[3.0] 9.5MIL dps Dark Pact 6 BLUE ITEMS, Guardians, Shaper, Video, Stun Immune, 9blue items T15

I agree, which is why I want to see a video of how the speed clear build performs.

I only mention the dps being misleading, because previously this thread was titled 3.8mil dps, and the PoB link was different, the things I mentioned. It's just now, coming back to it to see whether he added anything, that I noticed it said 9.5mil and I knew that couldn't be right.

Honestly, even 3mil is more than enough for any and all content in the game, with plenty of wiggle room to spare.
Very nice build i'm levelling a new char for this build, a tips about the transiction to Dark pact when you do it and what kind of item or unique you use for this??
Hope i get an answer,
Greetings
Basically u lvling as BV, you can switch to DP when u have 1 lab with leech, than u go for tree without crit (use crit on 90+ lvl), just get items with spell dmg , blue 6l armour, you can try to craft ilvl84 items meanwhile. I was buying jewel from some dude and he told me that he made all content with all blue items exept Apep wand :3

check this out, fully buffed in h.o haha :D
Last edited by DymusPOE#1977 on Sep 3, 2017, 2:10:31 PM
Thanks for the tips already levelling with sunder build, i'll try to get hidden potenzial and some nice blue item for gg ^^
-Haste from totem (how u get mana for this ?!)
-impossible to get 20 wither stacks-
-5 perfect jewels, almost everythign perf
-shock from lightning warp lol (after 3.0 wont give u 50% dmg boost)
-power charge from cwdt baal lightning
-frenzy charges from doedre's flask
-RF that brings u to 1hp after 4sec (also increasing dps of DP)
-84dex when 155 required (which proove that this just theorycrafting not real build) !!!!!!!
-etc. (freeze immune)

P.S. why no legacy kaoms? (who cares that u play harb league)


When u see 50 items listed for 100ex and 1 for 5ex u know something is wrong, but when u see all builds with 1-2m dps and then 10m u start making new char to be also that good.
Last edited by pel1906#5143 on Sep 3, 2017, 4:52:27 PM
i know how u feeling cause iv tested all of this crapy builds, you can import mine profile char and see it yourself, 20 wither stats with so much cast speed is rly real , you can always put vaal lightning trap to shock its not a problem, mine jewels got only 2x dmg mod, and RF is not a problem at all , you just leech and you can remove it by flask ..... soo if u dont have experience with stuff like that i can get your frustration :) but this RF setup needs more skill from player.
Last edited by DymusPOE#1977 on Sep 3, 2017, 5:35:34 PM
1/ how u can have haste without enough mana to cast? 1344 (100%) mana needed to cast this
2/ 5,46 cast speed (without hase ofc) u can get maximum of ~11 stacks
3/ it's actually 4 dmg mods on jewel (life increase your dps also)
4/ u can put vaal lightning trap but u didnt , and it wont give u 50% more dmg (this option have to be fixed in path of building)
5/ power charges , how often u have them ? anyway this slows u badly in maps
6/ frenzy charges , its doable but rly ?
7/ u said RF need experienced player to work , but when u use that u get to 1hp in 4sec , u have VP so u can regen , no life flask (which would'nt be good anyway) so u approache next pack of mobs with 1hp ? gl with that
8/ no enough dex u can see in path of building
dude i dont get you , will make special video for ppl like you to prove that something is missing in your logic :) will do a guarian run with RF, haste and what u dont get .

ahh ur checking best possible end game pob link i see... So what JEWEL in your opinion i should put there ? xD
1. haste with spell totem ? u forgot that u can link 3 and 4th is not liked huh ?
2. you can get 3 frenzy on map, on boss usualy max 2
3. i cant fix problem with pob on my own with shock count
4. Problem with dex fixed easly, was my misstake true, now u have 160dex
5. i got 400 mana to cast a spell , it's more than enough

My stats from HO are on gear from harbinger and its just average, you can IMPORT my character from this leage and chcek dps lvl93 ,with just a potions and NO wither stack and NO shock = 2mil, with charges and NO shock NO wither = 2.7mil, with 20 wither stacks = 6.1 MIL and still NO SHOCK IN CALCS :3 .

PS. Haters gonna hate

Last edited by DymusPOE#1977 on Sep 3, 2017, 7:23:24 PM
why are you posting 9.5 million DPS against COMMON white monsters

PLEASE FOR THE LOVE OF GOD change it to say 6 million dps on shaper and 9.5 on COMMON WHITE TRASH MONSTERS

Hate fake inflated Clickbait builds that show the max dmg they can do against white monsters With flasks

but will never actually run the build themselves as is shown


you are saying it is SHAPER viable at 9.5 million dps

did you know there are drop downs for bosses and guardian/shaper to PROPERLY calculate how much you will do to the only things that actually matter when it comes to real damage


to be honest you also CANNOT get 20 wither with your setup only 11

lose half your dps

so basically with REAL stats AND real calculations for real time dmg you are doing like 2-3 mil TOPS
Last edited by Dextera#5538 on Sep 4, 2017, 2:01:31 PM
"
VinhSama wrote:
I'm interested particularly in videos of your "speed clearing" build.

I've noticed a lot of issues with your PoB link that clearly increase the dps way beyond what it should be.

Something to note in the PoB link is that you need Increased Duration on wither totem to get 20 stacks. Without it, you're only getting 11 stacks which is a huge drop in damage. At 5.89 casts/s and 2 second stack duration, you're not going to get anywhere near 20 stacks without a maxed out Inc Duration gem. 140% vs 77% increased damage taken when comparing 20 vs 11 stacks. Your number of 9.5mil should be closer to 7.3mil (10 stacks).

RF also seems rather impractical outside of boss fights or dense maps, which is another 2.2mil dps decrease when not in use, down to 5.139mil dps without RF against normal mobs. RF is a nice way to pad the stats of most builds considering the huge spell damage increase, but it's not exactly practical to throw it on any build and say "that's my theoretical dps". No matter how you try and justify it, it's 2k degen per second.

The calculation is also misleading because you're relying on Arcane Surge on Lightning Warp. Mana cost is 53 for lightning warp, meaning you'd have to cast lightning warp 8 times to reach the 400 mana threshold to trigger the buffs for arcane surge. That's not happening, that's a huge decrease in DPS to be spamming that, and it's completely impractical. Not to mention Arcane surge only lasts 4 seconds base, or 1.64 seconds with lvl20q20 Lesser Duration gem linked as you have it. Cast rate for lightning warp is 2.51 casts per second, meaning it'd take 3.18 seconds to get a 1.64 second buff, which also takes away from time you can be spent casting DP. In reality, arcane surge buff is not going to be active, and even if it is it'll only be active for 1.64 seconds. PoB assumes Arcane Surge buff is constantly up, when in reality it will almost never be up.

Therefore, without arcane surge the PoB dps drops to 3.93mil dps, or 5.58mil dps if you have RF active.

Ball lightning should apply shock just fine, so no issue there.

84 dex means you can only have lvl 5 haste, lvl 15 herald of ice, so a minor decrease to 3.80mil dps, or 5.399 mil dps with RF active against normal mobs.

You have no flasks to deal with freeze or shock. Considering the 2k degen per second, that would mean you'd be at risk of being 1 shotted quite if you ever came up against those ailments. with RF on.

Conc. effect is really only necessary against bosses, the decrease in aoe is a huge hindrance especially if you're constantly rushing to get to the next group of enemies due to RF.


In Summary, the actual dps is probably closer to the following (with perfect jewels you linked):
Normal Mobs (replacing conc. effect with controlled destruction):
3.3mil dps without RF, or
4.7mil dps with RF


Standard boss (with conc. effect):
4.6mil with RF (the only realistic scenario in which you'd use RF)

Shaper/Guardian (with conc. effect):
2.85 mil dps without RF (because RF against Shaper is impractical without regen), or
4mil dps with RF

3.3mil is nothing to scoff at, but it's nowhere near 9.5mil DPS. You can take almost any spell build and arbitrarily add arcane surge to lightning warp, and RF to an unset ring. And you also can't just arbitrarily assume 20 stacks of wither if gem setup doesn't support it. Adding that to any chaos damage build will almost triple the DPS output in a misleading way.



so right sick of these builds

this is how you proiperly POST A SHAPER DMG BUILD https://pastebin.com/SjSgRy77

650k dps PER minion x4 with everything up that i would have up if i was fighting oh and all my gear and jewels as they are

that is what like 2.3 million dps shaper no gimmicks no Fake stats like 20 wither when you can only do 11

all of this is with vaal haste OFF add another 400k dps if it was on
Last edited by Dextera#5538 on Sep 4, 2017, 2:27:58 PM

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