[3.0] 9.5MIL dps Dark Pact 6 BLUE ITEMS, Guardians, Shaper, Video, Stun Immune, 9blue items T15
" Your items must have itemlevel84 or more to be able to craft such big numbers.Then it's luck.Best to buy them. You thing I khare, but I realy dond.
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So what is better to play?
Dark Pact or Blade Vortex? | |
btw friend done all content on hiddenP RF too ;3
I prefer DP cause its new |
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Updated end game tree and path of building links.
Added 3 build vesion: Crit, NO crit, speed clear. Last edited by DymusPOE#1977 on Aug 30, 2017, 5:02:03 PM
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Why all your POB links show not boss dmg and show shocked? You need to put shaper and take checkmark away from shocked, thats 100% increase extra dmg and you are not shocking shaper.
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Because you can shock if you want to so why not .... Iv manage to farm shaper without it so in my current gear i dont need shock, but you can always do it.
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general update hmm, need to add lvling and record new vids
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" Yeah man defently more videos.But to tell you the truth the video vs Minotaur with Enfeeble on character + Minotaurs like 80% icnreased life... you got me there.Most builds (even super expensive ones) cant do that at tier11 bosses aahahahaha. You thing I khare, but I realy dond. Last edited by Spacecom#5362 on Sep 1, 2017, 8:41:25 AM
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I'm interested particularly in videos of your "speed clearing" build.
I've noticed a lot of issues with your PoB link that clearly increase the dps way beyond what it should be. Something to note in the PoB link is that you need Increased Duration on wither totem to get 20 stacks. Without it, you're only getting 11 stacks which is a huge drop in damage. At 5.89 casts/s and 2 second stack duration, you're not going to get anywhere near 20 stacks without a maxed out Inc Duration gem. 140% vs 77% increased damage taken when comparing 20 vs 11 stacks. Your number of 9.5mil should be closer to 7.3mil (10 stacks). RF also seems rather impractical outside of boss fights or dense maps, which is another 2.2mil dps decrease when not in use, down to 5.139mil dps without RF against normal mobs. RF is a nice way to pad the stats of most builds considering the huge spell damage increase, but it's not exactly practical to throw it on any build and say "that's my theoretical dps". No matter how you try and justify it, it's 2k degen per second. The calculation is also misleading because you're relying on Arcane Surge on Lightning Warp. Mana cost is 53 for lightning warp, meaning you'd have to cast lightning warp 8 times to reach the 400 mana threshold to trigger the buffs for arcane surge. That's not happening, that's a huge decrease in DPS to be spamming that, and it's completely impractical. Not to mention Arcane surge only lasts 4 seconds base, or 1.64 seconds with lvl20q20 Lesser Duration gem linked as you have it. Cast rate for lightning warp is 2.51 casts per second, meaning it'd take 3.18 seconds to get a 1.64 second buff, which also takes away from time you can be spent casting DP. In reality, arcane surge buff is not going to be active, and even if it is it'll only be active for 1.64 seconds. PoB assumes Arcane Surge buff is constantly up, when in reality it will almost never be up. Therefore, without arcane surge the PoB dps drops to 3.93mil dps, or 5.58mil dps if you have RF active. Ball lightning should apply shock just fine, so no issue there. 84 dex means you can only have lvl 5 haste, lvl 15 herald of ice, so a minor decrease to 3.80mil dps, or 5.399 mil dps with RF active against normal mobs. You have no flasks to deal with freeze or shock. Considering the 2k degen per second, that would mean you'd be at risk of being 1 shotted quite if you ever came up against those ailments. with RF on. Conc. effect is really only necessary against bosses, the decrease in aoe is a huge hindrance especially if you're constantly rushing to get to the next group of enemies due to RF. In Summary, the actual dps is probably closer to the following (with perfect jewels you linked): Normal Mobs (replacing conc. effect with controlled destruction): 3.3mil dps without RF, or 4.7mil dps with RF Standard boss (with conc. effect): 4.6mil with RF (the only realistic scenario in which you'd use RF) Shaper/Guardian (with conc. effect): 2.85 mil dps without RF (because RF against Shaper is impractical without regen), or 4mil dps with RF 3.3mil is nothing to scoff at, but it's nowhere near 9.5mil DPS. You can take almost any spell build and arbitrarily add arcane surge to lightning warp, and RF to an unset ring. And you also can't just arbitrarily assume 20 stacks of wither if gem setup doesn't support it. Adding that to any chaos damage build will almost triple the DPS output in a misleading way. Last edited by VinhSama#7954 on Sep 1, 2017, 11:51:35 PM
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You are right numbers in forum builds mean nothing and they are always manipulated.Thats why I only look for video without anything fishy going on.So when I see 3.0 Minotaur video, which has double Mino hps from 3.0v, plus 80% increased life map mod and the character's enfeebled map mod and still facetanking everythign till Mino dies... well thats enough real DPS for me.There are buidls that have cost of hunders of exalts and they post white tier11 maps.
You thing I khare, but I realy dond. Last edited by Spacecom#5362 on Sep 2, 2017, 11:16:46 AM
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