[LOOTFILTER] FilterBlade - editor, with lootgeneration & more - optimized for NeverSink's filter

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NeverSink wrote:


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I have a question about customizing your filter in filterblade. I have followed your guidance and manage to set up rules showing items (only affects T3 and lower items) with ilvl 60 or over for chaos recipe (in "Add custom Show/Hide rules" seciton). However, when in later games, those rules also apply to items with ilvl 76 or over. I wonder if I could stop applying those rules to items after ilvl 75. Please help, thanks.


The easiest way to is to use <=75 instead of >=60. Don't use this setup for leveling, but anything starting with act 9 is fine.


Thank you, NeverSink, for your responses. I tried to follow your suggestions and changed to <=75 instead of >=60 in the section "Endgame - Rare Items 65+". However, when I started ACT 7, it seems my filter applied to level 55+ items. I must've missed something here. any further advises, please? thank you.
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TxE4GL3k wrote:
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NeverSink wrote:


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I have a question about customizing your filter in filterblade. I have followed your guidance and manage to set up rules showing items (only affects T3 and lower items) with ilvl 60 or over for chaos recipe (in "Add custom Show/Hide rules" seciton). However, when in later games, those rules also apply to items with ilvl 76 or over. I wonder if I could stop applying those rules to items after ilvl 75. Please help, thanks.


The easiest way to is to use <=75 instead of >=60. Don't use this setup for leveling, but anything starting with act 9 is fine.


Thank you, NeverSink, for your responses. I tried to follow your suggestions and changed to <=75 instead of >=60 in the section "Endgame - Rare Items 65+". However, when I started ACT 7, it seems my filter applied to level 55+ items. I must've missed something here. any further advises, please? thank you.


Well, he DID say to not use this setup for leveling.

But we just recently added the "range" for all sliders. So now you can change the "<=" to "range" and select the starting point 60 and end 75.
- ZoeyFloat, FilterBlade developer
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Tobnac wrote:
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TxE4GL3k wrote:
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Well, he DID say to not use this setup for leveling.

But we just recently added the "range" for all sliders. So now you can change the "<=" to "range" and select the starting point 60 and end 75.


My bad. I misunderstood that part. I thought he meant that I need to make sure my customized part in "Endgame" section and not in "Leveling" section.

thank you very much for tips and updates.
Hi, option hide one hand mace rare, It doesn't work.

ty for good work!
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thayron123 wrote:
Hi, option hide one hand mace rare, It doesn't work.

ty for good work!


Hi there,

can you provide a bit more info about this? It looks fine to me.
Note that there are multiple spots where you can set this option: Leveling, Endgame Rares, Global. And, depending on the strictness of that rule, it might have less priority to other rules. Maybe, depending on your setup, you need to adjust the zone level of the loot simulator or watch out for the rarity.
- ZoeyFloat, FilterBlade developer
I like to always hightlight the hammers for the chisel recipe.
When I set the strictness to "strict" and Ctrl+Click on of the hammers, I get the the following message: "This Entry is not listed in the Customizer. (If you ....)". On "regular" strictness opening the customizer works.

Thanks in advance. I really appreciate the service filterblade offers to the PoE community.
Last edited by ldierk#2564 on Jun 30, 2018, 5:18:32 AM
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ldierk wrote:
I like to always hightlight the hammers for the chisel recipe.
When I set the strictness to "strict" and Ctrl+Click on of the hammers, I get the the following message: "This Entry is not listed in the Customizer. (If you ....)". On "regular" strictness opening the customizer works.

Thanks in advance. I really appreciate the service filterblade offers to the PoE community.


Long answer:
Thats because the Ctrl-Click brings you to the part of the customizer with that rule that caught the item that you clicked.
The strict filter doesnt highlight the hammers (those hammer rules are completely "disabled", meaning they are literally removed from the filter), so they get hidden. So if you click on them you are asking to edit the trash/hide rule, which is not in the customizer.
So instead:

Short answer:
Just go to Customize -> Vendor Recipes -> Cartographer's Chisel and enable them there.
- ZoeyFloat, FilterBlade developer
Probably this question have been answered and sorry if I ask it again. I am new to the game, I don't quietly get all those filters and customizations. How can I make an easy filter to not show white and blue items unless it has 4 socket and just show everything else (including scrolls)?
Sorry again..
Last edited by Popplar#4958 on Jun 30, 2018, 1:30:15 PM
Am I going insane or was there some sort of quick customize feature for "SSF-2h melee" or something like that? I swear I saw it.
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Probably this question have been answered and sorry if I ask it again. I am new to the game, I don't quietly get all those filters and customizations. How can I make an easy filter to not show white and blue items unless it has 4 socket and just show everything else (including scrolls)?
Sorry again..


This filter will become stricter as you level. You can also use a more strict version.

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delslowTMS wrote:
Am I going insane or was there some sort of quick customize feature for "SSF-2h melee" or something like that? I swear I saw it.


I've once created 12 presets for one single event. These no longer exist, BUT you can use the preset button on FilterBlade (frontpage, where you select strictness, styles) and select some leveling presets, such as 2H leveling.
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
Last edited by NeverSink#3349 on Jul 4, 2018, 4:51:44 AM

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