Damage Over Time Changes - More Information Part 2
" Stun is the thematic of Mace but has not gotten enough spotlight in game. I do know it can stun lock most bosses if properly built, however, current game situation gives little merit to the stun mechanism. I think switching the position of bleed and stun would be nice but I know that is not what GGG wants. Not only the immunity problem, but also stun should get some damage multiplier inherent for the stun status, (or from ascendancy class but least desirable (or from gems in the worst case)) etc. Last edited by TrichocereusSP on May 11, 2017, 1:51:55 AM
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" " Am I correct Minion damage modifiers will apply the same as above diagram so that minion damage modifiers will not double dip anymore? |
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Apparently someone did the math and the changes are 95% less ignite damage? as a result?
if thats so then ignite will be killed | |
we want aoe changes! >>> nerfed aoe to the ground
we want double dipping changes! >>> nerfed poison/bleed/ignite to the ground gj |
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nice overview, thanks mark:
can we call "burning damage modifiers" ==> "ignite damage modifiers"? it could confuse people into thinking that "burning damage" is a different damage type than "ignite damage". age and treachery will triumph over youth and skill! Last edited by vio on May 11, 2017, 4:18:55 AM
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Thx Mark_GGG, your graphic explains it all so much better!! Also, why didn't you post it before? It would have saved me some headache.
"Metas rotate all the time, eventually the developers will buff melee"
PoE 2013-2018 | |
Let's talk about bleeding guys,
Weapon Elemental damage support gem become Elemental damage with attack, what about melee physical damage support and melee damage on full life? does it become physical damage with melee attack? Stop talk about poison,ignite, let's talk bleeding which is poorest damage source on POE. Last edited by dksrlcjf14 on May 11, 2017, 2:49:50 AM
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" I don't see where shock is bad. my season starter was a shock nova build. had my guy up to around 200k damage and cleared things just fine. Other then boss fights cause boss was immune to shock. | |
" when a game mechanic forces GGG to create end game content to withstand that mechanic. which in turn also makes the other 80% skills worthless to even attempt to do the end game content. this is a good choice by them. first they are balancing (nerfing) a bad mechanic and replacing it with something else to allow those other 80% of junk skills a chance to shine with the new improvements to the bad mechanic. Thus allowing you to play more builds with various play styles. I am pretty sure they will make adjustments on other things to still allow you to feel that OMG IM PEW PEW PEW 1 SHOTTING everything cause i spent 200ex. It just other skills will be able to shine. So, calm your britches and take a chill pill. These guys have been in the game design buisness for a while now, they know what they are doing. | |
So if ignite aint come anymore from initial hit, then fire penetration gem is useless.. There is coming some new gems what boost DoT or remove resistances to DoT when hit?
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