[2.6] Ngamahu Molten strike / Cyclone combo | Fast Clearing | Deathless Shaper and t16s! | Videos

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69wanted69 wrote:
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Freya98 wrote:
yes im running flammability + blasphemy. its great!


but im not sure if i understand what u r saying about herald of ash.

so due to ele focus u cant ignite mobs. does that mean ele focus negates the overkill damage of herald of ash?

so u wanna say that converting phys into fire gives more dmg than flat fire. makes sense considering molten strike only converts 60% of phys into fire dmg.
besides i noticed that quality on herald of ash gives % fire dmg. quality on anger is useless for this build.

all correct?

omg dude, on molten strike gem links you have ele focus, so you cannot ignite with it, BUT herald of ashe is not restricted to that as it is not linked to ele focus therefore the overkill damage will ignite. HERALD OF ASHE WILL IGNITE OK? READ MY PREVIOUS POST PROPERLY
molten strike only convert 60% of phys to fire yes, and the amulet blood of xoph convert the rest into fire (avatar of fire,go read what it does)
just stop with the anger idea ok, its terrible, it makes no sense.
on your edit: yes swap it out, use wise oak instead


i was using wise oak before. i swapped it out for a basalt that removes freeze.

but now i have my doubts with taste of hate: u dont get the cold dmg buff and with a flask that removes freeze on use the only thing u get from taste of hate = 20% of phys dmg taken as cold dmg + high cold res.

isnt rumi's concoction in this case better than taste of hate? the armour in this build isnt very high, so 3000 armour of rumis gives more than 20% dmg reduction. besides rumis gives block chance!
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Freya98 wrote:
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69wanted69 wrote:
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Freya98 wrote:
yes im running flammability + blasphemy. its great!


but im not sure if i understand what u r saying about herald of ash.

so due to ele focus u cant ignite mobs. does that mean ele focus negates the overkill damage of herald of ash?

so u wanna say that converting phys into fire gives more dmg than flat fire. makes sense considering molten strike only converts 60% of phys into fire dmg.
besides i noticed that quality on herald of ash gives % fire dmg. quality on anger is useless for this build.

all correct?

omg dude, on molten strike gem links you have ele focus, so you cannot ignite with it, BUT herald of ashe is not restricted to that as it is not linked to ele focus therefore the overkill damage will ignite. HERALD OF ASHE WILL IGNITE OK? READ MY PREVIOUS POST PROPERLY
molten strike only convert 60% of phys to fire yes, and the amulet blood of xoph convert the rest into fire (avatar of fire,go read what it does)
just stop with the anger idea ok, its terrible, it makes no sense.
on your edit: yes swap it out, use wise oak instead


i was using wise oak before. i swapped it out for a basalt that removes freeze.

but now i have my doubts with taste of hate: u dont get the cold dmg buff and with a flask that removes freeze on use the only thing u get from taste of hate = 20% of phys dmg taken as cold dmg + high cold res.

isnt rumi's concoction in this case better than taste of hate? the armour in this build isnt very high, so 3000 armour of rumis gives more than 20% dmg reduction. besides rumis gives block chance!

no dude, no.... armor is not the same as % reduction, watch he explains why armour is garbage https://www.youtube.com/watch?v=P9VTa73wmIw you dont have to use taste of hate, you can just use silver flask for onslaught. stop trying to use all the unique flasks, sometimes other ultility flask is just as good except ppl think uniques=better
onto rumi's, block chance is inconsistent, basalt is better.(also it does not give more than 20% phys reduction.)
Last edited by 69wanted69#2887 on Apr 7, 2017, 8:50:39 PM
nice video. very easy to understand.

i think taste of hate is still worth it then, although its just for the dmg mitigation.

/EDIT: sorry for spamming this topic, but i noticed something.
pls correct me in case im wrong and explain to me whats wrong in case it is:

if u dont skill ele overload and stop at retribution, u get 6 skill points. if u skill catalyse and its notes u get 44% weapon elemental dmg and then u can skill resolute technique and hard knocks to get enough int. u still have 1 skill point left, 100% chance to hit instead of 88% and more ele dmg. u dont need accuracy on items any more.

ele overload is unreliable, cause it procs if u crit within 8 seconds and u have 5% chance to crit. thats inconstant.

btw another thing: did i get it right? if u use xoph's blood u have to swap PPAD for ele focus?
Last edited by Freya98#1314 on Apr 8, 2017, 5:39:32 AM
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Freya98 wrote:
nice video. very easy to understand.

i think taste of hate is still worth it then, although its just for the dmg mitigation.

/EDIT: sorry for spamming this topic, but i noticed something.
pls correct me in case im wrong and explain to me whats wrong in case it is:

if u dont skill ele overload and stop at retribution, u get 6 skill points. if u skill catalyse and its notes u get 44% weapon elemental dmg and then u can skill resolute technique and hard knocks to get enough int. u still have 1 skill point left, 100% chance to hit instead of 88% and more ele dmg. u dont need accuracy on items any more.

ele overload is unreliable, cause it procs if u crit within 8 seconds and u have 5% chance to crit. thats inconstant.

btw another thing: did i get it right? if u use xoph's blood u have to swap PPAD for ele focus?


ok so increase weapon ele damage and MORE ele damage is different thing, more is multiplier and increase is additive so at 88% chance to hit your damage is multiplied by 0.88, but ele overload is 40% MORE so in this case, ele overload will always have more damage (the increase ele damage is pretty much negligible)
and as i said previously, our chance to proc it is fairly reliable with about 53hits per sec not counting molten burst from axe (alot more with dying sun) so in term of efficiency ele overload is better
Last edited by 69wanted69#2887 on Apr 8, 2017, 5:46:06 AM
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69wanted69 wrote:
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Freya98 wrote:
nice video. very easy to understand.

i think taste of hate is still worth it then, although its just for the dmg mitigation.

/EDIT: sorry for spamming this topic, but i noticed something.
pls correct me in case im wrong and explain to me whats wrong in case it is:

if u dont skill ele overload and stop at retribution, u get 6 skill points. if u skill catalyse and its notes u get 44% weapon elemental dmg and then u can skill resolute technique and hard knocks to get enough int. u still have 1 skill point left, 100% chance to hit instead of 88% and more ele dmg. u dont need accuracy on items any more.

ele overload is unreliable, cause it procs if u crit within 8 seconds and u have 5% chance to crit. thats inconstant.

btw another thing: did i get it right? if u use xoph's blood u have to swap PPAD for ele focus?


ok so increase weapon ele damage and MORE ele damage is different thing, more is multiplier and increase is additive so at 88% chance to hit your damage is multiplied by 0.88, but ele overload is 40% MORE so in this case, ele overload will always have more damage (the increase ele damage is pretty much negligible)
and as i said previously, our chance to proc it is fairly reliable with about 53hits per sec not counting molten burst from axe (alot more with dying sun) so in term of efficiency ele overload is better


ah i see, didnt know EO is a multiplier.

u didnt say anything about ele focus. ive seen several 6-L setups with xoph's blood now:

wed-molten-multi-fpen-ppad-conc

wed-molten-multi-fpen-elef-conc

wed-molten-multi-fpen-elef-fastatt

which ones the best in case of using xoph's blood?
@Freya98

Actually you do get the extra damage from the Taste of Hate flask. Half of the cold damage are converted into fire damage. On tooltip you'll get flat 15% dps increase when using the flask. Either i'm wrong or the tooltip dps is wrong.

Dps before flask: 39k
Dps after flask: 44k

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Fluffymonkey7 wrote:
@Freya98

Actually you do get the extra damage from the Taste of Hate flask. Half of the cold damage are converted into fire damage. On tooltip you'll get flat 15% dps increase when using the flask. Either i'm wrong or the tooltip dps is wrong.

Dps before flask: 39k
Dps after flask: 44k


you do , but the amount is abysmal and its a unique flask qol not necessity.
Last edited by 69wanted69#2887 on Apr 8, 2017, 7:56:25 AM
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Freya98 wrote:

ah i see, didnt know EO is a multiplier.

u didnt say anything about ele focus. ive seen several 6-L setups with xoph's blood now:

wed-molten-multi-fpen-ppad-conc

wed-molten-multi-fpen-elef-conc

wed-molten-multi-fpen-elef-fastatt

which ones the best in case of using xoph's blood?

wed-molten-multi-fpen-elef-conc
ppad dont scale with molten strike's initial hit
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69wanted69 wrote:
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filipmunze wrote:
Really nice build. LVL 70 ATM and going up fast. The only thing that bothers me as a guy who usually doesn't have 50ish ex to spend on bis gear is the cost of everything so I'm going to type out my little accomplishments with around 2ex budget as well as list gear. Please tell me if any of these changes impact the build a lot because I'm still fairly low LVL and have done only T5 maps(without much problems tho).
1st thing I did to lower the budget is plan my resits. With your build you can have only 4 random rare items (I excluded gloves as insanity gloves with life and res cost a bit more than what I can afford) that would need to give on average around 76 resists with completed tree (which I don't have) while still getting decent life and WED on rings and some int, so I kicked HoA out and added PoE. Jumping from 60 to 70% mana reservation doesn't seem to be a problem at T5s.
I also kicked Devoto's out of the build as it costs 7ex+- in league in favor of Hubri's(I know this is a big hit to dps and mobility but gotta start somewhere :/). I'm also curious if Rat's Nest is any good as a substitute as it costs around 2-3ex.
Last thing i did was kick back to a 5l5s axe as 6l is a bit too much for me atm.
Note: this is just for the start as I didn't have +- any currency when i started making this character. I will most certalty switch to HoA/Devoto's(or Rat's if its any good)/6l when i have the curr.
The complete cost of all the items i have atm is under 2 ex and I'm sitting at 4.5k life (yes the next 15 nodes will be life ones as I rushed for keystones), 500 es (O.O), capped res and enough damage to kill T5 bosses without much trouble.
Also here's the link for the gear in spoiler so you all can tell me how bad I am :). currently saving for xoph's and 6l whichever comes 1st.
Spoiler

Sorry to hit you with this kind of block as most of this info is +- known and if someone posted something like this already. If you want i can keep you updated for how far I got with this gear as the only item I'll be switching soon is the amulet.


ok dude first thing, why are you getting wed rings and shit when you are starved on resis? this build does shit tonnes of damage even without wed rings, just get high life/resis ring and you will be good to go.
next gloves, insanity gloves is not a must, you can just go with life resis gloves. oh look 3 slot opened up for resis.
helm, you know what, the only reason you need int is cos that helm, we are already int starved so idk why you would go for hubris, for every int on gear you lose one line of resis, please, switch to a dif helm. (and also rat's nest literally does fuckall for our build, nice crit when we have base crit of 5%, attack speed? you dont need it)
by going "budget you're limiting your gear and literally putting all these extra effort for nothing.


1st of all I'd like to ask you to reread the note I left in the 1st post
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Note: this is just for the start as I didn't have +- any currency when i started making this character. I will most certalty switch to HoA/Devoto's(or Rat's if its any good)/6l when i have the curr.

Now lets see what I have vs what I would have had with what you told me to get.
With your changes I wouldn't have 2 wed rings, insanity gloves and a helmet enchant but I would have HoA, much less INT requirement and a bit more life (not too much since I took close to none %life nodes as stated in the 1st post).
Do note that the only reason that I took Hubri's is because of its cost (10c). The entire post was about getting started with the build without investing lots of money (If you think that enchanted Devoto's, 6l axe, WED rings with life and res and Xoph's blood are cheap you can always donate them to poor RandomIdeaNoXIII) while still being able to switch back to original version.
The reason why I asked to evaluate Nest vs Devoto's is because I could get 6l axe and enchanted Nest for the same price as just enchanted Devoto's while they have some stats in common.
what would be the cyclone 6-L if u had a second ngamahu axe in ur second weapon slot and u could swap it and if u use leapslam for fortify?

cyc-fastatt-incaoe-wed-elef-fpen ???

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