[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

I get the lab enchant, looks very solid, much more stacks can get before we go out of mana, sere, depends on sutuation. In this way maybe need to some change the playstyle, start using longer cyclones to get some mana back when we spin, witch Inc Aoe on cyclone its no so hard. And the second, Rico< mayve if you have time you can try on the standart Lavianga Flask (it costs around 2ex one the league, and i dont want to buy it right now). When we go out of mana, sure if have a huge manapool, we can pop it to get a break to indigon, think around 1.5sec to get full mana.
-------------------------------------------------------------------------------

Finally, i got an info. Around 1.8 sec need to move on 72 units with base movement speed. (~40 units\sec). Then if a munimal cyclone distance is 10 units, on juggernaut w\o any speed flask we can get up to 4 cyclone's.
This means that the base action time for indigon calc is 0.25sec.
Last edited by Doklol34 on Sep 7, 2018, 4:50:11 PM
@Doklol34 nah I went the other way around. My goal was to completely fix the mana problem without legacy gear.


The bad news is I discarded Hierophant. It was not good enough, at least not better than a Jugg so why bother? Decent build overall, managed to do all the guardians on it, Phoenix and Mino with 1 death each thou. However I was not impressed by a Hierophant performance.


The good news is... I managed to solve the mana problem without legacy Accuity/VoV on a different ascendancy class and before you ask - nope its not a Pathinder (I hate flask based builds).


What I was able to pull out from Templar/Inquisitor exceeded my expectations by far. It turned out that with proper setup it can be extremely tanky while providing very good DPS. Heres a hint (mind you - build is still work in progress):

------------------------------------------------------------

Indigon Templar/Inquisitor T16 Mino facetank:

https://www.youtube.com/watch?v=TAFj--Qo-qI

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Note: No RF, no Elemental Weakness, just Atziri Promise. And what a fu*ng wonderfull life/mana sustain! I need to do some minor tweaking now as DPS can be improved further.


EDIT:

T14 Acid Lakes double boss:

https://www.youtube.com/watch?v=TaC6dw0TnkQ


T11 Lair boss aka Rigwurst:

https://www.youtube.com/watch?v=uEwO05MEipw


T12 Death and Taxes full run:

https://www.youtube.com/watch?v=QuZKCE8DNng


Clear speed demonstration on T15 (Reef with dmg mods):

https://www.youtube.com/watch?v=e_9NqiAQ4aQ

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Also tried Phoenix with one stupid Death (tried to tank everything):

https://www.youtube.com/watch?v=o8JYh3kgTn8

----------------------------------------------------------------------------

Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 7, 2018, 7:41:16 PM
Gj Rico seems rly good, sure heier with his 6% mana regen, looks rly good,you have (as pob shows) 1.2k+ mana regen vs my 900 in currently gear, sure its a much better, but im playing on the league, and right now have no chance to get any good items like ring or belt from standart, i can't get atleast 93 lvl xD to take more mana.
Anyway, i want to play on the league and go further, with some mana improvements i think, i can fix mana problen on the marauder.
Here is the mino in currently gear with wise oak and w\o arcane surge after 4s.
https://www.youtube.com/watch?v=HnSotuP4EHQ&feature=youtu.be
Last edited by Doklol34 on Sep 7, 2018, 7:00:46 PM
This build looks great!!! Thank you so much!

but I want to ask one thing, is it possible that I dont use cyclone? I absolutely hate that skill.
Last edited by ripslyme00 on Sep 7, 2018, 6:57:59 PM
"
Doklol34 wrote:
Gj Rico seems rly good, sure heier with his 6% mana regen, looks rly good,you have (as pob shows) 1.2k+ mana regen vs my 900 in currently gear, sure its a much better, but im playing on the league, and right now have no chance to get any good items like ring or belt from standart, i can't get atleast 93 lvl xD to take more mana.
Anyway, i want to play on the league and go further, with some mana improvements i think, i can fix mana problen on the marauder.
Here is the mino in currently gear with wise oak and w\o arcane surge after 4s.
https://www.youtube.com/watch?v=HnSotuP4EHQ&feature=youtu.be


Nice. 27s total kill time which translates into 460k sustained Shaper DPS (as Mino has 12.5 mil HP). Mine is at 350k lvl right now - workig on improving that (and It seems tankiness is way better on Templar :P)

Currently I have 1.4k mana regen on templar - it will be extremely hard to beat that on a different character class. Downside is that it requires you to stay close to your target, to not move away from that godly consecrated ground regen bonus.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 7, 2018, 8:13:50 PM
"
ripslyme00 wrote:
This build looks great!!! Thank you so much!

but I want to ask one thing, is it possible that I dont use cyclone? I absolutely hate that skill.


Ermm, which one build you mean?
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
"
RicoKGB wrote:

Currently I have 1.4k mana regen on templar - it will be extremely hard to beat that on a different character class. Downside is that it requires you to stay close to your target, to not move away from that godly consecrated ground regen bonus.


Yep, templar's regen is very very hard to beat, and it's even without any enchants or mana recovery bonuses, but now we know the value at which we don't get out of mana. I want to try to find that minimal value for other classes, sure if it's possible.
Last edited by Doklol34 on Sep 8, 2018, 3:23:21 AM
Playing around with the new delve ring and boot combo to make up for the low DPS in red tier maps. Seems to be working out alright. Still basically immortal. Need to work on sustaining RF, Wise Oak resistance balancing, and probably another curse to help with boss killing.

"
ripslyme00 wrote:
This build looks great!!! Thank you so much!

but I want to ask one thing, is it possible that I dont use cyclone? I absolutely hate that skill.


There is a link to another version of this build which don't use cyclone in the top of the first post... "Classical Mjölner"
"
bahamut458 wrote:
Playing around with the new delve ring and boot combo to make up for the low DPS in red tier maps. Seems to be working out alright. Still basically immortal. Need to work on sustaining RF, Wise Oak resistance balancing, and probably another curse to help with boss killing.



Damn, that ring looks pretty damn amazing for this build...

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