Three unique weapons being updated for 2.6.0

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pneuma wrote:
Damn, still not changing Montregul's to "42% reduced number".
I want to dual-wield them and have ONE godzilla zombie, damnit!
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
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TheAnuhart wrote:
Unless they also reduced the cooldown, that 100% increased dmg on Mjölner won't even be noticed.


That and Discharge's AOE likely got hit a bit as well, so remains to be seen what happens with this. Granted, to be fair and the like, this does mean that other lightning spells like Ball Lightning, Arc, and others will get the added damage and not complain. But even, so, if the proc cooldown is still like it is now, then...meh.
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Tanakeah wrote:
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TheAnuhart wrote:
Unless they also reduced the cooldown, that 100% increased dmg on Mjölner won't even be noticed.


That and Discharge's AOE likely got hit a bit as well, so remains to be seen what happens with this. Granted, to be fair and the like, this does mean that other lightning spells like Ball Lightning, Arc, and others will get the added damage and not complain. But even, so, if the proc cooldown is still like it is now, then...meh.


You could self cast arc faster than the Mjölner cooldown, in a 6 link with at least an extra more multiplier gem and a weapon that gives more damage than the Mjölner bonus and you don't have to melee hit anything to do so.
Casually casual.

Last edited by TheAnuhart#4741 on Feb 27, 2017, 6:40:41 PM
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TheAnuhart wrote:
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Tanakeah wrote:
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TheAnuhart wrote:
Unless they also reduced the cooldown, that 100% increased dmg on Mjölner won't even be noticed.


That and Discharge's AOE likely got hit a bit as well, so remains to be seen what happens with this. Granted, to be fair and the like, this does mean that other lightning spells like Ball Lightning, Arc, and others will get the added damage and not complain. But even, so, if the proc cooldown is still like it is now, then...meh.


You could self cast arc faster than the Mjölner cooldown, in a 6 link with at least an extra more multiplier gem and a weapon that gives more damage than the Mjölner bonus and you don't have to melee hit anything to do so.


I know, no need to tell me. Hence why I mentioned the cooldown proc on it staying as it is will keep the item from being good. Only thing it would help with is if you're tight on mana, but if you're building for casting, then mana isn't an issue for the most part.

And ignoring Discharge for a second...was so nice back when I made a pseudo 'Frozen Orb' style build with this thing and Ball Lightning. Watching all those orbs fly all over the place and freeze and shatter...so nice.
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Tanakeah wrote:
I know, no need to tell me.


I thought I was just conversing in agreement with you :/
Casually casual.

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TheAnuhart wrote:
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Tanakeah wrote:
I know, no need to tell me.


I thought I was just conversing in agreement with you :/


Ohhhhhh, sorry about that, Anu. Didn't know you were saying it like that. Hard to tell tone and inflection with just text sometimes. That, and people around here are so quick to disagree with anything that they don't like and make a big stink over it. That said, reading it again, I see what you were getting at. Apologies.
NP, I understand.
Casually casual.

I'm not impressed with mjolnir buffs...
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
Whats gonna be the estimate mjolner price?
Mjolner buff is a joke. The buiild's survivability went downhill with the huge cooldown and the slight increase in damage is in no way making up for it.

As others have said it's the cooldown that needs to be tweaked not so much the damage. GGG fails again it seems.
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https://www.pathofexile.com/forum/view-thread/2077519

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