[3.1] SRS LL Auramancer in-depth guide

May I ask why anyone seems have different items? some using prism shield some alpha howl and some change to +3 bow so what is it really? I'm confuse right now
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popotm wrote:
May I ask why anyone seems have different items? some using prism shield some alpha howl and some change to +3 bow so what is it really? I'm confuse right now



It all depends on budget and style. The mana based setup can use prism + alpha to run something like 12 auras if wanted. The core build though is very very expensive. So there are certain items you can use such as prism to squeeze in more auras until you are high enough level to get the blood magic node OR have the required gear to make it work.

The guide is such that it covers almost every step of the way, gear you can use at breakpoints etc. You should really comb over it carefully because almost every question is answered there.
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Tahreyn wrote:


I have also thought about using EQ for the build, but then realised that it won't work for us. Even if you turn off wrath (which btw doesn't add any flat lightning dmg to spells) you still have Anger adding fire damage for spells. EQ+arc would thus only lower the resistance for cold damage. If we instead would try to use Shield Charge to proc it'd be even worse, as anger, wrath, and hatred would make EQ increase all the elemental resistances. Turning off Anger and use Arc to proc EQ could be a viable option.

A better option imo would be to try to fit in Elemental Weakness into the build, but with UiD and its poison I do like the "free" Vulnerabilty from the Witchfire Brew flask in combination with the current gem loadout.


But hatred and anger are supported by generosity so they won't be adding anything to arc or shield charge right?

I have an arc equipped and it says its doing pure lightning damage regardless of all the auras I have active. I don't use shield charge but I assume it would be the same for that, if your jewlery happens to only include some added lightning damage without any cold or fire it'd be procing EE and lowering their cold and fire res substantially

EE and a curse seem about the same ease to apply just need the gem slots. EE has a greater effect (especially since bosses have curse resistance) and can be applied with any lightning spell only needing a level 1 CWDT so it'll definetly proc anytime anything hits you so it seemed easier that way
Last edited by WaffleT#6054 on Mar 22, 2017, 11:30:10 AM
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WaffleT wrote:

But hatred and anger are supported by generosity so they won't be adding anything to arc or shield charge right?

I have an arc equipped and it says its doing pure lightning damage regardless of all the auras I have active. I don't use shield charge but I assume it would be the same for that, if your jewlery happens to only include some added lightning damage without any cold or fire it'd be procing EE and lowering their cold and fire res substantially

EE and a curse seem about the same ease to apply just need the gem slots. EE has a greater effect (especially since bosses have curse resistance) and can be applied with any lightning spell only needing a level 1 CWDT so it'll definetly proc anytime anything hits you so it seemed easier that way


That's very correct, I totally forgot about the Generosity. I hope I haven't made similar misses at work today :P

So it should be a valid option for you to try to proc it either with Arc or with shield charge and having some +ligthning dmg to attacks on your items. Either way. I'd try to keep Wrath if you can, even if the damage our minions will deal from it will decrease. For example I'd rather swap out clarity, faster attacks, or the CwDT setup. I'd rather have it as a self cast/attack instead of cwdt, as "taking damage to deal more damage" isn't really working for my play style with this build. But that's my preference.
Builds:
[3.6] 83/83 Block Herald of Agony Gladiator - Über Elder Viable
https://www.pathofexile.com/forum/view-thread/2218039/
[3.1] SRS LL Auramancer in-depth guide
https://www.pathofexile.com/forum/view-thread/1816896/
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Tahreyn wrote:

That's very correct, I totally forgot about the Generosity. I hope I haven't made similar misses at work today :P

So it should be a valid option for you to try to proc it either with Arc or with shield charge and having some +ligthning dmg to attacks on your items. Either way. I'd try to keep Wrath if you can, even if the damage our minions will deal from it will decrease. For example I'd rather swap out clarity, faster attacks, or the CwDT setup. I'd rather have it as a self cast/attack instead of cwdt, as "taking damage to deal more damage" isn't really working for my play style with this build. But that's my preference.


Its true that procing EE with some lightning damage should lead to more damage even without removing wrath. I just found that turning it off made no visable change to my DPS and I could be using that space for a purity or upgrading my helm/conquerors jewel into something with more ES as I could use a bit more defense

I could be proccing EE myself with a charge or self cast but I'm very lazy and don't like having too many buttons to press so I like that if I face something thats actually a potential threat (something that hits me) then my damage automatically increases. I actually have flesh offering on CWDT for the same logic since manually keeping it up was a bit tiresome for me
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Tahreyn wrote:
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MdotX wrote:
How come can this build run Hall of Grandmasters? Just tried it, it's impossible. Every single aspect there can counter everything in this summoner: CI/Aegis-regen blockers, LA, EA, bleed/poison ST, MI, and every other secondary damage skills like bear trap. Even when i switch for BCR+multistrike + Minion Instability, it doesn't help. How do you manage to kill all of it?

You can check my video to see how I did it. You'll just need to turn off one of the 50% auras though so you don't get culled. For some reason I was thinking that the culling range was 30% when I made that run :P As long that you've UiD you should be able to kill all of the grand masters as well.


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Warlockguy wrote:
Hey, am I suppose to use the Envy aura from united over something? Confused as to the generosity gem in the sword and what aura I should take off for that.

When you get UiD you should be able to remove the Purity that you're running. You might lack some resistances, but hopefully you should be able to upgrade some pieces of gear to cover that if needed.

The generosity is used because socketed in the sword it'll affect Envy, providing the same effect as we utilse in our anger+hatred+wrath+generosity setup.

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BaitMastr wrote:
What do you guys think of using bisco's instead of chayula?

Bisco's is a pretty neat amulet, and something I'd consider using when in IIQ gear. The drawback beeing that you'll lose the stun immunity from the amulet.



Thanks that makes sense. This is my first league, any chance you could take a look at my gear and give me some advice on where to go next? Been saving for Head Hunter and trying to self find gloves,shield, boots. I know I need the mana reserve head but I'm very uninformed when it comes to crafting. Maybe it is best for me to try and buy one? Thanks for your guide and your time, this build is really fun.
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Warlockguy wrote:
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Tahreyn wrote:
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MdotX wrote:
How come can this build run Hall of Grandmasters? Just tried it, it's impossible. Every single aspect there can counter everything in this summoner: CI/Aegis-regen blockers, LA, EA, bleed/poison ST, MI, and every other secondary damage skills like bear trap. Even when i switch for BCR+multistrike + Minion Instability, it doesn't help. How do you manage to kill all of it?

You can check my video to see how I did it. You'll just need to turn off one of the 50% auras though so you don't get culled. For some reason I was thinking that the culling range was 30% when I made that run :P As long that you've UiD you should be able to kill all of the grand masters as well.


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Warlockguy wrote:
Hey, am I suppose to use the Envy aura from united over something? Confused as to the generosity gem in the sword and what aura I should take off for that.

When you get UiD you should be able to remove the Purity that you're running. You might lack some resistances, but hopefully you should be able to upgrade some pieces of gear to cover that if needed.

The generosity is used because socketed in the sword it'll affect Envy, providing the same effect as we utilse in our anger+hatred+wrath+generosity setup.

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BaitMastr wrote:
What do you guys think of using bisco's instead of chayula?

Bisco's is a pretty neat amulet, and something I'd consider using when in IIQ gear. The drawback beeing that you'll lose the stun immunity from the amulet.



Thanks that makes sense. This is my first league, any chance you could take a look at my gear and give me some advice on where to go next? Been saving for Head Hunter and trying to self find gloves,shield, boots. I know I need the mana reserve head but I'm very uninformed when it comes to crafting. Maybe it is best for me to try and buy one? Thanks for your guide and your time, this build is really fun.

I had some time waiting for my wife to get ready so i looked at it.
Your rares can be improved easy and cheaply. Especially shield and helmet are another 200es without going into multiple ex value.
Have a cuestion about Energy shield recharge. Im dieying a lot because when i dont have vaal clarity or vaal displine i cant replenish ES while casting SRS.

Am im doing something wrong? ty in advance
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puchiracca wrote:
Have a cuestion about Energy shield recharge. Im dieying a lot because when i dont have vaal clarity or vaal displine i cant replenish ES while casting SRS.
Am im doing something wrong? ty in advance

Probably something wrong, if dieying a lot, sometimes it happens, but not always :)
To start faster ES recharge you can take Essence Surge cluster (right of Eldritch Battery). Jewels with mod "faster start of energy recharge" can help too. Or this one:
. Otherwise you shouldn't die, at least after you load vaal clarity up. It can be just harder at start, later you have almost 30 seconds clarity up, i can't imagine how it's hard not to load it again in that time, unless you run maps like torture chamber with many small rooms and walkbacks & similar indoor maps.. You also should save your vaal discipline for boss or bigger dmg spikes when many monsters appear, like breach or perandus chests with all the monsters in front..

Edit: some other notes for you: you should refund pain attunement, practical application & stun avoidance node, occultist dominion nodes. Thats 4 nodes for Essence surge. You also missing aura reserve node at bottom (opposite way when you go to blood magic cluster), its called Champion of the Cause. You should also use your jewel slots, one is without jewel, also wasting a skillpoint. Another one just with 7% ES, rest mods not so valuable. Also right ring is also should be recapled.. Can get for few C really good resists/es ring.
Last edited by Matematikas#6717 on Mar 22, 2017, 2:51:17 PM
I'm running the build with a +3 bow instead of the severed in sleep so more of my srs damage is elemental then most people using this build but I tried dropping wrath and picking up EE and I'm loving it.

Swapping my helmet from a 3% reduced mana reserved into just a high ES one and conquerors efficiency into an ES jewel has made normal mapping more comfortable with a high ES total

The extra unreserved life buffer means I don't have life regen issues when vaal hasted anymore which is quite nice

But I'm mostly happy with the boss killing. Just ran a twinned Colosseum Map and one jumped on me triggering arc to hit both with EE and they just got shredded through their phases

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