Additional Performance Improvements

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Daiena wrote:
Great....so another week of rows and rows of crashing before they get it right....
DirectX 11 64bit version of POE is a beta. You had to go out of your way to play this version of the game. Don't want to test a beta? Switch back to the default 32bit version of the game.


there's a 64 bit version?
Does this change anything about me being able to run battlefield on high settings with 100+ fps
and with low settings in poe I get 10 fps when opening a breach?
Nope. Of course not.

Throw away your kitchen gear, kids,
it's time to fry your breakfast eggs and bacon using your hardware !!
"Players can now smack around players who are having trouble very early on."
-Bex
tomarrow i am changing graphics card and on my way to go see the assassin's creed movie... THIS IS A BUFF!
I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG
great job!

its unbelievable how big this kinda work might be in compare with other gamedev mechanics, those directX version transitions sometime force people to rewrite all things from the top

and more so - it taken a spit of appretiation from anyone, its results always taken as granted, and oftenly criticized by being late or just being unnoticable!

it is so depressingly thankless jobs. and how more fun and noticable to make some kickass new unique item or boob girls in corners(are they there yet btw?)
Last edited by old_joe on Jan 11, 2017, 8:51:23 AM
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Slicer9875 wrote:
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C1111 wrote:
Spoiler
all pray for me



Pray for me too. I have intel hd 3000, no joke. I have i7 though so it is mostly playable except when breaches start off sometimes. Main issue I have is with the California server. It's faster for me to use the Texas server despite being in California. Is there some sort of issue in the California server? Looking at the gateway selection hints that CA should be 3 times faster.



I Play through DC and have no real problems w/ playing in other peoples instances, Except One guildmate who is in Cali. I go into his map and my latency goes from 33ish ms to 190-400 and my fps goes from 70+ to 15-30. If I am in other California based instances I don't seem to have the problem its just 80% or so of the time connecting through his.
shadows suck, i'll stick with dx9
good work mates :)
cant weit untill 5 act reaveal
Oh boy! I'm so glad.

I can't run DX9 or DX11 with shadows with a GT640 but I'm hoping I will be able to! I guess I'll have to wait a little longer to see!
"You are a miracle, beloved. You are also a masochist and possibly an idiot. But you're my idiot." - Oni-Goroshi

- Iniquitous_
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G7Ghost wrote:
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Daiena wrote:
Great....so another week of rows and rows of crashing before they get it right....
DirectX 11 64bit version of POE is a beta. You had to go out of your way to play this version of the game. Don't want to test a beta? Switch back to the default 32bit version of the game.


there's a 64 bit version?
Yes, There is a DirectX 11 64bit (beta) version and a DirectX 9 32bit version.
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD
Blizzard was able to get high perfomance on DX9 or DX10, whatever. But GGG > Blizzard, so they decided to orient on reach part of a players. Make improvements for people that can run DX11 and leave DX9/10 users suffer forever. Yeah, i have shitty and old PC setup, but system requirement were telling me that i can play this game without any issues. I can't. And apparently will never be able to.
Last edited by Grim_Honest on Jan 11, 2017, 9:41:58 AM

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