[3.4] LL Classic Summoner - Shaper/Elder/Guardian Farmer

Phasing while affected by haste makes way easier to move and consequently improves the survavility
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SUPERKINGa wrote:
Good morning sir!


First of all would like to thank the effort invested helping us all, without your help I would have never been able to play any build like this.

I'm currently playing your build. I'm low level yet but the build is improving greatly. Would you mind taking a look on my char and guide me in what should I improve next?

I would definitely thank some advice in abyss jewels.

My current set up:



Edit: forgot to thank :(


I'm always happy when i can help ppl out, glad you enjoy the build. :D Looking at your jewels i think you already got some really nice ones, some of them are already pretty much ideal (imo). I'd focus on getting 35+ ES on each, some taunt chance for minions on most and some blind chance for minions here or there - which pretty much describes the jewels you got, if you want to further improve them you'll just have to look for bigger numbers.^^


Other things you can do is putting quality on your helm and shield and get some boots with more movespeed.
are flame sentinels still good after 3.0? i played this build and did all content in 2.6
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Brinstar4 wrote:
are flame sentinels still good after 3.0? i played this build and did all content in 2.6


They nerfed the flame sentinel's damage and they retard its AI. Better use a Solar Guard it has amazing AI and movement speed. I suggest use pierce instead of multiple projectiles.
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elemental_oasis wrote:
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Brinstar4 wrote:
are flame sentinels still good after 3.0? i played this build and did all content in 2.6


They nerfed the flame sentinel's damage and they retard its AI. Better use a Solar Guard it has amazing AI and movement speed. I suggest use pierce instead of multiple projectiles.

i tried solar guards and they seemed so slow and didnt attack as much as i'd like them to
Last edited by Brinstar4#6216 on Feb 19, 2018, 8:41:13 AM
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This build never focused on getting a very high total ES number, even before the nerfs i rarely passed 8.8k, at the current patch i reach ~7.5k. total ES is just a number, what really matters is your effecitve hp, and to achieve high effective hp we want a mix of total ES and damage mitigation.

You could kill both birds if you manage to get elder to drop the "gain X% of max mana as energy shield" eye and wear the memory vault helmet. Both work nicely toguether and work nicely in this build since there are not many really required mods on the gear wich gives room to stack mana and this build reserves almost all of it


Still, elder farm is a slow process, esp if you decided to not have the full atlas completed, and that mod on a watcher's eye ramps the jewel price to half a mirror, so theres that...
By the way thanks for your build, playing summoner now for half a year based on your and on learys build :)
Last edited by The_Bleeding#3687 on Feb 22, 2018, 3:47:38 AM
Hi, whats the point of elemental equilibrium if your spectres are doing primarily fire damage? Is ball lightning's use enough to make it work all the time? or what am I missing..


Can someone answer this? Also how to get all auras. I dont have enough mana for arctic armour after . haste/disc/p.fire.lightning.cold./ Any suggestions?
Last edited by grootoo#6251 on Feb 24, 2018, 4:39:30 AM
Pretty fun build; been playing since the season started and I built almost exactly like the original post.
Easily burns through all maps (all mods), guardians, Shaper, the works.
I ran double offensive curses since I didn't think defense was really necessary when everything just melted.

You did a really good job coming up with this build!
Thanks for sharing!
Last edited by StellarAshes#4456 on Feb 23, 2018, 3:07:40 AM
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grootoo wrote:
Hi, whats the point of elemental equilibrium if your spectres are doing primarily fire damage? Is ball lightning's use enough to make it work all the time? or what am I missing..


Can someone answer this? Also how to get all auras. I dont have enough mana for arctic armour after . haste/disc/p.fire.lightning.cold./ Any suggestions?


Your ball of lightning hits will reduce enemy resistances (fire and cold) by 50%. So, your spectres will do more damage.

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