[3.2] Very cheap ~ REVIVED 4 Million DPS+ RF Fire Nova Mine (Update soon)
" This is my gear
Spoiler
But dude i saw in first page that your DPS without buffs + AoE = 4246,6 How did you get this DPS? Because mine WITH golem = 2332 I know that one ring that i'm using = sux, but i don't think that it's going to double my DPS Last edited by TiagoRox#7864 on Jan 29, 2017, 11:53:46 PM
|
|
" Bulk of the damage comes from 20/20 gems Not to mention consuming rolls and that one ring as well as amulet/mine dmg on belt. I have 9.4k tooltip on lowlife with conc and 5.7k with inc aoe. |
|
" What is the minimum dmg that i need to do guardians, shaper and uber atziris? Last edited by TiagoRox#7864 on Jan 30, 2017, 8:27:48 AM
|
|
Would like to try this build on BSC before it ends but have some questions in mind.
1. How does saboteur compares to occultist for this build? 2. I don't know if I missed something but on your current gear on first page you only have TC as your curse? TIA. "Curiosity is followed by ambition. Ambition is followed by madness." - The Shaper
|
|
" 1. Saboteur has almost no survivability and you won't be able to stack enough ES 2. Witchfire brew. |
|
" I see. Ah I missed that one. Many thanks! I'll roll this one and give it a try. "Curiosity is followed by ambition. Ambition is followed by madness." - The Shaper
|
|
" Just was passing by and wanted to discuss this. I'm pretty sure that this worked in at least in 2.4. Here's the reddit thread, where Mark_GGG oficially approves that Toxic Delievery works with poison inflicted by traps/mines/totems. And heres pretty good post in that thread. It explains that even if that understanding seems a little counter-intuitive, it is in fact already used in PoE: I just wanted to know if you just missed that certainly obscure piece of information or there was some new statements from GGG since then? I was absent in PoE for a whole Prophecy and half of Breach, so I could have missed something. Cheers! Last edited by tasselhof#2543 on Jan 30, 2017, 4:35:22 PM
|
|
" Thanks for bringing this up. I'm really not sure why they added the "you" part, considering some other effects such as "gain x when you've killed recently" don't work with mines. It seems like I was misinformed by a friend that it doesn't work when he was trying to do firestorm mines on assassin. The wording is very counter-intuitive like you said, but I guess you're right. Anyways, sorry about that. Regardless of my derping..I think assassin might function as an extremely glass-cannon version of this build, purely because of the double damage from poison when you crit. I'm not sure how powerful that really is but if someone tests it out that would be interesting. Also, I don't think that the power-charge generation works on mines, since forbidden power didn't seem to work on occultist either. The preceding passive before the poison damage "Noxious strike" doesn't seem very useful at all. So the only reason you would go assassin is just to have more crit, easier power charge generation, and double poison damage. Defensively I think Assassin has pretty much no defense in comparison to occultist. I don't think you will have a smooth time mapping without wicked ward ( you won't have enough ES). Offensively, occultist does provide chaos penetration and some damage but I think assassin potentially wins in that regard. I also don't think it's possible to go LL as assassin, you'd have to sacrifice too much ES. tldr: I think assassin could be better dps, but I think he'll have shit survivability. You could probably kill shaper faster since you can dodge everything but after looking at it, I don't think it will be fun to do anything else. |
|
Yep, Occultist definetely has more defenses than Assassin. And tbh I too think that its crucial - because of mines new mechanic, when you have to be in more or less melee range.
Besides, from my experience CI is extremely clunky and unsafe when it doesn't have any way to replenish ES. While in maps you will continiously sustain some little portions of damage even if you one-shot everything, and if you move too fast from pack to pack (faster that ES recharge threshold), you will run out of ES eventually. Then you have to stop for a little to recharge ES, which slows down our clearspeed. And well, in such playstyle burning ground becames a real threat... All other builds solve this via leech, but trap/mines can't leech, so it is a real headache. Occultist gives us a great opportunity to replenish ES, and Assissin doesn't, and while Assassin could be viable, it would need some serious adjustment of skill tree/gear (pathing to ZO or grabbing %ES recharge nodes), resulting in essentially another build. So, I've brought this up more for "science" than for some real build upgrade proposition. |
|
Well, i respc my summoner into this build... I'm still getting used to it, but it works.
I made some changes in my char, respec (again) some points and changed 1 ring and recrafted my belt. I still need to get better jewels and gloves
Changed Gears and DPS/AoE
" @Battosai31 How much is your DPS? (I followed your skill tree) @Worst_luck and other players who Since i'm new in this game, i think i'm missing something. I read almost everything in the topic, but didn't understand when you say "without buffs", then i ask "what buffs?" (Because i only run temporal chains and no golem, dunno what buffs you're talking about, maybe you're talking about the flaks) I'm having seriously problem with mana, but i'm managing with mana flask. How do you work with mana? (I think when i buy Lavianga's my problem will be solved) As we're running an ES build, why not to get Ghost Reaver + something with life leech in our gear? To run as LL, do I need to use Shavronne's Wrappings Occultist's Vestment? Some doubts will still arise. But for now are those questions. Last edited by TiagoRox#7864 on Jan 31, 2017, 7:27:19 AM
|
|