[2.4][EHC] Tornado Shot Slayer | 6k+ HP | 40/46% Dodge/Spell Dodge | Crazy Clear Speed/Fun!

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Fougner wrote:
Is lioneyes a substitute for deaths opal?


You can use Lioneye's but because it has the "Hits Cannot be Evaded" mod on it reflect will annihilate you. Fair warning.

Edit: Also less arrows.
Last edited by Laynz086#4166 on Oct 13, 2016, 12:15:53 PM
Welp all my luck is gone just ran 10 red maps after getting Reach, not a single map drop. I don't even know how thats possible.

Rofl back down to t8 maps.

The build feels SOOO much better after getting Reach and that's saying a lot since it was pretty devastating with Opus.
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FreshPrinceLive wrote:
Welp all my luck is gone just ran 10 red maps after getting Reach, not a single map drop. I don't even know how thats possible.

Rofl back down to t8 maps.

The build feels SOOO much better after getting Reach and that's saying a lot since it was pretty devastating with Opus.


Yeah, Reach definitely makes the build shine.
more than doubled my DPS. But now im a scared little bitch when im mapping i don't want to lose the investment lol.
Did my first try/kill on Phoenix (was kinda sloppy,died 3 times and no hard map mods),dps felt abit lacking but thats cause i still need some upgrades and 2 more lvls for frenzy duration nodes.Soon gonna try the other guardians and shaper and will keep it updated.
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ursulandress wrote:
Did my first try/kill on Phoenix (was kinda sloppy,died 3 times and no hard map mods),dps felt abit lacking but thats cause i still need some upgrades and 2 more lvls for frenzy duration nodes.Soon gonna try the other guardians and shaper and will keep it updated.


Do you have Reach of the Council? This will effectively double your DPS.

Here are some other small things to keep in mind:

- Were you maintaining your Frenzy charges throughout the fight? The poison stacks you apply are incredibly potent.
- Were you shooting through the boss, as in having the tornado shot whirls landing on the backside of the boss? The initial arrows from TS pierce and you're losing quite a bit of DPS if you aren't using this method against bosses.
- Were you maintaining Blood Rage uptime? Blood Rage accounts for quite a bit of extra attack speed, not to mention leech, but in most boss fights it has to be maintained manually since you aren't killing anything.
- Do you have Vaal Haste + Vaal Grace + Increased Duration set up somewhere (alternatively double Vaal Haste)? This is a huge bonus to have/use against bosses. Since you're playing in SC, you don't need to worry as much about having an extra CWDT set up. Personally, I would replace Wither Totem with this set up, in my experience Wither Totem dies too fast and takes too long to summon to really be useful, but I haven't crunched the numbers.
- If you don't have two 6 links, one for TS and one for Frenzy, swap in Power Charge on Critical for your Frenzy link, if your crit chance is high enough you can easily maintain Power Charges alongside Frenzy Charges. If it isn't use a Diamond Flask.
- Use a Diamond Flask

Some upgrades to consider:

- Quality and lvl 20+ gems. Max level gems and max quality gems (before Vaal Orbing) will significantly increase your DPS.
- Do you have a 6 link? Do you have two 6 links? The first for TS will significantly improve DPS, the second will allow you to gain Power Charges during boss fights without swapping in PCoC, as explained above.
- Enchants, specifically the +% Attack/Cast Speed for boots. It'd be great to get a TS enchant on the head, but it's really not worth the effort unless you're farming Uber Lab for $$. A Solid enchant for your gloves like Edict of War is also solid, but doesn't significantly improve boss fight performance.


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Personally I'm running t11-14 maps with very few problems on boss fights. I dont have a Vaal Grace/Haste setup as I play EHC and prefer the safety of a secondarey CWDT setup and Decoy Totems. However, with the addition of Reach of the Council I'm absolutely melting almost every boss I fight. There are a few I avoid simply because I'm not sure I won't be one shotted.

Anyways, I hope the above info might help you prioritize upgrades and remind you of mechanics you should be utilizing when fighting bosses if you forgot or didn't realize them yourself.
Cheers for advices,i do have almost all the things u've told about but i forgott to swap pcoc with curse on hit for phoenix(done it after ~24h of non stop mapping so that might have been a reason for the kill being sloppy).I'm abit worried now about poison guardians.About enchants i'll try to get the gloves one but on helm it will be tricky since its to good to swap it and it will mess my whole gear setup.

thanks again !

Thanks for your build, feeling fun and kinda solid build, the problem is I'm still trying to do all uber trial to grab the last 2 points on the right hand side. I'm using Lioneye's Vision instead cause I don't have Kintsugi, and just rolled out 4G1B1R so actually it has a chance to stand in this build.
what if i told you i grabbed an inspired learning jewel just for kicks. and its going to be hilarious endgame.
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WulphJay wrote:
what if i told you i grabbed an inspired learning jewel just for kicks. and its going to be hilarious endgame.


I tried it out some (and it's actually not bad in the duelist area or ranger area) but it's still some wasted skill points. You'd have to sacrifice some hp or damage, but yeah, it's definitely fun to play with.

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