The Plan for Upcoming 2.4.x Patches
" because dx12 not work on windows 7.... DX11 its was the most of ppl use and wat most of video game use | |
Good to see we have a timeline for these changes, esp the new skills.
Sometime in the next 6 weeks eh? I can live with that. I'll just continue with my rampager for now/ | |
dx11 mmmmmmmmmmmm
MMM |
|
Me parece perfecto que quieran reparar las fallas
pero por favor antes de querer sacar mas microtransaciones o mas contenido, enfoquen todo su esfuerzo y trabajo en solucionar los problemas realmente importantes como son los ping y latencias altas desconectes, congelamientos,o desconectes de lo contrario continuaremos sin poder jugar adecuadamente pregunto ¿ de que sirve mas y mejor contenido si no se puede jugar ? saludos y de verdad espero solucionen estos problemas | |
I always felt that a significant contributing fall of Hellgate was attempting to support multiple executables for 64bit vs 32bit vs dx9 vx dx10.
As long can GGG is not over-extending. |
|
DirectX11? Aaah.
64-bit? Ahh, uhhh. Very nice; I was exptecting X11 in 2017, so this is a nice surprise. And didn't think we'd get 64-bit either. Sweet. IGN: Golem_Antsy, Harvest
| |
Sounds awesome :) It's nice to see a tentative timeline for upcoming updates! Looking forward to it.
- Filthy Casual w/ a habit of SSF
|
|
So... I guess there's nothing much planned for fans of melee characters? Unless there are somehow melee channeling skills, but I'm finding that hard to imagine. Not a surprise, I guess, but it would be nice for viable melee options to include more than just a couple of skills plus the juggernaut ascendancy, or melee totems (which aren't actually melee builds).
Remember, remember the 6th of December...
| |
" Correct. Vulkan, however, works on all platforms, and provides basically the same benefits as DX12, since it's also a low-level API. Great explanations here: https://www.youtube.com/watch?v=r0fgEVEgK_k and here: https://www.youtube.com/watch?v=dvioALNs_Bc I'd love to see PoE add Vulkan support at some future date, once people have had more time to play around with it. Remember, remember the 6th of December... Last edited by Waitubold on Sep 26, 2016, 10:06:53 PM
| |
" I am realy happy to read this. I think that its important to separate the big gamplay-contant patches for the technical patches. Nice change :-) |