Updates from the 9:53 PM PST changes to the patch notes

Neat.
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The only real conclusion I can come to is that there must be some very favorable new layouts in high tier maps which would both be efficient for clear speed as well as XP. (a better Gorge).


This is the only reason I can think of on the XP nerfs. They want people to grind T13/t14s...not lower maps.


It's not even a fun experience anymore.

I just think GGG is so disconnected with how the actual game is played now versus how they want it to be played (see the difficulty discussion video by Ziggy). Yeah Atlas is supposed to "change the end game system," but all I really saw out of it was a redressed pile of maps with the same shitty rolling system (whee pack size etc).

And yeah, I already have a full-time job. I'm not making map grinding my second job.

If nothing changes, after this league it will be a good time to step away.
Fake Temp League Elitists LUL
Last edited by _Saranghaeyo_ on Sep 1, 2016, 1:43:11 AM
Its understandable to be harder to hit 100 after 95,if t14s and t15s are more common,this means same xp.In other words,they give you incentive to farm higher tier maps if you ever wish to hit 100 and that is your thing.Cant see any problem with it
Bye bye desync!
95+ is not really going to affect 99.9% of players. And those it does affect just take 20% longer to get there. The last exp nerf made leveling to 90 a chore which tbh is cruel and unusual torture for more like 10% of players.
Last edited by ladish on Sep 1, 2016, 1:47:43 AM
Is hard for me all this Nerf thing. I Start to phay in Prophecy, after a lot of experiment i got a wonderful time using EQ and zSavage Nuke Voll(By the way Ty zSavage), now i got this "Fun Ruined" feeling. I understand that things must change, but 35% less damage on Discharge and internal cooldown on cast items and gems ... isint better remove all this from game ?
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Haggal wrote:
Is hard for me all this Nerf thing. I Start to phay in Prophecy, after a lot of experiment i got a wonderful time using EQ and zSavage Nuke Voll(By the way Ty zSavage), now i got this "Fun Ruined" feeling. I understand that things must change, but 35% less damage on Discharge and internal cooldown on cast items and gems ... isint better remove all this from game ?


No,its still good as standalone,not in cheese mode though.

And as you said you are here from prophecy.This kind of nerfs happened 1.5 years ago,when they started slacking with only buffing things,so when this things happen,people wouldnt know that GGG was always this way in the buff/nerf cycle.
Bye bye desync!
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elwindakos wrote:
Its understandable to be harder to hit 100 after 95,if t14s and t15s are more common,this means same xp.In other words,they give you incentive to farm higher tier maps if you ever wish to hit 100 and that is your thing.Cant see any problem with it


- Goes to profile

- Sees Level 93


Okay, bud.
Fake Temp League Elitists LUL
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Mjölner: Its chance to cast socketed lightning skills on hit has been increased from 30% to 100%. Use a Divine orb if you want your legacy one to change.


lol
I should have sold my legacy Mjölner
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elwindakos wrote:
Its understandable to be harder to hit 100 after 95,if t14s and t15s are more common,this means same xp.In other words,they give you incentive to farm higher tier maps if you ever wish to hit 100 and that is your thing.Cant see any problem with it


- Goes to profile

- Sees Level 93


Okay, bud.


SAVAGE
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Thats proving my point,and i am here since the begginign of time(well,since somewhere on cb.)

Its something people under 1% will try to pursue.Can you reach GGG to tell you what percentage actually reaches 95?You will see i am right.

This fills both the category of people wanted harder to get the 100,as also those that wanted the harder content made,to matter to their experience
Bye bye desync!
Last edited by elwindakos on Sep 1, 2016, 2:00:20 AM

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