Updates from the 9:53 PM PST changes to the patch notes
Bex with those stealth edits....
" This stuff just added to the patch notes. Null's will work as before. RIP Bladefall Poison mines. Mjolner proc chance to 100%. Still no word on what the internal cooldown is. Unrelenting nerfed again (25% chance now instead of 30% to get max charges). THIS IS A NERF. Shaper of Desolation timing is a little easier to play around. RIP Inquisitor PVP. And..... Another EXP penalty for high level characters to make getting 100 harder. @GGG - Can you tell us what the exact internal cooldowns for the uniques that trigger spells are so we can plan our builds accordingly? Thanks. Theorycrafter/Build Creator for PORTAL guild @BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves Last edited by zSavage#0846 on Sep 1, 2016, 1:10:17 AM Last bumped on Sep 1, 2016, 2:35:21 PM
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Might as well remove the proc from unrelenting, pointless of having it there to begin with.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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It's obviously internal cooldown will be at least as high as CoC with 100% chance to proc on hit instead of harder on crit CoC must do at 500ms.
BTW I told you baom it would have internal cooldown " hahaaaa Git R Dun! Last edited by Aim_Deep#3474 on Sep 1, 2016, 1:17:54 AM
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" werd. Grim Dawn is cheaper than a supporter pack only thing stopping me is friends here. Not just the nerfs I really dont mind them unless really dumb CoD, or overboard CoC but games do get old. Git R Dun! Last edited by Aim_Deep#3474 on Sep 1, 2016, 1:22:24 AM
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yay for nulls? Still crappy but apparently some people like it..
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Fuck they are serious about keeping players from 100 lol.
If they make it too hard these XP changes will have the opposite effect of what they are trying to achieve. This is not the way to extend the race to 100. Players that die at 90 to 95 will be discouraged from rerolling and trying to climb the ladder again. Players will have no chance of getting back there to compete so people will not reroll like they used to. We saw some indicators of this last league where numerous players quit after they died in mid 90s. Now players will not reroll if they die in the early 90s. The grind you guys are pushing to 100 is making it impossible for normal players and not worth the time for elite players. Who is the XP patch supposed to effect exactly? At this point an XP manifesto would greatly appreciated, because I'm lost like kite in a tornado. |
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XP change why?
I guess some individuals are very happy now, because it's to easy to get to 100, am i rite? |
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The only real conclusion I can come to is that there must be some very favorable new layouts in high tier maps which would both be efficient for clear speed as well as XP. (a better Gorge).
This is the only reason I can think of on the XP nerfs. They want people to grind T13/t14s...not lower maps. |
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Neat.
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