Path of Building: Offline Build Planner [v1.4.71]
Unless I'm wrong about poison mechanics, the "Global Physical Damage" modifiers (like the ones on either side of Will of Blades, or part of Path of the Warrior) should not affect poison damage at all, because poison is based on the base damage of the hit. It should function just like spell damage modifiers, I believe.
edit: found my answer/clarification, PoB is correct: " from the 3.0 beta details about damage over time. in this case, poison is caused by physical damage, so its portion of the poison is scaled by global physical damage Last edited by TimTheLumberjack#4045 on Jul 25, 2018, 11:49:27 AM
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I have a question about the XP modifier. I happened to hover over the level up on the top, and as a level 73 noticed that all up to level 84 (doesn't show more) PoB says that I would get 100% XP. But doesn't the XP penalties work both ways? So if you are heavily underleveled you also (oddly enough) get punished by less XP gains? That was how I understood the article and math posted on the wiki.
Last edited by Pangaearocks#3938 on Jul 20, 2018, 5:28:34 AM
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I just found something that's missing. There's no "#% Increased Cold damage while affected by Hatred" mod for the Watcher's eye. Please fix. Thanks!
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Re: Shock Effect - I don't see anywhere in Path of Building where Effect of Shock or Effect of Non-Damaging Ailments is calculated. All I see is a flat generic damage increase of 1.5x when the "Is the enemy Shocked?" Configuration option is checked.
With the popularity of Elementalist / Arc / Inpulsa's / etc this league, I bet alot of people are checking that box and getting the max 50% shock for 1.5x damage in their DPS calcs, but in reality it's much lower than that against bosses or especially Shaper/Elder. Has anyone else noticed this or am I missing something? I'm trying to decide whether to ditch my Stormcharger's for some better rare boots, but the extra 25% shock effect that PoB is not taking into account should really translate to 5% MORE DPS for my Elementalist. Xbox btw. context: https://www.reddit.com/r/pathofexile/comments/836xsu/elementalists_beacon_of_ruin_node_may_be_stronger/ Please fix - thanks!! |
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" I've noticed. I sent Openarl 2 PMs about it and I've been meaning to bump this thread too, but you've done that for me :D It looks like Openarl is still using old shock calculations from before 3.0.0 or whatever the ailment patch was. Just needs to be updated at some point, somehow Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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Thank you for the hard work, love POB Last edited by unkn0wn71#0576 on Aug 12, 2018, 6:50:14 AM
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Need Stat Fix , It says Shimmeron Wands Roll 20-45% spell damage when it's actually 30-40% , no previous variants either. Up to date with version 1.4.96 , Please fix , I love PoB , Spent hours making / tweaking various characters and always recommend it to every new player.
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" Yes I feel this pain , the only reason i've never capped effect of shock is because i can't see the PoB dps on it , Love PoB I hope it continues strong for as long as PoE does. |
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In PoB Vaal RF damage doesnt increase with conc effect or other "Increased Area Damage" like Skill Tree (Amplify). On normal RF it does increase damage.
Is PoB wrong? Last edited by Kantuan#3863 on Aug 13, 2018, 2:49:55 PM
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Discharge radius enchant is still radius not area of effect.
Currently PoB use that 8% as additive modifier. Haven't seen any major PoB update for like a year. Some of mechanic implementations are outdated, some constants are wrong. Last edited by SomethingWonderful#6156 on Aug 17, 2018, 6:55:37 PM
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