Path of Building: Offline Build Planner [v1.4.71]
Firstly, thanks for POB!
I think there is a bug or anomaly with dmg calculation for Lightning strike. POB doesn't factor in dps from Multistrike when looking at the projectile portion of it, even though the projectiles benefit from the attack speed just the same as the melee hit portion. So in the skills section Multistrike appears to be dead gem. The only possible outlier might be that projectiles from each repeated melee hit do no damage, but I'm positive that every single projectile stream that comes from each melee hit does in fact do damage. I'm Left of Right and far Right of Left. |
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The problem: Hard to figure out which support gems offer the best dps while leveling because of different gem levels and required charachter level.
The solution: Let us sort support gems by required charachter level as well. Example added fire lvl 11 requires clvl 44 while greater multiple projectiles lvl 4 requires clvl 44. Last edited by kompaniet#2874 on Jul 11, 2018, 8:30:05 PM
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:)
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hi i dont know if you already know this and im not going to read the whole thread to find out, but multistrike Damage calculations towards frost blades is wrong, it seems to consider multi strike adding damage only to the melee part o the skill when in fact multistrike triggers the entirety of the skill 2 additional times, melee + projectile, the planner seems to ignore this fact when looking at damage calculations of the projectile part of the skill.
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also it doest calculate properly hypothermia vs added cold damage, yo man if ur a serious developer feel free to msg me, QA is what i do.
would love to help u out with understanding how u can improve your software and actually show you how you can add some calculations that ur missing. |
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the item "Tukohama's Fortress" does not have a way to set the number of active totems nor does it assume max available totems in PoB
The mod in reference on that item is "+300 Armour per active Totem" Love what you guys do!!!! |
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Mirage Archer does not show a DPS increase, please fix.
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HI Openarl, longtime supporter on patreon here.
There is a small bug in the current version, the new unique belt Gluttony grants level 30 poachers mark on hit. However, it is showing up as a dexterity requirement of 197 for gem level 30, but of course this is not necessary. There is no dexterity requirement to use the belt and it is applied on hit automatically. Just thought i'd let you know, thanks. |
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For some reasons, penetration sources are listed in the line "Effective DPS Mod" but none of them calculated and the line still remain x1
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Hi i love this software and it has helped me a lot in my builds (as i play summoner <3), but i think it would be even more amazing if the "new" monsters became available for Raise Spectre. Right now i use Flame sentinel for DPS cal, but I rise Solar Guards (makes it hard to estimate dps).
Keep up the good work !!!! |
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