The Labyrinth needs a total re-work.

I usually don't empathize with lab threads, but I just ripped my race character 5 mins ago in lab due to game freezing in middle of sawblades, so yeah...

I don't see them removing it entirely but norm/cruel lab could definitely be reworked to make them shorter, with simpler traps that do less %dmg than merciless/uber lab traps. Its not really a problem in SC, but i can see how HC players must hate the random meaningless deaths.

On the other hand, if PoE actually ran smoothly all these years later, without these strange crashes/freezes/lag spikes that have always plagued the game then it would be much less of a problem. I can't accept that it is my pc/internet connection, I play other online games too and none of them do this. And PoE is never more unstable for me than when I'm inside the lab, which I believe isn't be a coincidence.
The Labirynth is part of the game. So, yes. #MakePoE2Already
Spoiler
I bet Regulator is going to tally this as support for his cause somehow
Spoiler
trololol
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Aug 20, 2016, 11:35:27 PM
"
gibbousmoon wrote:
"
Tin_Foil_Hat wrote:
>Distinction

There is no distinction.

Youre only calling it work because you want to, the reality of the matter is everything in the game is play to get a reward. The fact that youre trying to say it separate out of personal distaste when it isnt just goes to show how low quality these arguments are actually becoming.



One type of game design makes me feel X.
Another type of game design makes me feel Y.

And forgive me for being Captain Obvious, but whether others share my feelings does not change the above in any way, shape, or form.

That is the distinction. I've distilled it to its barest elements there. If you can't stretch your mind enough to even try to grasp X vs. Y, then it will be impossible for us to have a meaningful discussion on it, so I suggest not wasting your time trying.
There is no distinction rofl.

The same shitty argument can be used for fucking anything.

Game makes me work for gear.
Game makes me work for levels.
Game makes me work for quest rewards.
Game makes me works for gem levels.
Game makes me work for everything.

You cant fucking understand that your argument is bad because it can be applied to literally anything in the game. I dont see you spamming posts complaining about anything else and the fact of the matter is there are FAR more tedious things than labyrinth that exist in the game such as leveling masters.

Instead of saying "people cant comprehend your argument" how about actually coming up with an argument that has the depth of a puddle ?
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Aug 20, 2016, 11:35:51 PM
"
ScrotieMcB wrote:
The Labirynth is part of the game. So, yes. #MakePoE2Already
Spoiler
I bet Regulator is going to tally this as support for his cause somehow
Spoiler
trololol
Oh im sure they already have.

Them and their "unbiased highly reliable, good, straw polls" rofl.

You must have missed the thread in general discussion where i shit all over their polls with facts on polling.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Tin_Foil_Hat wrote:

Game makes me works for gem levels.
You knows what grinds my gear? Deep One quest. Fucking horribles maps layout, fucking horribles boss mechanics. Soooo tedious. But it's mandatories, so I have to do! That quest needs to die already. Just gief extra passives for Merveil boss lady, done! Why so hard?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
"
ScrotieMcB wrote:
"
Tin_Foil_Hat wrote:

Game makes me works for gem levels.
You knows what grinds my gear? Deep One quest. Fucking horribles maps layout, fucking horribles boss mechanics. Soooo tedious. But it's mandatories, so I have to do! That quest needs to die already. Just gief extra passives for Merveil boss lady, done! Why so hard?
Soo much work, soo little play.

Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Tin_Foil_Hat wrote:
"
gibbousmoon wrote:
"
Tin_Foil_Hat wrote:
>Distinction

There is no distinction.

Youre only calling it work because you want to, the reality of the matter is everything in the game is play to get a reward. The fact that youre trying to say it separate out of personal distaste when it isnt just goes to show how low quality these arguments are actually becoming.



One type of game design makes me feel X.
Another type of game design makes me feel Y.

And forgive me for being Captain Obvious, but whether others share my feelings does not change the above in any way, shape, or form.

That is the distinction. I've distilled it to its barest elements there. If you can't stretch your mind enough to even try to grasp X vs. Y, then it will be impossible for us to have a meaningful discussion on it, so I suggest not wasting your time trying.
There is no distinction rofl.

The same shitty argument can be used for fucking anything.

Game makes me work for gear.
Game makes me work for levels.
Game makes me work for quest rewards.
Game makes me works for gem levels.
Game makes me work for everything.

You cant fucking understand that your argument is bad because it can be applied to literally anything in the game. I dont see you spamming posts complaining about anything else and the fact of the matter is there are FAR more tedious things than labyrinth that exist in the game such as leveling masters.

Instead of saying "people cant comprehend your argument" how about actually coming up with an argument that has the depth of a puddle ?


"
gibbousmoon wrote:
If you can't stretch your mind enough to even try to grasp X vs. Y, then it will be impossible for us to have a meaningful discussion on it, so I suggest not wasting your time trying.


If it seems like I have especially little patience for you, Tin_Foil_Hat, it's because I do. I have seen your toxic style of argumentation in many other threads, and your posts are rarely (never?) characterized by any genuine attempt at communication.
Wash your hands, Exile!
Nope

If telling facts as they are is "toxic" then yep, im as toxic as they come. Cant deal with facts, dont start arguments, simple as that.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Tin_Foil_Hat wrote:
Nope

If telling facts as they are is "toxic" then yep, im as toxic as they come. Cant deal with facts, dont start arguments, simple as that.


Right, I accuse you of toxic, trolly posting because I cannot deal with facts.

Mm-hmm. Yes, that must be the reason. There is no other explanation.
Wash your hands, Exile!
Last edited by gibbousmoon#4656 on Aug 21, 2016, 12:36:27 AM
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GroverMancer wrote:


For someone who's time is valuable -- that's me -- it's not worth my time. Yet to not do it hampers one's abilities as a player.


How to Contradict Oneself 101

"
There are too many other games out there to choose from that respect their players' time.


These other games give you badges and rewards by just launching them? Instant gratification and Always a Winner medals?

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