Zerphi + EA is broken (proof of concept, 60k - 100k heal per second)

"
Márkusz wrote:
Sidro, I'm not convinced that a damage cap exists, please elaborate


at around 5.5k(id have to double check) with the pvp formula you start to hit some serious diminishing returns so id consider that point the "soft cap"
"
IceDeal wrote:
Spoiler
"
ocd_xana wrote:

So lemme get this straight... you're saying it's okay that you one-shot, since pretty much EVERYONE is able to one-shot..?




Spoiler
"
With 1.3.0, damage scaling has changed. It has been split into two algorithms -- one for physical damage and chaos damage, and one for elemental. In low-level play, damage is reduced by about 20% for physical skills, but is increased for elemental damage to compensate for assumed resistances. In high-level play, the damage reduction is much sharper.

In both tiers, the ability to one-shot your opponent is now very difficult. This, in combination with changes to the Acrobatics keystone and block values on items and the tree, means that total damage mitigation is a helpful, if unpredictable, bonus, rather than a game-winning factor. Game lengths have increased to be more satisfying and to give opportunities for moment-to-moment tactical decisions rather than crossing your fingers and hoping your opponent doesn't land a lucky crit.


Spoiler



hahahahahahahahaha so good
🎆🎆 www.youtube.com/c/Ahfack
🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es
🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings!
🎆🎆 ^^Free 7L Fortify Cyclone!
🎆🎆 https://www.pathofexile.com/forum/view-thread/534134
Last edited by Ahfack#1969 on Aug 11, 2016, 10:52:48 AM
"
With 1.3.0, damage scaling has changed. It has been split into two algorithms -- one for physical damage and chaos damage, and one for elemental. In low-level play, damage is reduced by about 20% for physical skills, but is increased for elemental damage to compensate for assumed resistances. In high-level play, the damage reduction is much sharper.

In both tiers, the ability to one-shot your opponent is now very difficult. This, in combination with changes to the Acrobatics keystone and block values on items and the tree, means that total damage mitigation is a helpful, if unpredictable, bonus, rather than a game-winning factor. Game lengths have increased to be more satisfying and to give opportunities for moment-to-moment tactical decisions rather than crossing your fingers and hoping your opponent doesn't land a lucky crit.


Spoiler

watch the cursor

Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
More like:

"

In both tiers, the ability to one-shot your opponent is now very difficult.

Spoiler


"
Rupenus wrote:
18.2k ES vs blast rain mines

18.2K ES vs burning arrow mines.

im not even lioneyes vision:






Trollface

Lol and I hope all the people that used spark are ashamed of themselves. You guys should feel like you saw video of yourself drunk doing some stupid shit you're embarassed of and don't remember doing it.
🎆🎆 www.youtube.com/c/Ahfack
🎆🎆 NEW #1 LLRF Helm -> 30% MORE|25CON|25BURN|-12fire|352es
🎆🎆 #1 Phys/Impale Leg 70% Multi Amulet + #1 Phys Rings!
🎆🎆 ^^Free 7L Fortify Cyclone!
🎆🎆 https://www.pathofexile.com/forum/view-thread/534134
Last edited by Ahfack#1969 on Aug 11, 2016, 11:05:16 AM
Ahfack, that's actually me on the spark gif I think. Be ashamed, says the vortexer :P
IGN: Márkusz
My builds: thread/1600072
( •_•)>⌐■-■
(⌐■_■)
"
dalb3 wrote:
More like:

"

In both tiers, the ability to one-shot your opponent is now very difficult.

Spoiler


"
Rupenus wrote:
18.2k ES vs blast rain mines

18.2K ES vs burning arrow mines.

im not even lioneyes vision:






Trollface

Lol and I hope all the people that used spark are ashamed of themselves. You guys should feel like you saw video of yourself drunk doing some stupid shit you're embarassed of and don't remember doing it.


Not even 1 bit of shame(ok maybe a little after the first few very satisfying days). One of my guildies kept telling me to make spark good and after a few trials and errors it was doing alright. Originally it was for PvE, but after losing to all the fucking EA players on my reflect guy, I went all out with proj speed and duration and maxed pierce on sparker. Solved the problem. Made em rage real good. I quit spark once I saw it was clearly taking a toll on the general fun people were having in the Arena(I probably should've retired the char earlier too), but I'm still glad I got to shit on those damn EA players (and other obnoxious bow builds).

Best way to deal with offscreeners was to offscreen from farther away. But now we can't do that (except with traps!).
Crit Shockwave Totem 650k +: #1657327 / Crit VMS (1 mil DPS): #1511368 / Crit self-cast spark: #1565708
1.3 crit firestorm: #1280086 / 1.3 crit Ice Nova: #1219809 / Flame Nova (sire of shards incinerate): #1359847
Last edited by Simplesim45#4104 on Aug 11, 2016, 12:52:23 PM
"
Simplesim45 wrote:
"
dalb3 wrote:
More like:

"

In both tiers, the ability to one-shot your opponent is now very difficult.

Spoiler


"
Rupenus wrote:
18.2k ES vs blast rain mines

18.2K ES vs burning arrow mines.

im not even lioneyes vision:






Trollface

Lol and I hope all the people that used spark are ashamed of themselves. You guys should feel like you saw video of yourself drunk doing some stupid shit you're embarassed of and don't remember doing it.


Not even 1 bit of shame(ok maybe a little after the first few very satisfying days). One of my guildies kept telling me to make spark good and after a few trials and errors it was doing alright. Originally it was for PvE, but after losing to all the fucking EA players on my reflect guy, I went all out with proj speed and duration and maxed pierce on sparker. Solved the problem. Made em rage real good. I quit spark once I saw it was clearly taking a toll on the general fun people were having in the Arena(I probably should've retired the char earlier too), but I'm still glad I got to shit on those damn EA players (and other obnoxious bow builds).

Best way to deal with offscreeners was to offscreen from farther away. But now we can't do that (except with traps!).


offscreeners are not a thing anymore. i use point blank, imagine the rest. your mindset is tuned to old meta. after pathfinder + 10 seconds rumi there is no such thing like 'offscreener' left
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
Last edited by Rupenus#5905 on Aug 11, 2016, 12:54:55 PM
"
Rupenus wrote:



offscreeners are not a thing anymore. i use point blank, imagine the rest. your mindset is tuned to old meta. after pathfinder + 10 seconds rumi there is no such thing like 'offscreener' left


I barely ever see you in arena, but the bow builds I see when I'm in there max range me. Frost shot, LA, EA, etc.

If you're using point blank, it at least makes you slightly more approachable, but you're gonna have to get that shit trending because right now other people aren't doing it.
Crit Shockwave Totem 650k +: #1657327 / Crit VMS (1 mil DPS): #1511368 / Crit self-cast spark: #1565708
1.3 crit firestorm: #1280086 / 1.3 crit Ice Nova: #1219809 / Flame Nova (sire of shards incinerate): #1359847
Last edited by Simplesim45#4104 on Aug 11, 2016, 1:01:55 PM
"
Rupenus wrote:

offscreeners are not a thing anymore. i use point blank, imagine the rest. your mindset is tuned to old meta. after pathfinder + 10 seconds rumi there is no such thing like 'offscreener' left


Playing Overwatch mostly those days and I wish this kind of skill would exist in PoE sometimes.

"
IceDeal wrote:
"
Rupenus wrote:

offscreeners are not a thing anymore. i use point blank, imagine the rest. your mindset is tuned to old meta. after pathfinder + 10 seconds rumi there is no such thing like 'offscreener' left


Playing Overwatch mostly those days and I wish this kind of skill would exist in PoE sometimes.



actually good idea
"You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."

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