Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!

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Turtledove wrote:
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Jankalor wrote:
"630 Posters in support" - lets be realistic here, that is nothing.

It just shows that you're a vocal minority, which most definately should not be considered when designing or rebalancing content.

I am perfecly fine with the Labyrinth, as are most people I imagine, they just don't bother to proclaim that on the forums every chance they get.


Sorry, that really doesn't make any sense. It does not indicate a minority or a majority. Your assertion that GGG should not consider feedback and suggestions posted in the Feedback and Suggestions forum is just plain silly. One thing that it proves is that people that have stated that only 5 or 20 people post in the forum that they dislike some things with the labyrinth are way off in their estimates.

I'm happy that you are fine with the labyrinth.



I concur that I phrased the part about not "not considering" your feedback terribly.

Sure they should consider it, just don't make changes to the current Lab by solely looking at such threads (which is what - in my experience - most lab-critics expect, having the lab re-designed to fit their specific needs / wishes).

You're saying that my statement regarding the Vocal Minority doesn't make any sense ?
Well then, lets look at the facts:

Steam Charts for the Month's of October and September show a peak number of unique players of 23.384 (October) and 33.220 (October) - http://steamcharts.com/app/238960.
Keep in mind that these numbers are solely based on steam, they do not take players outside of steam into consideration (or so I would assume), so these numbers do not reflect the overall peak.
And yes, I have taken the peak numbers after the start of the most recent expansion, because the more people play, the more people tend to leave feedback.

Now you can argue that most people don't post on the forums and even more probably don't use the forums alltogether and that would probably be correct.

Even if we assume that only 10% of the steam-peak players use these forums, you'd still get 2338 - 3322 users that may visist the forums and perhaps even post feedback here (keep in mind that these numbers are for steam only)

Which is why I consider a number of 630 to be a minority.

Sure, these are all assumptions and I can prove nothing, but I don't feel that it's completely unreasonable to look at it like that.

Last edited by Jankalor#6579 on Oct 31, 2016, 1:19:34 PM
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Mrowen70 wrote:
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Mrowen70 wrote:


By your logic, the opposite can be applied as well. A Lot of people Absolutely loath the lab (Myself Included) but decide not to make a post about it since GGG made their stance clear that the lab is here to stay and wont be going anywhere. I hate every aspect of the lab. the no portal, the not being able to use vaal skills on boss. the traps. the gold doors. the uber lab where the whole place is full of traps, and if you by chance get teleported to a place with increased damage taken + fire from the ground + a jump hit from izaro, its a death sentence for any build.


i forgot to mention, i also hate the fact that it is Required for your ascendancy and the fact that you have to repeat the lab at least 4 times to get all your points. I also hate the fact that the surrounding mobs don't disappear after final izaro is killed and that the traps continue to work after he is killed as well. i died a couple times just because i did not have enough flask charges after izaro was dead to survive traps + surrounding mobs. but the one thing i hate the most about labs is the fact that you cannot do it without outleveling it. I don't think anyone does the lab at the level it is supposed to be for. Most people say you need 5+ level on top to even try it. if the lab is a certain level, we should be able to complete it at that actual level instead of overleveling +5 or +10 whatever it is. What i don't understand as well is the fact that the traps deal a certain percentage of your life pool instead of a fixed amount.
so there is a good chance i can die to a normal lab trap as a 90+ character, this just blows my mind...


Sorry that I missed adding you to the list on your first brilliant post. Thank you for posting a follow up of your feedback and suggestion. It is true and a common complaint that the mechanics of labyrinth are very foreign to the rest of PoE game play.

"
Gubert wrote:
To me lab is the most annoying thing in the game.

My suggestion is that they add a price to enchant the pieces of armor the way you want. Like 10c Normal Lab, 30c Cruel, 50c Merciless and 1 exalted Uber. If the player doesn't want to pay, it is random.

That way we wouldn't have to to it 200 times to get an useful enchant and don't have to come here complain about how annoying it is to finish this stupid thing that is not fun at all. I think having to finish it once is fine, but the random enchantment thing... seriously.. what is GGG thinking.. it is freaking stupid


GGG sometimes makes decisions to try to encourage trading. I can only assume that this strange enchant mechanic is one of those decisions? I like your unique suggestion though. I'll add your account name to the list.

Thank you for posting your feedback.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Jankalor wrote:

I concur that I phrased the part about not "not considering" your feedback terribly.

Sure they should consider it, just don't make changes to the current Lab by solely looking at such threads (which is what - in my experience - most lab-critics expect, having the lab re-designed to fit their specific needs / wishes).

You're saying that my statement regarding the Vocal Minority doesn't make any sense ?
Well then, lets look at the facts:

Steam Charts for the Month's of October and September show a peak number of unique players of 23.384 (October) and 33.220 (October) - http://steamcharts.com/app/238960.
Keep in mind that these numbers are solely based on steam, they do not take players outside of steam into consideration (or so I would assume), so these numbers do not reflect the overall peak.
And yes, I have taken the peak numbers after the start of the most recent expansion, because the more people play, the more people tend to leave feedback.

Now you can argue that most people don't post on the forums and even more probably don't use the forums alltogether and that would probably be correct.

Even if we assume that only 10% of the steam-peak players use these forums, you'd still get 2338 - 3322 users that may visist the forums and perhaps even post feedback here (keep in mind that these numbers are for steam only)

Which is why I consider a number of 630 to be a minority.

Sure, these are all assumptions and I can prove nothing, but I don't feel that it's completely unreasonable to look at it like that.


All we really know is that the vast majority of people that play PoE never post on the forums. There is no justification in your post for why this is not true for people on both sides of the debate. There is some anecdotal evidence that many players that dislike labyrinth haven't posted their opinion here because the list is still growing at a seemingly similar pace. But this is admittedly not very convincing evidence.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
You like counting anti-lab supporters more than running the lab a few times per league?

People are strange...
"
goetzjam wrote:
"
Gubert wrote:
To me lab is the most annoying thing in the game.

My suggestion is that they add a price to enchant the pieces of armor the way you want. Like 10c Normal Lab, 30c Cruel, 50c Merciless and 1 exalted Uber. If the player doesn't want to pay, it is random.

That way we wouldn't have to to it 200 times to get an useful enchant and don't have to come here complain about how annoying it is to finish this stupid thing that is not fun at all. I think having to finish it once is fine, but the random enchantment thing... seriously.. what is GGG thinking.. it is freaking stupid


Just buy the enchant you want then on a base\item you need. Its not really that difficult of a solution for a problem you are having.


What if it's not available? Not all items are uniques u know.
IGN gubert
Last edited by Gubert#1144 on Oct 31, 2016, 3:20:16 PM
Hes saying buy the enchant you want on a base, or the specific item you want. Meaning you craft the base into the item you want, or buy an item similar to what you want with the enchant. Either that or run the prophecy twice enchanted and try and get it yourself. There is always an item similar to the item you desire. Probably not with the exact tier rolls you want, but they are out there. An item with just the rolls you want and an enchant you want is better than none at all.
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Last edited by Jgizle#5723 on Oct 31, 2016, 4:04:51 PM
shop til you drop.

Should we stop commenting on this page?

ps. dam, didn;t know that exactly this post would pass the border...sorry.
Last edited by Zlajke#7196 on Oct 31, 2016, 6:38:57 PM
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Zlajke wrote:
Should we stop commenting on this page?


You can comment anywhere you'd like. :-) This is the best thread to comment in if the comment is regarding the anecdotal evidence regarding number of threads about labyrinth and list of posters that have indicated that would like changes to labyrinth or how to get ascendancy points.

My personal favorite thread for discussing labyrinth in general is SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

Many people making their first post about disliking labyrinth when they create a new thread. While that is well within anyone's right to create a new thread, it is less work for me if one decides instead to post to one of the already existing threads. :-)
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Jankalor wrote:
"
Turtledove wrote:
"
Jankalor wrote:
"630 Posters in support" - lets be realistic here, that is nothing.

It just shows that you're a vocal minority, which most definately should not be considered when designing or rebalancing content.

I am perfecly fine with the Labyrinth, as are most people I imagine, they just don't bother to proclaim that on the forums every chance they get.


Sorry, that really doesn't make any sense. It does not indicate a minority or a majority. Your assertion that GGG should not consider feedback and suggestions posted in the Feedback and Suggestions forum is just plain silly. One thing that it proves is that people that have stated that only 5 or 20 people post in the forum that they dislike some things with the labyrinth are way off in their estimates.

I'm happy that you are fine with the labyrinth.



I concur that I phrased the part about not "not considering" your feedback terribly.

Sure they should consider it, just don't make changes to the current Lab by solely looking at such threads (which is what - in my experience - most lab-critics expect, having the lab re-designed to fit their specific needs / wishes).

You're saying that my statement regarding the Vocal Minority doesn't make any sense ?
Well then, lets look at the facts:

Steam Charts for the Month's of October and September show a peak number of unique players of 23.384 (October) and 33.220 (October) - http://steamcharts.com/app/238960.
Keep in mind that these numbers are solely based on steam, they do not take players outside of steam into consideration (or so I would assume), so these numbers do not reflect the overall peak.
And yes, I have taken the peak numbers after the start of the most recent expansion, because the more people play, the more people tend to leave feedback.

Now you can argue that most people don't post on the forums and even more probably don't use the forums alltogether and that would probably be correct.

Even if we assume that only 10% of the steam-peak players use these forums, you'd still get 2338 - 3322 users that may visist the forums and perhaps even post feedback here (keep in mind that these numbers are for steam only)

Which is why I consider a number of 630 to be a minority.

Sure, these are all assumptions and I can prove nothing, but I don't feel that it's completely unreasonable to look at it like that.



This one is for people who think that lab haters are a minority. http://www.strawpoll.me/10311205/r

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