Over 430 threads discussing labyrinth problems with over 1040 posters in support DONE!!!!!
" Lots of people also die, realize there are no more portals and realize this content is no fun and quit too. |
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Simply make lab not required for ascendancy points. You have 3 difficulty levels, just make them rewards for completing each and leave the last for uber. That last batch of points are not needed for most builds.
If Labs are so great they should be able to stand on their own and not require forcing players into using them. Heck, I will even enjoy them if I have the right build but other builds I just dread doing them. |
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I don't really care about the Ascendancy Points, I just run Uber Lab once and then avoid it like the plague. But right now I need a specific boot enchant that's really important for the build I'm planning (none on the market with the stats I want). Now that's way better than farming for a specific helmet enchant but it still sucks the soul out of me. I mean, what's the point of playing a game if it's not fun? I wish we could just trade divine font uses.
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" Many have stated or implied that the Labyrinth should be stressful and unpleasant, because it gates such high rewards, Uberlab in particular. In other words, the reward itself creates the fun. It is a "work for your reward" perspective. I've lost count of the number of times I've seen in these threads a variation of, "Oh, you're too lazy to work? Then you don't get the reward." And then you'll have people who say "the Uberlab is the most rewarding part of the entire game," in a sort of disingenuous utilization of the dual-meaning of the word "rewarding." Of course, I couldn't disagree more. (Work for my reward? The fuck? This is a game. If I want to work for a reward I'll get more clients and work for REAL rewards, not virtual ones, thank you very much.) And you seem to disagree as well. But there it is. It is one important locus of disagreement which informs a great deal of surrounding assumptions. Then we fight and argue about those assumptions, but the truth is, so long as that single premise conflicts, we will never reach consensus on any conclusion. Wash your hands, Exile!
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" Hi RannXeroxx, Thank you for you for voicing your opinion. I've added you as number 706 to the list of people that have posted that they feel that Labyrinth should be improved/changed/fixed. As the list grows longer our voice grows stronger. Here's RannXeroxx's profile account summary. This profile is very typical when compared to other's on the list. Guild: happy fun time guild Joined: Sep 22, 2014 Last Visited: Jan 23, 2017 Total Forum Posts: 36 (0.04 posts per day) It looks that approximately half of those posts were made prior to the release of Labyrinth. Since the account was created and posts were made prior to release of Labyrinth I assert that it is ridiculous to think that this account is an alt-account being used to artificially raise the number of entries on the list. I assert that it is being paranoid or ignorant to make this conclusion after looking at the list and thinking about it a little bit and concluding that a significant percentage on the list are alt-accounts of a handful of individuals. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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I have supported poe and ggg since its release. Remove labyrinth or I will never play again. Ruined an amazing game with some stupid platforming gimmick.
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" That doesn't even make sense. If you don't like the lab so much to not want to play again, why would you "support" said game? I know you aren't saying you've supported Poe and GGG since the release of the game because well: Join Date: Jun 25, 2015 The lab and AC points don't seem to be going anywhere, you can wait for 3.0 and see, but not much else to do in the meantime. I doubt losing a player that never gets to endgame is going to hurt them that much. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" Hi nicomocosca, thank you for voicing your disgust of the foreign labyrinth game play. I've added your account name to the list, now 708 names. Here's nicomocosca's account profile summary. Joined: Jun 25, 2015 Last Visited: Jan 24, 2017 Total Forum Posts: 6 (0.01 posts per day I note that four of the forum posts were made prior to release of the labyrinth. This means to me that it's ridiculous to think that this is an alt-account created just to artificially inflate the list. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" thank you for your thorough investigation. or not.. the guy claimed that he has supported poe and ggg since its release. quote from the wiki: " His account was created on Jun 25, 2015. About year and a half "since release" So, he is either lying or it is an alt account. Which is it? |
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" I spent a couple of thousand since 2012. Look at my account creation date. This is my only account. NOT an alt. |
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