Enchantements % increased damage and DoTs
are you sure that the aftershock is the same hit done by the first attack when you use the skill? You use "EQ" skill, it spawns a delayed aoe after the main strike. Aftershock is not the EQ main strike, otherwise an aftershock should spawn an aftershock, creating an infinite loop.
make sense? here is quote of rory for Static strike, i believe it's similar enough. " For this reason, the "more and less" damages of the skill itself ( aftershock deal x% More, explosion deals X less) cant double dip on thoses skills for the separate effect. Well so it also means that all modifiers are calculated separately for each effect. So duration modifiers of the second effect arent modified by the first effect. My previous statement was a bit dumb: " Both effects have duration tag but they are separate, damage and duration of aftershock arent modified by the first hit. So duration is reduced and damage is improved on both, without double dip. so with 30% reduced Earthquake Duration enchant: Does it reduce aftershock- poison duration? Or poison on the first strike? or both? tututut... if we follow the separate effect rule, the enchant doesnt change the duration of poison on the aftershock but it reduces the duration of poison on the initial earthquake strike. In fact, my previous statement was not dumb at all \o/ In the case of flicker damage enchant, there is only one effect: flicker, so the enchant applies to the whole skill including dots ( dots arent a separate effect, dots are a skill damage) I will never be good but always I try to improve. Last edited by Geisalt#1772 on Jul 7, 2016, 11:39:05 PM
|
|