[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything

Great guide! Thanks a lot for such informative description of every aspect!
I was calculating resists summary for 2 items ahead and accidentally forgot about ascendancy resists.
So from reading up last few pages of comments I understood that it's great option to drop diamond skin nodes and spend those points elsewhere. Right now I have an option to change crafted ES mods for resists and take 1st node from DS and stay at 86/92/86 and then reroll bandits to stay at 76/82/76. The only problem is that I'll lose ~40ES on my gear. So my question is what ES total I should be aiming for? 9k+? I'm not afraid of elemental weakness cause we are very flexible in terms of flasks, It's just one-shots on shaper/uber atziri that bothers me a little.
Spoiler
Last edited by MrOleg#3354 on Oct 24, 2016, 12:29:26 PM
does empower support gem help this build?
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SaintLucifer wrote:
Sorry if it may looked a bit offensive of my part, but i was just going by what is on POE.Trade, most body armors like yours are like 20-50 exalts on it. Then there is the rest of the armor pieces, which once again the similar ones are going for a few exalts too. Guess the whole CI meta promoting that the streamers done, ended inflating the prices on ES gear a bit?

Those expensive ES chests on poe.trade are usually 6L, that's why. With good resists too. They are used by other CI builds such as BV. For this build you don't need 6L or lots of resists on the chest armor. The defining mod for us is high Int.

I just checked poe.trade for body armor with 750+ ES and 45+ Int. It's still 1-5 ex in the league, mostly depending on whether it has any resists or not. We don't really care about resists on it, a crafted 30% of whatever resist is fine.


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MrOleg wrote:
Great guide! Thanks a lot for such informative description of every aspect!
I was calculating resists summary for 2 items ahead and accidentally forgot about ascendancy resists.
So from reading up last few pages of comments I understood that it's great option to drop diamond skin nodes and spend those points elsewhere. Right now I have an option to change crafted ES mods for resists and take 1st node from DS and stay at 86/92/86 and then reroll bandits to stay at 76/82/76. The only problem is that I'll lose ~40ES on my gear. So my question is what ES total I should be aiming for? 9k+? I'm not afraid of elemental weakness cause we are very flexible in terms of flasks, It's just one-shots on shaper/uber atziri that bothers me a little.
Spoiler

Usually you have some choices depending on the items you can get: more resists and less ES on gear, or more ES and less resists. I can't cover all possible cases, so you'll have to figure it out yourself. :) One thing for sure: you don't need any extra ES from the tree (like Foresight).

I'm not sure about the total ES pool right now because GGG changed the Shaper to use Teleport Slam even when you are facetanking him. Running and dodging it every time may be not the best idea because time is very valuable in that fight, the longer it goes the more the arena gets trashed. I'll run some tests in the next few days to see if there is a set amount of ES that lets you safely survive Teleport Slam. If so then it will be recommended to have.

As for Uber Atziri, you can survive the regular flameblasts with 7k ES and flasks and you need to dodge the stormcalls and the mega flameblasts regardless of your ES.


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gruumine wrote:
does empower support gem help this build?

Selling a lv 4 Empower can help this build a LOT. :))

Other than that, Empower has no effect on Icestorm.
Last edited by Kelvynn#6607 on Oct 24, 2016, 1:18:26 PM
I see, thanks for clarifying it. Will try refining my search a bit more next time.
Hey man like this build a lot :)

How come u're not using iron will gem with 200 str on the board? it's 90% spell dmg for 1 20/20
Glacial Hammer now has 3-5% Chance to Poison on the character select screen.
Kelvynn

Thank you for your prompt reply.

And again another question regarding Fertile Mind near Scion start.

I was playing with my regret points cuz still have a lot of them from quests. I found out that with my current tree this Fertile Mind jewel gives around 150 tooltip damage and Izaro's Turmoil (47%) gives around 240-245 tooltip damage.

So is it worth it to use fertile mind? Or its better to buy another turmoil or farm currency for one or another Emperor's jewel?
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HQuality wrote:
Hey man like this build a lot :)

How come u're not using iron will gem with 200 str on the board? it's 90% spell dmg for 1 20/20

Because 90% Increased dmg is not as good as 45% MORE plus 10% Increased (our weakest DPS gem is CD).

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gopotan wrote:
Kelvynn

Thank you for your prompt reply.

And again another question regarding Fertile Mind near Scion start.

I was playing with my regret points cuz still have a lot of them from quests. I found out that with my current tree this Fertile Mind jewel gives around 150 tooltip damage and Izaro's Turmoil (47%) gives around 240-245 tooltip damage.

So is it worth it to use fertile mind? Or its better to buy another turmoil or farm currency for one or another Emperor's jewel?

Fertile Mind near the Scion start gives you its Int Value (24 Int ideally) plus 20 Int from converting the 2 Dex nodes nearby, that's 44 Int. Izaro's Turmoil can give you up to 50 Inc dmg. That's higher tooltip but you then don't get the ES bonus from Int. And a perfect Izaro costs a lot more than a perfect Fertile Mind.

If you can afford a better jewel - sure thing, it doesn't have to be Fertile Mind. Just use the jewel evaluation method in the Gear-Jewels section. Fertile Mind's value is 44, and all of it is Int, which is overall about the same as a perfect Izaro. There are rare jewels better than that, or those Lab jewels (but by buying them you support the very people who deny you access to them).
Last edited by Kelvynn#6607 on Oct 24, 2016, 5:46:26 PM
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Kelvynn wrote:
For example, I totally fail to understand why some people use Atziri's Promise with this build. 15% added chaos damage for 2 x 4.2 sec hardly makes any difference in the endgame. We don't have a way to easily refill flasks during boss encounters like the crit builds or Pathfinder etc. So I prefer things like 15/60 Sulphur that lasts much longer and contributes in a different way. But it's just a matter of personal style. I'm not very good with flasks, so I prefer more reliable solutions. If you like to have a flask for a short burst - that's totally fine.


It adds significantly more damage than Sulphur, and you can use both at the same time for more burst. Since this build doesn't rely on flasks, I mostly use them as an "oh shit I'm not leeching enough, better press 1-2-3-4-5", and Atziri's works pretty well for this. On Shaper for instance, you don't usually get more than a couple opportunities to pop flasks per stage, so it works pretty well.

"
gopotan wrote:
Kelvynn

Thank you for your prompt reply.

And again another question regarding Fertile Mind near Scion start.

I was playing with my regret points cuz still have a lot of them from quests. I found out that with my current tree this Fertile Mind jewel gives around 150 tooltip damage and Izaro's Turmoil (47%) gives around 240-245 tooltip damage.

So is it worth it to use fertile mind? Or its better to buy another turmoil or farm currency for one or another Emperor's jewel?


Int only affects your damage in increments of 10, so depending on your exact Int value, that extra 44 from Fertile Mind could give you more or less than 50% increased from Izaro's. Worst case, it would give you 50 effective INT, best case it gives 60. It also depends on how your total INT, I'm pretty sure at around 1.5k it should be the better option.

Btw I just bought Emperor's Mastery today, it only gives a tiny bit more damage than a 24/24 Izaro's (though it doesn't replace it in my setup, just comparing) and like 400 ES. Not something you should invest in before the rest of your gear is perfect, I could definitely get more value by upgrading my boots or gloves. I've been leveling a character to try and get one myself but I'm definitely not getting there as long as I'm playing on my laptop.
Last edited by Rivx#4632 on Oct 24, 2016, 7:36:11 PM
Hi there,

Very interesting build you've made. I've been trying it out and boy does it fly through the content. I tried normal labyrinth back when I was in the 40s, 3rd stage full buff Izaro 1-shot me haha. I might not let him buff up at all when I next try it.

Gearing up has pretty much broken the bank I must say, trying to buy end-game gloves and boots are gonna be a real pain!

Anyway thanks for the build and very informative guide. I'm having a lot of fun.
Stay awhile and listen. Or not.
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Kelvynn wrote:

For example, I totally fail to understand why some people use Atziri's Promise with this build. 15% added chaos damage for 2 x 4.2 sec hardly makes any difference in the endgame.


It give me 3344 avg. dmg. for a total of 8.4 sec it's more than enough for most boss fight and the extra leech is always a good things, i don't see where is the problem you are the first to say this build doesn't rely on flask so why don't get an extra damage/leech boost ?

I really like your build you did an amazing work but sometimes you look so stubborn and full of yourself it seems like if it doesn't come from your build/recommandation it's necessarily shits.

I didn't exactly followed your flask/gems recommandation for guardians and shaper and it went very well.
Last edited by RoCKeTs#2072 on Oct 25, 2016, 6:12:06 AM

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