When Chris says that lab haters are a minority, how right is he?
So results as of 30 seconds ago shows 802 votes for people that hate the lab.
No idea how many people play the game. But there's 15000 on both prophecy ladders, there's a ton of people not on the ladder (for example, I'm super slow at levelling and I'm only 69 so not on the ladder) and then add everyone that is not playing leagues. Let's say 50000 even though I think it's a lot more than that. So 1.6% of people say they hate the lab. What does this prove? Absolutely nothing. As mentioned before by a lot of people in the thread, people on the forums are a minority which is not representative of the whole population. So the poll is great to trigger people from both sides on having heated debates without having any sort of possible results from it. So in conclusion, potato. PS: voted neutral. I like the lab and the idea of it, but I suck at it and I'm a completionist so it annoys me that you can't portal out and only have 1 shot at it, especially when the whole thing is about as big as an Act. If I git gud, I'll change to like. |
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" Your reasoning is very faulty. You do not do stats like that. 1) double counting, People on the boards on standard and hardcore are playing on the ladders in the new league. 2). How many people run the lab just for the points who have not been on the forums and reddit 3) You can not compare all that with the poll of 800 people. |
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The main thing for me is that it just doesn't hold any entertainment value for me.
It's just like going through a more annoying version of the content that's already in the game. I'd rather just play the content that isn't annoying, and have fun, rather than stress over trying to make it through all the garbage in the lab without having to start over completely from the start and have my efforts be completely wasted. Last edited by Darkfyre#6647 on Jun 8, 2016, 6:09:31 PM
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" you're just shitposting here.all your arguments are like oh my i like lab, lab is great and shit.Ppl here and on other threads are telling constructive reasons why then dont like lab and it's game play,you dont say nothing,you're just shitposting.Enjoy your lab is scrubcore and stop shitposting.Also stop hideing your profile so we can see what you're achieved in this game,i guess lv 91 standard character like 99% of lab lovers shitposters on forums) Last edited by And1111#6139 on Jun 8, 2016, 8:31:27 PM
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love the rewards, hate the impact on the market
top kek
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I hate doing labyrinth, but love the class' and the feeling of success after I complete labyrinth.
I don't like stressful situations and for some reason I'm playing HC, I feel I have mini heart attack each time a trap touches me... (Also, I play HC the way I feel it's meant to be played, I don't log out when I'm in danger.) IGN: Lil_Crimson Last edited by Lil_Crimson#4281 on Jun 8, 2016, 11:35:19 PM
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Nevermind got trolled
Last edited by Nizreb915#3583 on Jun 9, 2016, 2:20:38 AM
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PC master race lol
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lab and trials are painful. if they didn't give the ascendency buffs i'd never play this terrible content.
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So…I know Old Thread is Old, and nobody knows/cares what gets said in here…but I figured I’d throw something out anyways.
I like the idea of the Labyrinth, and the things that the Ascendancy expansion introduced. Figuring out interesting ways to use the Ascendancy class abilities, having all that crazy power and specialization to look forward to, is a Big Deal. Leveling in Prophecies, I find myself really eager to get my crack at the Labyrinth and earn my next two points. The enchantments are a nice little bonus, if not one I find myself particularly slobbering over, and the idea of running this Death Gauntlet to earn all of this cool stuff is certainly viable. But oh. My. God. I cannot tell you how much I hate the one-life-to-live aspect of it. I’m a dedicated softcore player. I do not have the time or inclination to restart every single time I miss a Volatile mod, or get stunlocked by Rhoas, or get instagibbed by some jackass rogue exile, or fail to find a build with 400% life and an 8k health pool by level 53, or any of those other things Hardcore inflicts on people. For the exact same reason, I do not have the time to run the entire Labyrinth half a dozen times because of random mishaps, false starts, or getting candy-caned by my own golems on a blade trap. It also prohibits edge-viable builds like Chaoscaster Shadow, or builds that require their Ascendancies to start performing (like that f***ing Flicker wannabe-Slayer I cannot get off the damn ground…) from grabbing their Ascendancy points, since a build needs to be able to not only survive the labyrinth, but also drop Izaro without any problems in order to Ascend. Yeah, sure, you can find some jaggoff selling Lab runs for twenty exalts a shot and just hop along for the ridiculously expensive ride, but that is lame. Even if I have to face-smash my way through it and zero out my experience bar doing so, I want to be able to earn my Ascendancies myself, not pay Skipper Dan to give me the Labyrinth Cruise Ride. Can’t do that, though. Yeah, I know I can Just Keep Trying, or Git Gudder…but honestly I feel like the one-chance-only thing is an honest detractant from the appeal of the Labyrinth. People who want the Hardcore ‘dead is dead’ challenge can play Hardcore. I play PoE in off hours after work, inamongst several other games I enjoy, and the game already demands a greater share of my time than anything else I do if I want to get anywhere at all. Losing progress every time I turn around because I miss a trap, or because Izaro is literally two bosses with two heavy-duty attack sets stacked on top of each other, makes me feel pretty shit and has, in fact, gotten me to turn PoE off and go do something else. Whether that just makes me a useless scrub, I can’t say. Probably. But useless scrubs still play PoE and pay for microtransacts, which they’re more willing to do when the game doesn’t spend all its time kicking them in the shins and telling them that only top-tier superbuilds get to have any fun in the Labyrinth. I feel like even something so simple as a six-portal system per attempt, like maps, would go a long, long way towards making the Labyrinth a much more fun place to play. Some sort of cushion against oh-hi-there-kitty-no-I-totally-wasn’t-using-that-hand-to-live-or-anything derps, or the &^%!ing Goddess of (In)Justice getting a lucky cluster of mortar hits, or whatever else manages to slag an otherwise perfectly good Labyrinth run and waste an hour of your time. Until then…well, people will do the Labyrinth to get Ascendancies however they have to, but it’ll be a lot harder for at least some of the population to really enjoy it. Enjoying the payoff is a whole lot different than enjoying the Labyrinth itself – everybody loves the payoff, but I’m not sure how many softcore players really appreciate the disrespectful, time-wasting nature of the Labyrinth itself. |
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