The Endgame Labyrinth

nice!! will be fun to do it
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Mr_Cee wrote:
I wont call it 'easier' - its just 'less risky' because in HC you obviously lose your char on death.
But the main point with SC is, that the lab is beyond the expectation that deaths i SC dont matter for your progress. Look at Merc/Malachai: sacrifice some deaths and portals and you'll beat him; the inherent 'nature' of the lab can mean your char will never make it thru.

As HC players mainly take less (least possible) risks, they 'only' lament about the general riskyness (mainly of the trap mechanics and the 'gated content') - dying makes them no difference between in and outside of lab.


You are right with it. No character of mine has beaten the cruel labyrinth at now. I like the labyrinth content very much, but don't like the frustration of dieing steps before the end. I hope they make it esier to get throug the labyrinth after you have beaten it once, someday
Are we allowed to die in the endgame labyrinth?
Once we get access, will it be accountwide accessable or only with a specific character?
Sweet :D Very much looking forward to it!
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KhelThuzad wrote:
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Sexcalibure wrote:
http://www.strawpoll.me/7257403/rdont need to say more...


You poll only proves that 53% voted for 1-5 (they do not like the labyrinth) and 47% voted for 6-10.



Yes? Exactly.

Changing obligatory (build dependant) game content to something that 50% of your paying customers hate/dislike sounds to me like the worst business idea ever. I've seen this game design mistake being done before, and it sure did hurt :s.

If they remove the ascendancy points from the Labyrinth, I think there would have been no problem. The 50% Lab likers could still run it for fun and loot - and even with some changes the lab could be made a worthy option to map'ing - while the 50% Lab dislikers could continue doing what they love - map'ing.
"We've changed the existing Trials of Ascendancy so that your progress is shared between all characters in the league." omg<3 i love you GGG :D

Since i had a hard time doing the 3th lab :') only managed to do it once the rest i got frustrated and quit because of random/stupid deaths and didn't felt like repeating them only to lose more exp:')
"Now all that's left is for you getting on your knees."
if you know thank me:) i'm dying to find out x'D
Merc LAB is not fun! End game Lab is even worse!
I will just buy 2 acc. points for 5c, and never enter lab...
waste of time...
FOR THE GLORY!
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darkmatch wrote:
Are we allowed to die in the endgame labyrinth?
Once we get access, will it be accountwide accessable or only with a specific character?


I don't think so they said it works like any other lab, so I would assume if you go down you leave the lab and you can't use the entrance again.
the new lab painfully reminds me that i have never even beaten normal atziri yet. i tried once, got deathless to her, only to fail 5 times on the split phase.
will i ever get the additional ascendancy points with my horrible reaction times, moving skills and crappy ranged builds?
age and treachery will triumph over youth and skill!
a year or two ago PoE lacked good endgame and only had weak maps to offer. Now... the endgame is getting better and better :) Good Work. All money spent in this game is getting more value each awesome patch.

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