An Interview with our Level Design Department
neat ty
"Act as if what you do makes a difference. It does." - William James
"People are just about as happy as they make up their minds to be." - Abraham Lincoln |
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Upcoming content and interactive levels?! :O
IGN: Golem_Antsy, Harvest
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" +1 Remove Horticrafting station storage limit.
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" I would be surprised if snow was not in the pipeline somewhere ;). Remove Horticrafting station storage limit.
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Cool, ty guys!
Keep up the good work! |
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More interactive content? I assume that means things like traps. Fuck that. GGG needs to decide what genre of game they are making and stick with it. Traps suck badly and should be eliminated from the game, or at least seriously toned down.
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I want to know which one of these knobs is responsible for the Lab, so I can fantasize about his punishment in hell.
Edit to add: specifically, I want to know who it was who said, "I know! Let's put platformer-style mechanics into this game! Everyone loves platformers, right?". He gets to be my happy wheels avatar. Quoting Saltychipmunk: ...I look at the new act 5 boss where you have to hide behind the statues to survive the bullet hell and all I can think is... how the fuck are zombies going to survive that? They don't know what hiding is... they don't know what dodging is... they are morons. Last edited by joachimbond#0494 on Apr 26, 2016, 2:50:47 PM
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Nice job GGG you are hiring to some top guys. The cookie bill must be getting quite high these days.
"Blue warrior shot the food"
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" It's people like you the reason GGG will put more traps in the game. Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 |
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awesome! Thanks for taking the time and for all the great work!
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