Here's an idea for the new Currency Tabs: Add Perandus Coin to Currency Tabs (25K capacity)

Perandus coins are classified under stackable currency. There for Currency. I know so because i have my filter setup to hide a lot of stuff. I never programmed PC in. So they fall under a category. I believe they are in stackable currency field.

I hide all base items. whites and blues.
Then for filters i have show

Class Currency Gem Map Jewel Stackable Currency Quest Items Utility Flasks Life Flasks Mana Flasks Divination Card

sockets 6
linkedsockets >=5
socketgroup RGB only.

Given all those conditions i have to show an item. perandus coins are currency. Since it is a temp currency. They should program a separate box called "League currency" if we are to be nit picky.
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Reinhart wrote:
Probably been stated multiple times but let's summarize it.

** Perandus coins won't be added because they are part of a league specific mechanic.


How many other league-specific mechanics have been incorporated into every new league?

Perandus Coin is only league-specific (technically) for now!

For someone who has been around on this site/playing PoE since 2012 (as stated on your profile), you should know league-specific mechanics being incorporated into new leagues is a thing.

"
Reinhart wrote:
** Eternal Orbs won't be added because they are no longer supported.


Of course Eternal Orbs will not be added for said reasons argued throughout various forums. Those said argued reasons (if you read up on it) are why Eternal Orbs no longer exist/are not supported.

Edit: Just confirmed in-game Eternal Orbs

"
Reinhart wrote:
All items in this game are currency though. Maybe the tab should have been given a more fitting name.


That is a nonsensical play on the point I made in an earlier post since it would be absolutely ridiculous to take the point I made to such extreme so as to have GGG create tiny icons for every armor type, jewelery type, etc. (each with a stack size) and put it all in the Currency Tab. Really?

*Laughs*

"
Reinhart wrote:
I see a divination card tab being added in the future as well.


Except there will never be a Divination Card Tab because there are bound to be more newly released Divination Cards (currently, there are 128 available Divination Cards) than a single Divination Card Tab could ever hold (a single stash tab is 144 slots).

IN OTHER NEWS: The 2.2.1f Patch Notes just confirmed Perandus Coin is currency and proved just about every single point I made throughout this entire discussion, including the very possibility of the concept of Cadiro and his Perandus Chests spread throughout Wraeclast being incorporated into the next new league and every other league after that (like many other league-specific mechanics before the Perandus League in the past). Has no one figured out that pattern until now?

Thank you, GGG!
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Apr 8, 2016, 1:32:49 AM
"
Theporter wrote:
Perandus coins are classified under stackable currency. There for Currency. I know so because i have my filter setup to hide a lot of stuff. I never programmed PC in. So they fall under a category. I believe they are in stackable currency field.

I hide all base items. whites and blues.
Then for filters i have show

Class Currency Gem Map Jewel Stackable Currency Quest Items Utility Flasks Life Flasks Mana Flasks Divination Card

sockets 6
linkedsockets >=5
socketgroup RGB only.

Given all those conditions i have to show an item. perandus coins are currency. Since it is a temp currency. They should program a separate box called "League currency" if we are to be nit picky.


Btw, maybe some people haven't noticed that, but anything that stacks is a currency. Also, yayz for Currency Tab improvements. ^___^
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
qq this tab literally frees up soo many tabs and youre still asking for more ?
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Apr 7, 2016, 6:55:04 AM
I would also like to see a tab slot for those.
"
For someone who has been around on this site/playing PoE since 2012 (as stated on your profile), you should know league-specific mechanics being grandfathered into new leagues is a thing.


It is a thing, but they said coins OR other "currency" so it can be used for anything in the future they want to classify as such or already is like eternals, feathers, ect.

You make it seem like you know for sure they will add coins to the core of the game, despite them not saying that yet and despite it not aligning with the games values.

"
including the very possibility of the concept of Cadiro and his Perandus Chests spread throughout Wraeclast being grandfathered into the next new league and every other league after that (like many other league-specific mechanics before the Perandus League in the past). Has no one figured out that pattern until now?


Key word bolded there, I don't know why you are using grandfathered, its called being incorporated into the core of the game. In terms of every other league being ones that are added, its just a coincidence, because they said talismans were going to return, doens't that disprove your assumption that coins will be added?

https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
HeavyMetalGear wrote:
Except there will never be a Divination Card Tab because there are bound to be more newly released Divination Cards (currently, there are 128 available Divination Cards) than a single Divination Card Tab could ever hold (a single stash tab is 144 slots).


that got buried by reddit because all this p2w drama (that i agree with regarding sale tabs) but the host of poe.db uncovered assets called DivCardStashSomething (i do not remember the full name) in game files added recently

i expect div card (and then map) tabs to appear during the next leagues (when there are lots and lots of players who might want to buy this stuff. there are just too many tech issues right now to milk the playerbase more. not to mention that div cards are mostly trash noone treats seriously - except few sets. there is no reason to care about rain of chaos and hermit-level cards. so you need just 5-10 slots for your entire stash full of GOOD cards. rest you keep because they didnt sell yet you do not want to get rid of them.
"
goetzjam wrote:
"
For someone who has been around on this site/playing PoE since 2012 (as stated on your profile), you should know league-specific mechanics being grandfathered into new leagues is a thing.


"
goetzjam wrote:
It is a thing, but they said coins OR other "currency" so it can be used for anything in the future they want to classify as such or already is like eternals, feathers, ect.

You make it seem like you know for sure they will add coins to the core of the game, despite them not saying that yet and despite it not aligning with the games values.


Pardon my late reply.

That is because I am certain, and if I had to put a number to it, 98% certain. At least I was not foolish to say I was 100% certain or even 'quite certain', which is much more than merely being certain.

"
including the very possibility of the concept of Cadiro and his Perandus Chests spread throughout Wraeclast being grandfathered into the next new league and every other league after that (like many other league-specific mechanics before the Perandus league in the past). Has no one figured out that pattern until now?


"
goetzjam wrote:
Key word bolded there, I don't know why you are using grandfathered, its called being incorporated into the core of the game. In terms of every other league being ones that are added, its just a coincidence, because they said talismans were going to return, doens't that disprove your assumption that coins will be added?


I worded what I said in such way to not come across over confident regarding the permanency of Perandus Coin. As for the typo I made, thank you for pointing that out. It was the wrong choice of word use, and I corrected myself by using the word 'incorporated' instead in each post I made throughout this thread.

Furthermore, you are very wrong in your assumption (just admit it like I did my typo) to say it has merely been 'a coincidence' all along where each previous league's content has been added to 'almost' every new league.

The reason I said 'almost' is because you failed to cite more than one credible instance (Talismans [one of the most boring leagues]) where a previous league's content was not incorporated into every new league going forward from then on. However, even if you did name off 2 instances, that is not enough to discredit the fact I made that, more so than not, the contents in previous leagues are added to each new league.

Just in case you have not noticed, hyping up every new league with new content/mechanics that could have done without the 'new league' label (had GGG been a bigger company) is part of GGG's business strategy to gain financial support toward PoE to implement new content else there would be no money to pay the developers to add new content/mechanics in the first place.

In other words, instead of GGG implementing new content to the game without labeling their new content by calling it 'leagues', the developers instead label their new content as a new 'league' that are then added to almost every new league going forward when the previous league(s) end. And so in better words to those said words, did GGG have to, for example, title the whole Talisman league as the Talisman league all because the developers added a few Stonehenge-like stones in a circle and amulets with 'Talisman' tied to their name? No. They could have very easily added that content without giving the content a league name, but again, because GGG is a small [and awesome] company, they did not do that for already explained reasons.

With that being said, I am not knocking GGG's strategy, because it is a very ingenious and smart strategy. I am simply explaining it to those who do not see it and/or understand it.

Therefore, no, I am not contradicting anything I ever said throughout this thread, because I have been paying close attention for a while to the very obvious pattern regarding new content/mechanics labeled as a 'new league' and what happens later on almost every time.
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Apr 8, 2016, 3:20:34 AM

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