[2.4] Lioneye's Avalanche - All Map Mods - 800k SingleTarget DPS

CoC cooldown is per spell, the gem itself does not have a cooldown (same as CwDT)

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Bex_GGGCommunity Manager

Crit
Cast Spell 1
500ms cooldown for Spell 1
Crit
Cast Spell 2
500ms Cooldown for Spell 2

This is essentially how it works, however this assumes that both critical strikes didn't occur in the same frame on the server. (As in both critical strikes didn't occur at exactly the same time).


So you still can proc more than 1 spell per 500ms, but not the same.
Last edited by pitbronson on Sep 1, 2016, 3:01:55 AM
With 3 spells you can have 6 procs / second, something like Blast rain / COC / spell1-3 / Controlled destruction.

Or 2 spells and another support - but 3 spells looks better.

Another thought: 3 elemental spells with different elements - and elemental equilibrium. That would be as an additional boost. Just a thought.
Or just frost nova / shock nova / bladefall, frozen shocked monsters boosting bladefall damage.
Since the spells are triggered in succession, EE could work.
this build is dead with 2.4 right?
Prophecy: Vietpoe_yamchi
The build is not dead post quote:
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Mothren wrote:
The new patch affects the build significantly, however I think the build is still viable.

It may even be one of the few viable Cast on Critical strike builds left in the game :)

Rough calculations show this:

This build originated in patch 2.2, where it did approximately 900k+ damage per second on bosses.
In patch 2.3, the build got buffed to deal approximately 1300k+ damage per second.
Now in patch 2.4, I expect the build to deal approximately 800k+ damage per second.
Calculations spoiler below:
Spoiler

Bladefall Damage is 35k with level 20 added chaos and conc effect.
35 x 1.4(CoC Bonus) x (1 + 0.94 + 0.88 + 0.82) x 2(procs per second) x 1.2(physAddedAsChaos) x 1.7 (poison) = 727.7k

Considering the fact that I would actually replace attack speed jewels in my current setup with crit strike multiplier and damage ones, this would easily surpass 800k.

While this is a significant nerf, the build is still very good in doing content. The need for blast rain is gone I think. The attack speed is almost unnecessary now. Jewels are better spent on buffing critical strike chance, multiplier and physical/chaos damage.

Links will be I guess: BlastRain (or Barrage) - CoC - Bladefall - Controlled Destruction - Increased Crit Damage (Swap in Conc Effect for bosses) - Added Chaos Damage.

There will be 2 cast on crits per second now (we might not oneshot some packs now but 1 second per pack is still good) and we will cast a super-buffed bladefall per pack.

Jewels will emphasize physical damage more, so that is also a stealth buff to the 800k damage calculation. I will try to write out more detailed stuff as soon as I can.

Edit: Using a taste of hate can buff (multiply) the damage numbers by approximately 20%. Just a reminder for the rich :)
Hey Mothren, I'm trying out your build. Level 74 on ESC and just started with the CoC setup. Slow start but we might get there :D

Are you currently playing it yourself? Looking forward to any updates!
skill tree is broeked [Removed by Support]
Last edited by Ethan_GGG on Sep 6, 2016, 4:24:51 AM
Congrats on being featured by GGG. That probably means the build still works although with lower damage. Haven't tried it myself yet on standard but I will at some point. Got to un-nerf some other chars first...
From League Starter to Shaper – Cheap, Tanky, Fast and Fun Physical ST – Very Detailed Guide
https://www.pathofexile.com/forum/view-thread/2077519

Gannicus, God of the Arena – Deathless Uber Elder for Everyone
https://www.pathofexile.com/forum/view-thread/2627521
Hey man i liked your guide very much but i have a question.

if i am low lvl that i cant equip the gear in this guide what will you recommend me doing?

cause i belive that the items are an essential part of the build and also the passive tree and enough points should be accumolated??

thx in advance,

AgentDx

Can't I use the Vagan mod rather than Lioneye's Glare?
Hey everyone, I am on vacation now so can't reply frequently.

Basically, you need to level using bladefall, blade vortex and perhaps shockwave totem that I mention in leveling section. Buy the gems you need using poe.trade website.

When you are level 70+ and have completed normal and cruel labyrinths, you can transition to the build by buying either a quill rain or a Lioneye's glare, and critical strike chance items like the items I have listed.

Vagan mod is not available in bows unfortunately.

I will put new videos as soon as I get back.

For map clearing, not much has changed really, we were one shotting packs anyway. Bosses are a little slower now I guess.

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