Pure and hybrid ES is basicly screwed in lab.

Moral of the story: Don't play hybrid if you're farming lab. Cause every trap will do much more damage towards you than any other doing this. Also most people who for example run straight through spikes fire etc can just pot midway into it and laugh at danger while people relying heavy on ES are basicly just gonna drop their pants and lube up for the ride.



Cmon GGG. The unreliable servers are already annoying enough. I can facetank the boss but if I walk into a trap I am done.
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Last bumped on Mar 17, 2016, 7:25:01 PM
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You raise a good point. Perhaps ES should only count as half hp for trap scaling...


Unless you have Zealot's.
People who don't like the Labyrinth are not a minority: Be heard - say you don't like it in your signature. Don't leave complaining about lab to others - GGG needs to see how many people dislike it. Ascendancy must be gated on true ARPG content, not a poorly-crafted internet Legend of Zelda wannabe.

I agree.

I currently play a an ES witch and the first trap that hit me took 75% out of my ES pool.

When there are multiples of traps to get through, ES builds can have a damn hard time.



Build a life based runner for the Lab???

No thank you.

I don't want to be forced into a certain type of build just to run the Lab. I prefer ES builds.

Solution?

Don't do the Lab.

But...but.. I want the skills for my character build.

Tough! Learn to play... or 'get gud'...


Sure.



Now go and die 15 times and start over until you "get gud".

The Labyrinth and Ascendancy coupled together in a hardcore manner like it currently is?

Incredibly, woefully bad decision, GGG.



R.








"
TheLastZica wrote:
You raise a good point. Perhaps ES should only count as half hp for trap scaling...


Unless you have Zealot's.



I have Zealot's atm and I have tried servaral runs with other tanky characters with high HP regen..

while in fire/trap the HP won't help you one bit. Its the health potions that give non-pure ES the favor of survival
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"Pure and hybrid ES is basicly screwed in lab." <- Disagreed.

"Pure and hybrid ES actually have to do the lab properly, instead of just potting their way through traps." <- semi-agreed. You can still just quicksilver pot your way through a lot of traps though.

It is possible to complete the lab without using pots, without using any movement skills. Movement skills make it easier, and pots make it easier, but neither of them is necessary for completion. Just avoid the traps manually and you'll be fine.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
I don't get this yet. I really don't. The distribution of my stats is 2/3 life and 1/3 E/S. It was even more unbalanced with 1/2 and 1/2 during normal and Cruel.

Yet, I have died more times getting better at the Merciless Izaro fight then I have to traps over all.

I guess, I do run Mind Over Matter and the damage hit comes out of my mana, but doesn't seem factor into the damage percentage calculation. That alone makes my usage of hybrid flasks much more valuable.

But I don't brute force my way thru traps so the times I get hit are usually brushing up against a saw blade or taking one spike trap hit.
I can tell that none of the people disagreeing with this thread have tried hybrid ES.

Your depleted energy shield still counts as health for the trap damage, which means if you have a 50/50 life/es split and you're unfortunate enough to get hit by two traps (happened to me with spike traps) the first one will remove all of your energy shield and part of your life and then the second one will automatically kill you even if you're at full life.

It's not in a good place right now.
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Hemmingfish wrote:
I can tell that none of the people disagreeing with this thread have tried hybrid ES.

Your depleted energy shield still counts as health for the trap damage, which means if you have a 50/50 life/es split and you're unfortunate enough to get hit by two traps (happened to me with spike traps) the first one will remove all of your energy shield and part of your life and then the second one will automatically kill you even if you're at full life.

It's not in a good place right now.


That's untrue that I haven't tried Hybrid.
I went through the lab using a character who has 3k life and 4k ES, multiple times.
I also went through the lab on a character that had 1k-ish life and 2k-ish ES, using only 1 hybrid pot for HP regen.

Want to know how? Well, you know that bit where you got hit by 2 spike traps in a row? Probably don't do that.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Last edited by dudiobugtron#4663 on Mar 14, 2016, 9:17:56 PM
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dudiobugtron wrote:
Want to know how? Well, you know that bit where you got hit by 2 spike traps in a row? Probably don't do that.


Guess what I can get hit by two spike traps in a row and survive on? Pure life
Yep.

Some characters have it harder, some have it easier. If you want to build a labyrinth runner, make an appropriate build. Just like if you want to do an Atziri / uber runner build, you probably won't go non-crit cyclone either, but make a build that is better suited for the job (like, for example, a 12K ES crit Firestorm or Icestorm).

Is it bad that different builds excel at different things? Probably not. It is probably not like it is impossible for you to finish the lab, is it? It is just harder.

BTW I was life/ES hybrid on Normal when I did the lab at lvl 38. Now I am MOM/EB/ZO. The traps feel kind of harder now, but I am not sure if that is true. I have no idea what pure ES feels like, though.
Remove Horticrafting station storage limit.
Last edited by Char1983#2680 on Mar 15, 2016, 12:20:30 AM

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