{3.0} Necronomicon / Raise Spectre Monster Info...[The Unofficial Minion Wiki]
I wouldn't use alchemists.
Only a portion of their damage is actually in the form of chaos. http://poedb.tw/us/mon.php?n=Undying+Alchemist I always liked their trap abilities thou. It clears slower than forward projectile type spectre but the screen wide fps dropping clutterfuck bombardment of traps everywhere is glorious to watch. Spell echo + multitrap = 6 traps per cast. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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A quick question:
Does Spell totem damage penalty still appy to minions or has it been changed when they changed minion bonuses from Remote Mine and Trap Support Gems? It did apply a few years ago but I just cant remember if it was changed in the numeours fights of GGG vs Snapshoting and Double dipping. Last edited by nosferatualeks#2053 on Dec 15, 2016, 6:50:08 PM
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I am about 90% sure spell totem penalty does not apply to minions.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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So having the United in Dream Cutlass sword, what would be the new Links for Flame Sentinels?
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" Spell totem penalty is just a generic less multiplier, like on spell echo, so it should definitely apply. I just tested it with a zombie ingame to be sure and it seems to apply just fine. My supporter items: Victario's Charity and The Forsaken Last edited by Mokihiki#2900 on Dec 18, 2016, 4:20:39 PM
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Hey,
question: Do mobs get different spell when there is major overhaul to it? Bladevortex was changed for players, do slashed miscreations have still the old BV or the new one? Thx for your input! |
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" You'll need one less green socket so Sentinels + GMP/Slower proj(single target swap) + MinionDamage + Controlled Destruction + elemental focus/or (faster proj for better clear speed) + iAOE/conc " I see. Thanks! " Hi, No player skills and monster skills are separate. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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I did at least a hundred desecrates in factory and academy today, no Slashed Miscreations in either one. Where are you supposed to find those now besides demonic maps?
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" Will Sentinels benefit tho? wouldn't be better to raise some physical dmg based Spectres? Also, would ACD be of any use with phys Spectres, Sentinels or Cannibals? (I'm liking the Cannibals af!) Thanks in advance for your insight on this and for this whole thread. A build that only has might is not mighty. ADAPT OR RIP! Last edited by KuaiGon#2797 on Dec 23, 2016, 1:17:08 PM
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" Would u still consider Flame sentinals still the best all around pick? Currently im 89 and I have been using them since DL Merc. They are amazing buy my mind is starting to wonder about other options and possibilities.. Im using NA with Victario's Charity i was trying out the undying grapplers, but i had problems getting them going nor could they even kill the temple boss. Solo fights with them are no good. I was also told that your Goatman Fire-Raiser would get hammered by the hydra boss? What are you currently using ? tidgey
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