Challenges... in Labyrinth



+ Offering
+ Flask

Perma 100%+ Movement speed It's so fucking amazing lol
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy#1805 on Mar 13, 2016, 11:35:11 AM
Its serious people 15+ level over the lab level are coming here to say the lab is fine and easy?

boo
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mynameisonlyforthegods wrote:
And don't you fucking dare come in and say "but OPTIONAL MIMIMIMIMIMIMI I SO CLEVR".


Sorry, but challenges are very clearly optional. Ascendancy points, I can agree that they are needed for your character, but challenges? No.

Personally I think the outdoor-clears in Act2 Cruel are a lot more boring and annoying.
Remove Horticrafting station storage limit.
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Ceri wrote:
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kamil1210 wrote:

and having gt970 over 4 year old card should help anyway


Sure, but it doesn't really help as much as one may think.


but it help enough to not get dc/crashesh

"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
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Skellimancer wrote:
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kamil1210 wrote:
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Ceri wrote:

While that may be true in some cases, it absolutely is not the main problem. Plenty of people use high-end gaming PCs with fast internet connections and still have performance and stability issues.


check sad truth 2 ;)
and having gt970 over 4 year old card should help anyway


This game shouldn't even need a high end card.


True that. See, people around here like to think that because something doesn't affect THEM, it must not affect anyone ELSE either.

As in, we're not on a very large planet with a whole lot of differences in how stable servers might be in different places. Nope. It works for Person A, so Person B must just need a better system. *shrug*


-VG-
Invited to Beta 2012-03-18 / Supporter since 2012-04-08
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kamil1210 wrote:
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Ceri wrote:
"
kamil1210 wrote:

and having gt970 over 4 year old card should help anyway


Sure, but it doesn't really help as much as one may think.


but it help enough to not get dc/crashesh



This has been tested by many on these forums. The DC/crashes are usually on the server side.


-VG-
Invited to Beta 2012-03-18 / Supporter since 2012-04-08
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VideoGeemer wrote:


This has been tested by many on these forums. The DC/crashes are usually on the server side.


-VG-


Can you give many links to these tests?
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
"
kamil1210 wrote:
"
Ceri wrote:
"
kamil1210 wrote:

and having gt970 over 4 year old card should help anyway


Sure, but it doesn't really help as much as one may think.


but it help enough to not get dc/crashesh



No, it does not. I've had plenty of both.
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Saltychipmunk wrote:
Do the laby really really fast then. There are several build types that have an easy time with the labs. I suggest using them. You can make a lab trivialising build for less than 30 chaos


Not making a rinth-clearing build just for the sake of it in a league. In standard I might just use a respec on it, too bad that's not an option.

My current build does just fine with the speed-side of things anyway. But you do realize that "speed" doesn't in any way counter the dc issues right?
[s]only mindless sheep think labyrinth is OK to have in PoE.[/s]
okay nevermind labyrinth, fix dx9 blackscreen instead...
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Char1983 wrote:
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mynameisonlyforthegods wrote:
And don't you fucking dare come in and say "but OPTIONAL MIMIMIMIMIMIMI I SO CLEVR".


Sorry, but challenges are very clearly optional. Ascendancy points, I can agree that they are needed for your character, but challenges? No.

Personally I think the outdoor-clears in Act2 Cruel are a lot more boring and annoying.
But at least they can be done once for sure and be happily forgotten. Enchant challenge, you can't just run it some fixed amount of times and be done with it, oh no, you have to pray to RNGesus.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.

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