SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" Steam charts. Steam is not even half of the PoE population, but a global decrease woud have affected it too. And we would have seen a reaction from GGG. " And no, ARPG is too wide, even to use "conventional pseudo-isometric ARPG" About the oblded part, I don't think that anybody said that it was the case for all players. Anyway, one more time, I am just taking the wikipedia definition for this : " Let me give you one example of an action-adventure game : The legend of Zelda series. That is just an example, that is how wide Action Role Playing Game is. About those "3 conditions" : - The first is not as big of an issue anymore as most people would like to make it looks like on those forums, however technical issues are a valid complain ( I am refering to instance changing crahes, haven't had any recently though ... ). But even taking that into consideration, It wouldn't be good if GGG would limitate themselves too much due to potential technical issues imho. I'm glad that they are innovating and not just holding back because some players might have network troubles making it worse. - It does fit PoE, completely. Since lab now we have some boss fight more interesting, and some other just more dangerous. - Completely subjective, I find it fun. " Definitely, that is why I am just shooting down all those "it does not belong to arpg" nonsense / BS. Completely disagree with the "two games in one" part of the post though. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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People keep saying ascendancy points are mandatory. Thats is a false statement. I leveled a marauder to 88 without doing anything lab related the entire time. By then your build is esentially complete. By 90 your build should be done. No build should ever be based around a level higher than 90.
The content in the game is exactly the same as before ascendancy. Is ascendancy mandatory if you want to beat shaper? Maybe, ill give you guys that. Anything else it is not mandatory at all. 6 points can be gained by simply out leveling the content. So really what people are saying is those last 2 points are mandatory but rare to ever be able to gain unless you build specifically for lab. Those 2 points are entirely extra. Uber Lab didnt even exist when Ascendancy was released. That was an entirely new addition specifically for the more hardcore players who seeked out a more difficult challenge. Hence why Uber Lab is more difficult and is really the main focus of this lab hate. Any one can get those 6 points, and i mean any one. I dont care what build you are playing or how horribly trash it is, you can get those 6 points by yourself. So this is what it boils down to. Is Uber Lab optional or mandatory? I say it is optional. I got all the way to T16 maps on my 89 Berserker and have yet to do Uber Lab even though I have plenty of offerings to use from mapping. My character is no where near optimized and yet I was able to achieve this goal. Something any 1 else can replicate. (I have 0 movement skills. If i can casually walk through every trap or use a quicksilver to bypass some, then you can too) Is Lab different. Yes it is a polar opposite of the rest of the game for "most" people. Yet people still get record times in Uber Lab no problem comparable to running any high tier map or 2. Just because some people can do uber lab very quickly doesnt mean its great right? Uber Lab is not intended to be done for every one. You are not supposed to do it without finding a way to overcome the challenge and trivilize it. Is lab fun? Some find it fun, some dont. Thats a personal choice. I find the rewards fun. Since POE at its core is all about the loot, and that is the single aspect i enjoy. When has any one ever said "i love killing monsters over and over and over again mindlessly because that is what makes the game fun". Whether its the rest of poe or lab, that has not changed. No one in my mind enjoys killing trash over and over. They enjoy the reward of killing anything. As such lab is great, it is far more rewarding than any other content. So shouldnt lab be more fun than the rest of poe since it is more rewarding. Nonetheless i dont find lab needs changing. It is optional, not mandatory. Uber Lab specifically is not needed by any one. You can play all content in the game except maybe shaper without a single AC point. "The problem here is that people feel entitled to AC points because they exist. They exist so obtaining all of them must be an option by every one. If it is to difficult then it must be made easier for me. If i dont like it, it must change to how i want it. I dont care what GGG wanted or always intended, my enjoyment is what is important here." We know traps are not going anywhere. We know at most the damage to ES could change by a small %. We know now GGG always wanted traps in POE but lockstep didnt exist. Over time what we view poe as will change, and the game it was will be a distant memory. The game cant be made easier just because some people dont like something. With balance changes coming in the future specifically around AC there is even less of a reason to ever make them easier to obtain. You should never be able to get AC points by buying them, through a prophecy, by simply leveling up, or be completing an act. No new form of currency should ever exist for AC points. If alternative methods of AC points ever came to be, alternative ways of getting more passive points must also be added. It is only fair. Why should you be able to buy AC points and not passive points, what issues would that create. Finally complaining does nothing. Solutions must always be provided. Good ones that barely change existing mechanics but also can easily be implemented to resolve an issue. Notice I am not saying lab is a problem that needs to be fixed. It is not broken. Anyways this is hands down the best solution and the only solution I would ever vouch for. 1. New quest line is added in Act 3 upon completing all the trials in cruel and merciless. Any npc in Saryn gives this quest. Quest: Enter the Labyrinth and clear the area of all living entities. 2. A new book is added as a quest reward for completing this quest. It is rewarded in cruel and merciless difficulty. This is called "Izaro's Book of Knowledge". This book grants 1 AC point when used and can not be traded or stored in stash. (This is Book of Skill reworked) 3. You must complete the quest in cruel and merciless. Doing only merciless will not reward 2 books. This makes it possible to get all 8 AC points without uber lab. It forces you to do lab in cruel and merciless even if you have completed merciless lab on another character and are able to get the first 6 AC points by just doing merciless lab 1 time. This means you can outlevel merc lab if it is to hard and come back later. This makes you waste time completing less rewarding content to get those last 2 points while others can do Uber Lab and be rewarded significantly for the challenge. Finally i want to point out the way poe is now was never intended. Poe was supposed to be slower like lab, not the way it is now. GGG never expected attack spedd and cast speed to have as large as an impact as it has. Those 2 stats have completely changed poe. Poe is far faster than intended. Clearspeed is far faster than intended. Leveling speed is far faster than intended. You are simply seeing poe the way it was intended to be. Chroniccomplainerreviews.wordpress.com Your source for quality honest reviews to save you time and money! Last edited by Jgizle#5723 on Nov 17, 2016, 12:35:37 AM
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" Come on you know that it's not true anymore. They augmented the monster's life globally, even Chris said that they were taking the AC points into account when balancing the game now. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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" For a future update. Nothing in poe is currently balanced for AC. ASCENDANCY is pure POWER CREEP. Chroniccomplainerreviews.wordpress.com Your source for quality honest reviews to save you time and money! Last edited by Jgizle#5723 on Nov 17, 2016, 12:41:20 AM
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Yes and i beat atziri with cleave in hardcore when she came out. It was optional to use cleave as a skill but it was completely stupid. I only did it like this for the extra challenge and my recommendation is that no sane person should do the same.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Nov 17, 2016, 12:38:39 AM
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" Very well done. It fully mirrors my thoughts on the lab. I think it should be in the OP for further clarification. Thank you Zaludoz. I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" No, this is just silly. AC is more than just powercreep. And even for powercreep specs, the game is being balanced according to it, plain and simple. There is nothing to argue here, Chris said it himself, they do not consider the points optional, and the game difficulty includes AC points. It's like playing self found, it's more difficult, but doable. It's essentially the same thing with AC points. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Nov 17, 2016, 12:45:42 AM
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@Zaludoz
Really well articulated. Great post, man. |
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Where has Chris ever said AC is not optional. As it stands it is entirely optional. Just like using the Atlas in Atlas of Worlds is entirely optional. Just like doing Uber Atziri & The Council is optional. Just like the Guardians and Shaper are optional. You do not require AC to level and progress. You do not require AC to do high tier maps. You do not require AC to make it through the story. You do not require AC for anything. AC at its essence is just free power creep. In the future the next act ( 3.0 ) will be balanced entirely around AC use. That does not mean however AC will be mandatory then. When Chris says the game will be balanced around AC in the future, he means the game will be balanced around how people are playing the game with those AC classes. That means introducing new traps, new monster types, and maybe new monster interactions. We already know they have plans for giving some existing enemy types new skills or interactions. That is really what they mean by balancing AC. They are not how ever going to give a blanket buff to enemy damage and life. It has already become apparent that is not an option. They cant just continuously buff enemy life and damage as a bandaid fix to the power creep problem. All they can do is introduce mechanics to slow us down. You do realize that the reason they cant provide such a buff is that an entire class of skills would literally become unviable over night. If they then buff the base damage of those skills that would become unviable they are just recreating the same issue again and again.
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" He said it in a Lyoneye podcast ( 53 maybe, not sure ). He literally said it. I might look for it after work if somebody else hasn't already. And he said that they were already balancing around it I think. The global life buff to monster was part of it. It wasn't before ... 2.2.0 I think. Now it is different. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Nov 17, 2016, 1:01:15 AM
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