[2.6] life Mjolner done right by Rico - Berserker version
Thanks Rico for your testing and sharing!
" 30% increased is by no means 30% more.. " "Cast a Socketed Lightning Spell on Hit" means one and only one spell per trigger event, and therefore you need 20 hits per second to cast Discharge 10 times /s and Arc 10 times /s. I tested this myself but you can do the same: use default attacks and socket Mjolner with ball lightning and shock nova; one ball and then one nova will be casted repetitively. In addition, romira's will not generate power charge for those hits from balls, so the 25% nerf is really a nerf. IGN: MarauderK AFK since Jun 2013, playing EARTH online atm Last edited by KevZh#3230 on Sep 5, 2016, 12:53:34 PM
|
|
" Its up to the player what he want to use depending on map. Build allows for 4th 35% aura, any curse via blasphemy, PoI or AA is possible. I'm currently running with EW because damage is very close to what it was with it. " Are you sure about this? One spell per trigger event that is correct. But why 20 aps to trigger both socketed spells 10 times /s ?? Each one of them has separate 100ms cooldown. Judging from GGGs description this is what should be happening: 1) 1 hit with molten triggers the first socketed spell 2) that spell gains 100ms cooldown 3) 2 hit with molten (that comes less than 100ms later with just above 5 aps with Molten and guaranteed 2 hits per attack) triggers secound spell as the first one is still on cooldown 4) secound spell gains 100ms cooldown 5) 3 hit with molten triggers first spell once again 6) ... and so on So both spells should be casted at 10hz frequency, only one after another (with less than 100ms). One thing is important with this I think: each hit of trigger skill (molten strike) must come faster than 100ms to fire an event when the first spell is still on cooldown and secound one is "free to go". Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB#5871 on Sep 5, 2016, 1:03:20 PM
|
|
Two questions , it´s better 7EC/4PC, or 6EC/5PC ?
And what about to put BR (up to 20% AS) where you put Enfeeble? (because we lost 16% AS from Devoto´s Devotion) (\ /) ( . .)♥ c(”)(”) Last edited by redix27#0903 on Sep 5, 2016, 1:21:03 PM
|
|
" There was no Devoto Devotion in this original build and more than just above 5 aps with molten is not needed. You have plenty of attack speed from the passive three alone (Juggernaut Undeniable). Its better to have 4pc/7ec than 5/6 with Juggernaut. Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 |
|
a question, grace is better than artic armour? with aa not need so much mana reserved
|
|
Thinking about to remove 2 nodes from tree (5% life and 4% life) and put Intuitive Leap and swap my jewel (14% spell dmg / 7% max. life) and get +1 EC and +1PC, so total is 8EC/5PC , it´s worth?
(\ /) ( . .)♥ c(”)(”) Last edited by redix27#0903 on Sep 5, 2016, 2:47:44 PM
|
|
" Yeah but one of those guys with physical link walked out of Discharge range in my video, others were immune to dmg during this time so it looks longer than it should. Also I think you were doing WAY more than 400k dps in that video... So now lets bring out some numbers... After nerf build is doing 15.2k per Discharge on average (with 3/4 charges being that average). Build is triggering 10 Discharge casts/s. 10 * 15.2 = 152k. Build has 41% elemental penetration (39% from EW curse +2% from tree). So vs 0% resistance targed it dishes out 152k * 1.41 = 214k DPS on average (not counting shock status from Arc, not counting Arc dmg itself). Vs 40% resistance target (most of Bosses) it does 114k dps on average (counting 60% curse effectiveness, not counting shock status from Arc, not counting Arc dmg itself). The only way it might do less than stated is when there's actually less than 10 Discharges per secound (which has to be proved). " But this is exactly all that we need. One trigger per initial hit + one from balls. With 5+ aps 2 hits each, this generate 10+ triggers / s. So its working with the 100ms cooldown this way. Feel free to correct me if I'm wrong. I'm not alpha & omega after all. Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB#5871 on Sep 5, 2016, 4:05:05 PM
|
|
" why you use grace and not artic armour? aa isnt better? |
|
" Please... stop quoting whole posts - its gets messy for others to read. Now why Grace with Iron Reflexes and not AA you ask. AA is better for really hard hitters (aka huge physical dmg spikes), like Dominus/Malachai slams. Grace via Iron Reflexes is better for everything else. Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB#5871 on Sep 5, 2016, 4:11:01 PM
|
|
" (\ /) ( . .)♥ c(”)(”) |
|