[2.6] life Mjolner done right by Rico - Berserker version

I dunno if you convinced him more so than the fact that GGG actually did something nice for Mjolner and got the proc rate up and didn't give its casting of the spells a nasty internal CD. :p That said, I'll be working on the low-life variant that I have going in that thread and checking into this one every now and then for the Juggy, or even Berserker life-build, but I'll certainly be deferring to you for numbers since I'm more of a mechanics guy and not a number cruncher. :P
So, in the end the 100ms cooldown is confirmed or has chanced? i've been a bit busy today so i missed all the updates from here and reddit
"
Evander1992 wrote:
So, in the end the 100ms cooldown is confirmed or has chanced? i've been a bit busy today so i missed all the updates from here and reddit


Last known info is that its 100ms.

I've just played a bit with unchanged build (even with "only" 50% Mjolner) in 2.4 before servers crashed and first impressions are quite optimistic. Build needs a bit more dmg for sure but its not even that bad as I expected it to be. As soon as servers are up I'll reroll Mjolner for that sweet 100% and see than. Gaining full endurance charges is to my suprise quite common vs Bosses however shield charge is not that good anymore for clearing packs (that was expected).

So everything build needs really is some optimisation here and there and maybe a different skill for clearing packs and should be fine :)

EDIT: Servers are back, only 44k people in line o/
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB#5871 on Sep 2, 2016, 4:40:35 PM
I have tried Hoppity hop skill for clearing and it works so far ... even with only 30% Mjo
I just tried this build exactly as it was before (i divined mjolner though) Damage is pretty bad. Definitely needs to be reworked.
IGN: NickCageAsGhostRider
"
RicoKGB wrote:
"
Evander1992 wrote:
So, in the end the 100ms cooldown is confirmed or has chanced? i've been a bit busy today so i missed all the updates from here and reddit


Last known info is that its 100ms.

I've just played a bit with unchanged build (even with "only" 50% Mjolner) in 2.4 before servers crashed and first impressions are quite optimistic. Build needs a bit more dmg for sure but its not even that bad as I expected it to be. As soon as servers are up I'll reroll Mjolner for that sweet 100% and see than. Gaining full endurance charges is to my suprise quite common vs Bosses however shield charge is not that good anymore for clearing packs (that was expected).

So everything build needs really is some optimisation here and there and maybe a different skill for clearing packs and should be fine :)

EDIT: Servers are back, only 44k people in line o/


100%?Oo from what?
"
N0PainN0Gain wrote:
"
RicoKGB wrote:
"
Evander1992 wrote:
So, in the end the 100ms cooldown is confirmed or has chanced? i've been a bit busy today so i missed all the updates from here and reddit


Last known info is that its 100ms.

I've just played a bit with unchanged build (even with "only" 50% Mjolner) in 2.4 before servers crashed and first impressions are quite optimistic. Build needs a bit more dmg for sure but its not even that bad as I expected it to be. As soon as servers are up I'll reroll Mjolner for that sweet 100% and see than. Gaining full endurance charges is to my suprise quite common vs Bosses however shield charge is not that good anymore for clearing packs (that was expected).

So everything build needs really is some optimisation here and there and maybe a different skill for clearing packs and should be fine :)

EDIT: Servers are back, only 44k people in line o/


100%?Oo from what?


Mjolner is no longer 30% or 50% chance to cast skills. Its 100%.
IGN: NickCageAsGhostRider
"
zire wrote:
I just tried this build exactly as it was before (i divined mjolner though) Damage is pretty bad. Definitely needs to be reworked.


Well after rerolling the hammer dmg is quite good in my case (I'm still using 3/9 charges). Gem setup in Mjolner:

Discharge - Controlled Destruction - Fire Pen

It really is quite decent still, just needs around 5.5 aps with molten strike.


All right I'll try and optimise it a bit in couple of days. If anyone wants to play just now: its quite good as it is, Mjolner just need a Divine and gem setup as above.

But for perfectly tuned build wait untill I'm done with it.

Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB#5871 on Sep 2, 2016, 5:25:26 PM
100%?Oo from what? [/quote]

Mjolner is no longer 30% or 50% chance to cast skills. Its 100%.[/quote]

so i need a new Mjolner or my 30% got 100% in automatic?
"
N0PainN0Gain wrote:
100%?Oo from what?

Mjolner is no longer 30% or 50% chance to cast skills. Its 100%.

so i need a new Mjolner or my 30% got 100% in automatic?


You need to feed it with Divine orb :)
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB#5871 on Sep 2, 2016, 5:24:24 PM

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