The labyrinth is both boring and frustrating
" " Goddamn you're begging and pleading the shit out of that question. "Dude he fucking said hotdog racist.
Like I can't even make this shit up." - gj 1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch |
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I didn't realize all these other threads were just as ridiculous. I was containing myself to the other as I thought it was the most balls out insane.
"Dude he fucking said hotdog racist.
Like I can't even make this shit up." - gj 1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch |
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It's a labyrinth, it's suppose to be both boring and frustrating. Get good.
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" Oh wait, nvm, I forgot this was the obvious troll/parody thread. From the OP: " "Dude he fucking said hotdog racist.
Like I can't even make this shit up." - gj 1.0.0 Forum Posters now have 50% less Critical Thinking skill per Patch |
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I've done the labyrinth a bunch of times. Yeah, it's boring. Yeah, it's a pain in the ass that I like to finish asap and get on with the real game. It's an annoying bump in the road that I would happily skip if it weren't for the ascendancy skill points that are too valuable to skip. Every time I do it I'm thinking "let's get this shit over with as soon as possible and move on. Internet lag - die & start over. In-game lag - die & start over. Yeah, a whole bunch of fun in this pointless exercise. Except for those damned ascendancy skill pts. that we now need for our specialty builds. But nothing can change the fact that the labyrinth never feels like part of POE, only a sideshow made to annoy players.
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" Thank you for voicing your opinion. You're number 656 on the list, as the list grows longer our voices grow stronger. Over 270 threads discussing labyrinth problems with over 650 posters in support Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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Good lord is this thing boring as heck.
Fighting enemies is fun; Dodging a million traps is just tedious as heck, especially with all the backtracking needed in this place if you want to use/find keys and all the other such things. Not to mention if you get DC'd, well, Grats! That's a crapton of time down the drain! Of course, you can't just ignore this facet of the game though, oh no, gotta slog through it for those ascendancy points too. It wouldn't be so bad if you could do it in bite size chunks like the rest of the game; like 20 minutes here, 20 minutes there, waypoint to waypoint. but... no. gotta do it all in one run. >.< Its tedious and unfun. Every other part of the game is superior to this abomination. NEVER put traps in any other part of the game GOG. |
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The lab itself is not bad... but the trials are annoying as *beep*...
I know a new league is a new league, but please make the trial status bleed through. Complete them once in any league, and you never have to do them again. |
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" 1) dont dodge them. use whirling blades, quicksilver and shield charge. 1.1) standard long leayout uber lab run with non-specialized build is 12 min(5 keys + some silver if needed), with easy 4 key 6-7. how's that long? 2) wifi sucks. No rest for the wicked Last edited by mezmery#2042 on Mar 14, 2017, 7:40:54 AM
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the labyrinth fucking sucks, all has been said already. most importantly the boss is too fucking hard for his map level. 3.0 has obviously got to change that failed system since no difficulties -> no 3 trials or labyrinths
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good Last edited by LMTR14#6725 on Mar 14, 2017, 10:54:16 AM
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