Are you a core player?

I'll be playing until the servers go down.
.
Last edited by Entropic_Fire#0222 on Oct 26, 2016, 5:38:27 PM
for sure MingLee
i am 1000000 %.......!!! even if some decisions and orientation from ggg seems , sometimes, a bit...weird.

we 've been waiting for a game like this for too long.

have great moments on wreaclast.
learning is a painful process ... knowledge is the most deadly weapon.
I mean, I've only been playing for over 4 years.
Why stop now?
"
pneuma wrote:
I mean, I've only been playing for over 4 years.
Why stop now?

If trump wins the election probably forbid this game and Japanese cars, his bodyguard told me that while he was beating and kicking me.
"This Is A Buff" (Bex_GGG august 30, 2016)
>PoE
>MMO
Yeah, and Battlefield is simulator.
"
Perq wrote:
Is PoE a MMO?

Lets break it down:

Massive Multiplayer Online.

Massive - quite a bit people online, you can see other people in towns. check
Multiplayer - party play, trading. check
Online - you can't play offline. check.

Well guys, who'd expect?! PoE is a MMO!

What you might be confused with, is that most MMORPGs are the same, boring and messy games. PoE is not that, but it doesn't mean PoE is not an MMO. (well, PoE is a little messy... but still) :v

And lets be clear again - self-found is players choice, and not a design. You can play every other MMORPG self-found, but it doesn't mean game is not a MMO.

On-topic:

Am I? Probably. Recently I'm getting burned down, and disappointed by the tempo GGG has set for themselves. They keep on pushing more and more content, that is (sadly) mostly boring and/or broken.
Chris said that Talisman was most successful league so far, but I doubt most core players would agree with that.

Player count ≠ good league
Marketing = player count


If anything, Talisman's poor design ruined retention of players. (imho)

Spoiler



Edit: aww, sry for 2 posts, thought they will unite in one like on other forums.
Last edited by ka3map_nyasha#5311 on Feb 19, 2016, 4:27:43 PM
Towns are capable of supporting a large number of players simultaneously in the same instance I agree

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