Are you a core player?

PoE is growing, never have there so many people playing a challenge league, I'm pretty sure D3 is not growing at all, and for good reasons.
I played in closed beta, had a break during open beta, have only taken a real break (2 months) from PoE since official release, I guess that makes me a core player? I play other games of course, but I think I'll never get tired of the game ever.
Last edited by leto2626#2588 on Feb 17, 2016, 7:59:00 PM
most people play the game for 3-4 weeks play a handful of builds save up currency make a ridiculously op character play it until you rip then quit until the next league

edit: maybe not most just seems to be that way for a lot of people
Last edited by Sojs#7214 on Feb 17, 2016, 9:22:45 PM
"
Perq wrote:
"
鬼殺し wrote:
MMO(RPG) implies a massive number of players in the same instance, working together or fighting each other. Come on, old and boring argument is both old and boring. No game after which PoE fashions itself or from which it draws inspiration was an MMO either.

...And of course I am. For. Life.


Define massive. :P Is maximum number of players in party in PoE massive enough? Or it is some arbitrary number, set by Gaming Council of some sort? Again, PoE is not standard MMO, you may even say that it only has some MMO elements. It still isn't D2, where you had little market, with no poe.trade and other MASSIVE place to trade items. (Well, there were sites, and forums... still it wasn't as prominent.) Being an MMO is not anything bad, btw. :v


[sarcasm]I guess we can call the NBA an MMORPG, since there are more players in a basketball game than a PoE instance, and since the games are available on line, and since each player has a role - Point Guard, Center, Small Forward etc. [/sarcasm]



If the number of players that can cooperate together in the game is less than the family members of the Brady Bunch - it's not an MMO.




If more people can fit in a Volkswagen Beetle than in an instance - it's not an MMO.







If there are more people that have set foot on the moon than can be in one "zone" it's not an MMO.





If you can fit more people into a phone booth (if you can find a phone booth) than in any single battle, it's not an MMO.







Now if the game has areas in which the numbers of players resemble something like this, than it's probably an MMO:






An MMO also requires a persistent world. A game in which instances time out isn't quite the same thing.




"The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama#6738 on Feb 18, 2016, 12:31:53 AM
Spoiler
"
DalaiLama wrote:
"
Perq wrote:
"
鬼殺し wrote:
MMO(RPG) implies a massive number of players in the same instance, working together or fighting each other. Come on, old and boring argument is both old and boring. No game after which PoE fashions itself or from which it draws inspiration was an MMO either.

...And of course I am. For. Life.


Define massive. :P Is maximum number of players in party in PoE massive enough? Or it is some arbitrary number, set by Gaming Council of some sort? Again, PoE is not standard MMO, you may even say that it only has some MMO elements. It still isn't D2, where you had little market, with no poe.trade and other MASSIVE place to trade items. (Well, there were sites, and forums... still it wasn't as prominent.) Being an MMO is not anything bad, btw. :v


[sarcasm]I guess we can call the NBA an MMORPG, since there are more players in a basketball game than a PoE instance, and since the games are available on line, and since each player has a role - Point Guard, Center, Small Forward etc. [/sarcasm]



If the number of players that can cooperate together in the game is less than the family members of the Brady Bunch - it's not an MMO.




If more people can fit in a Volkswagen Beetle than in an instance - it's not an MMO.







If there are more people that have set foot on the moon than can be in one "zone" it's not an MMO.





If you can fit more people into a phone booth (if you can find a phone booth) than in any single battle, it's not an MMO.







Now if the game has areas in which the numbers of players resemble something like this, than it's probably an MMO:






An MMO also requires a persistent world. A game in which instances time out isn't quite the same thing.






Quality post 10/10. :D I loved it.

I'm just going to clarify something here, as I see that my post opened some sort of Pandora's Box.
I do not think that PoE is ONLY MMO. Nor it is ONLY aRPG. (IMHO) It has both of its elements (and honestly, mostly only good ones). If someone really needs to call PoE aRPG to sleep well at night - call it aRPG. If you want to call it MMO, do so. In the end, it doesn't even matter. :=D
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Last edited by Perq#4049 on Feb 18, 2016, 1:09:22 AM
The article looks like a marketing article that recommends the other two games.

I can't say I'm a core player, as I'm not rich in game or real life either. But I really don't wanna play those boring games anymore. Nearly every MMORPG are playing to same things with different graphics and names.

Asian MMOs? I play a lot as I'm a asian. I have even play many MMOs with UI in Chinese/Korean/Japanese only. I can tell they are basically the same things with the same systems, same mechanism, same play styles, same background (Kung Fu till the end of the world), and nearly same classess (healer, tank, magician). Blade and Soul? It's just a Dragon Nest with adult-oriented graphics, but Dragon Nest is better in term of an ARPG with no auto-aiming system.

It's true that in PoE, I have the incentive to play to game again and again for different builds. Sometime, I may drop PoE for a year and come back again. But in those MMOs, I have really no interest to run over a map to deliver a love letter again and again. Why should I play those game after one year? I can play a similar game with different graphics.

In Hong Kong/China/Taiwan, some players call those MMOs as "disposable", since they are too similar in players' eyes. We have a lot of those "disposable" games as most of the Asian game companies want to earn money fast instead of having a long cash flow. So the same game systems will be used again and again until no more fast money can be earned. And they will start copying others games like LoL, D3, Blade and Soul and so on. But at least, I didn't see there is a game like PoE. Maybe PoE is not famous enough (which is not good), or it's too complicated to be copied (which is good).

Anyway, PoE is a way better game than the others in my point of view.
(╯°□°)╯︵ ┻━┻
"
Perq wrote:
I'm just going to clarify something here, as I see that my post opened some sort of Pandora's Box. I do not think that PoE is ONLY MMO. Nor it is ONLY aRPG. (IMHO) It has both of its elements (and honestly, mostly only good ones). If someone really needs to call PoE aRPG to sleep well at night - call it aRPG. If you want to call it MMO, do so. In the end, it doesn't even matter. :=D


Your post does pose an interesting possibility - especially with more "instanced" set pieces coming into the game like the Rigvald fight, Tempests and the Labyrinth. Could GGG set up some of these with bigger badder monsters, bosses traps and allow teams of ~12 players in some sort of mini-raid fashion?

Maybe they could try it out as a type of team race?

"The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
One day out and... how we end up with MMO/ARPG discussion?
I think just one in tread hit the nail in how tendentious the article is arguing the death of D3 and PoE, and the false statement that PoE now has fewer players than in 2013.

I was MMO/ARPG's player and I don't even know about PoE till 2014, and since then... never stop.
Yes many friends left the game and many others return.
"This Is A Buff" (Bex_GGG august 30, 2016)
Not sure what people seriously expect when they get their news from shitty websites like Buzzfeedlike websites, such as mmosite.
Ofc it'll be completely over to the side which paid them most.
Participated in the working of the Dyadus Avatar of Fire Templar:
http://www.pathofexile.com/forum/view-thread/896505
Last edited by Derpey#6519 on Feb 18, 2016, 9:41:24 AM
Played since July 11, 2012 6:51 PM

Core...I guess?
The plan is simple: win! If you do not win, you did not follow the plan
"
Derpey wrote:
Not sure what people seriously expect when they get their news from shitty websites like Buzzfeedlike websites, such as mmosite.
Ofc it'll be completely over to the side which paid them most.

I just put "Path of Exile" in Google News search and that was the first to came up.
"This Is A Buff" (Bex_GGG august 30, 2016)

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