Recent Ascendancy Class Announcements
" Some of those ideas are quite good (at least in concept) others way too op, which again shows how difficult it is to create diverse trees that are different yet 'balanced'. Still, I hope they spruce up some of the blander trees in ways that make them more creative/innovative! |
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" With these minor nodes information we can for sure say last witch subclass as having minor node focused on energy shield. So we can expect her subclass as being my favorite one as its my last hope for witch getting anything usefull. |
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Holy shit...
I wasn't even entertaining a hope that those small nodes could have Increased Effect for Flasks... But there it is. Does GGG not realize that that is BETTER THAN THE BIG NODES for Pathfinder?! The big nodes are NOTHING compared to increased effect of Flasks! Those are HUGE! :O EA IGN: We_Have_Monk_at_Home
*Burnt out and waiting for either PoE1 League or new PoE2 Classes.* |
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" i knew they were going to have at least one pathing include flask effect, but i think its because they are either going to severely downgrade alchemist cluster (and possibly relocate) or completely remove it. 15% flask effect is not much, but when its added on top of the already 30% we can get, yes its very good. |
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" Getting to Alchemist as a Ranger is hard, and generally not worth it.. :S Any build I can think of that doesn't want the other 2 Ranger Sub-Classes has no reason to go towards those nodes.. It's a shame. Also, something to consider, you can eschew getting the notable Ascendancy nodes and instead get 25% Flask Effect small nodes and the 5% reduced ele dmg taken/flaskpassiverecharge notable, which could arguably be the best option (when one has many Utility/Unique Flasks.) Though the removing Status Ailments option is quite nice. So is more Life Recovery and Staunching... (With Profane Chemistry/Herbalism, and that Life Recovery from Pathfinder, Life Flasks will be INSANE heals.) EA IGN: We_Have_Monk_at_Home
*Burnt out and waiting for either PoE1 League or new PoE2 Classes.* |
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" just depends on what build you're producing i guess. my build will use it and abuse the hell out of it especially if it stays in the game. 25% flask effect is nice too. man 55% flask effect would be craaaaazy. that means my legacy rumi's would give me 62% block alone. legacy elemental unique flasks like taste of hate (10% max resistances) giving upwards of 15-16% max resistances? holy shiaaat. actually might be worth getting a lot of the flask effect nodes if alchemist stays in the game. could get 50%. however Master Surgeon's is just...like...required. should allow you to keep unique flasks up 100% of the time even against 1v1 targets that you can't leech charges off adds. |
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Super excited for hierophant (crit mf flame totem for start of league) then doing a low life trickster. Also considering facebreaker berserker with abyssus
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reading alot of these posts, seems like some players want classes to be the same, so what if path finder can specialise in flasks, thats why its diverse, some classes will always be slightly ahead or behind, you dont have to play the stronger all the time, play what you want to play, make your own builds. appreciate what it taked to deliver the content we are getting FREE of costs, and i do expect the tree to be somewhat nerfed so classes are 10% stronger rather than 20%. watch this space.
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" This seems wrong. People don't make announcements in the news? Also "Announcements" is in the "News" Forum Index. Saved
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oh wow no more shitty text overlays from the media? trying to figure out which text goes with which icon -_- what is this 1994?
Okay, this is better...thank you. |
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