[2.4] "The Lawn Mower™" God Tier Blade Vortex / UBER & SHAPER deathless / with video! Atlas Ready!

I did a little optimisation and found that it's possible to run a high-level Clarity if you are willing to drop the Ice Golem (or any one other gem probably). I've found that the low-level Clarity isn't enough to stack reliably.

HoI/BM/Enlighten/Disc; Clarity/BM/Vaal Disc/Inc Dur; CWDT/IC/Blasph/curse; Hatred/Haste/Enlighten; Shield Charge/Fortify/FA

This should be around a lv17-lv18 Clarity with high level BM/Enlighten gems.
Hi,

Just tried to do Pit of Chimera and failed horribly, went in blind so pretty stupid.
Got the feeling I lack DPS and don't know what I should upgrade next?

Thought about upgrading my helmet first as my energy shield is lacking (5.953 with Discipline)

Without aura's 21.563.6 dps
With aura's 52.537 dps

Can't use double curse yet, don't have enlighten LVL 4.


GEAR
Spoiler




PASSIVES


Hopefully this isn't a stupid question but you don't have arcane vision in the ranger tree. How do you deal with that?
"
TJEmvp wrote:
Hi,

Just tried to do Pit of Chimera and failed horribly, went in blind so pretty stupid.
Got the feeling I lack DPS and don't know what I should upgrade next?

Thought about upgrading my helmet first as my energy shield is lacking (5.953 with Discipline)

Without aura's 21.563.6 dps
With aura's 52.537 dps

Can't use double curse yet, don't have enlighten LVL 4.


GEAR
Spoiler




PASSIVES



what else did you expect with 6k es and no remove-shock flask man?You also have wrong version of vinktar.
Not to mention that you're not using double curse and wasting A LOT of points on it and - mana reserve nodes that you don't need.
50k dps with just auras is more then enough to faceroll all content that game has to offer right now

"
demonachizer wrote:
Hopefully this isn't a stupid question but you don't have arcane vision in the ranger tree. How do you deal with that?

Do not run maps with dark layouts , only open stuff like gorge . tropical island , plateau and so on, in atziri and shaper's realm you still can see everything.

any low life build is very point hungry but if you can't justify putting yourself in such situation for 1 passive - just grab it , it's just personal preference of super min-maxing VS comfortable play.
Just wanted to drop in and say thanks for the build and guide. Friends said I was crazy trying to put it together in essence league but it's worked out pretty darn well. Carried all of them to their first shaper kill!
"
ssMETALURGss wrote:
"
TJEmvp wrote:
Hi,

Just tried to do Pit of Chimera and failed horribly, went in blind so pretty stupid.
Got the feeling I lack DPS and don't know what I should upgrade next?

Thought about upgrading my helmet first as my energy shield is lacking (5.953 with Discipline)

Without aura's 21.563.6 dps
With aura's 52.537 dps

Can't use double curse yet, don't have enlighten LVL 4.


GEAR
Spoiler




PASSIVES



what else did you expect with 6k es and no remove-shock flask man?You also have wrong version of vinktar.
Not to mention that you're not using double curse and wasting A LOT of points on it and - mana reserve nodes that you don't need.
50k dps with just auras is more then enough to faceroll all content that game has to offer right now



did conversion version vinktar is a must to have to deal with those guardian or shaper? im lacking of currency to get conversion version and using the lighting damage to spell atm.
or just using warlord mark to deal with the leech problem? or using enfeeble curse is a must in fighting those guardian.

Last edited by xslasherz#6260 on Oct 12, 2016, 5:30:21 AM
"
xslasherz wrote:
"
ssMETALURGss wrote:
"
TJEmvp wrote:
Hi,

Just tried to do Pit of Chimera and failed horribly, went in blind so pretty stupid.
Got the feeling I lack DPS and don't know what I should upgrade next?

Thought about upgrading my helmet first as my energy shield is lacking (5.953 with Discipline)

Without aura's 21.563.6 dps
With aura's 52.537 dps

Can't use double curse yet, don't have enlighten LVL 4.


GEAR
Spoiler




PASSIVES



what else did you expect with 6k es and no remove-shock flask man?You also have wrong version of vinktar.
Not to mention that you're not using double curse and wasting A LOT of points on it and - mana reserve nodes that you don't need.
50k dps with just auras is more then enough to faceroll all content that game has to offer right now



did conversion version vinktar is a must to have to deal with those guardian or shaper? im lacking of currency to get conversion version and using the lighting damage to spell atm.
or just using warlord mark to deal with the leech problem? or using enfeeble curse is a must in fighting those guardian.


I'm not using vinktar flask at all , my only source of leech is atziri's flask :) And it's sufficient to facetank everything except shaper's beam , I dodge it .
With x- x to spells vinktar and atziri flask it should be more then enough.
Warlord's mark feels kinda off for me since curses effectiveness got nerfed u're getting a lot less leech against bosses that u'd expect from 35% aura imo.
This might be a Dumbster Question now but i do not really get why crit multi in this build is Scaling so much better than i.e. flat phys % or Spell Damage? I can't really get the math behind it but maybe i just suck at it.

The nodes im looking at: why are we taking "Throatseeker" instead of "force shaper" wheel...

Force Shaper gives me more paper DPS even with 6 Powercharges - i guess i'm missing something here.
"
Hookahtowlie wrote:
This might be a Dumbster Question now but i do not really get why crit multi in this build is Scaling so much better than i.e. flat phys % or Spell Damage? I can't really get the math behind it but maybe i just suck at it.

The nodes im looking at: why are we taking "Throatseeker" instead of "force shaper" wheel...

Force Shaper gives me more paper DPS even with 6 Powercharges - i guess i'm missing something here.


its because crit multi apply to all damage type like the cold damage from hatred, herald of ice and taste of hate flask, chaos damage from atziri flask and also lightning damage from vinktar.
"
Hookahtowlie wrote:
This might be a Dumbster Question now but i do not really get why crit multi in this build is Scaling so much better than i.e. flat phys % or Spell Damage? I can't really get the math behind it but maybe i just suck at it.

The nodes im looking at: why are we taking "Throatseeker" instead of "force shaper" wheel...

Force Shaper gives me more paper DPS even with 6 Powercharges - i guess i'm missing something here.

That is a legitimate question, and I can assure you - Force Shaper is top for this build. Also Spell Damage is good for the build. It depends on how much you got from each stat already.

Flat Damage on the other Hand may not be worth it (except if you get it simply for free, for example on a dagger, Cold Damage could help with Herald of Ice, Lightning Damage for a bit more leech - both are not really necessary actually). If you have it, nice ... I would not make it a priority while checking for gear.
Reason: Blade Vortex has only 30% damage effectiveness, so of all flat damage from gear, you only get actually 30%.



I used Path of Building to optimize my character and it also told me that Force Shaper is a great DPS boost.

I also use Facebreaker instead of Maligaro's because it is just a pure DPS upgrade for me (don't need the 50% crit chance, nor the Dex. Attack Speed would be nice, but won't downgrade my DPS just for 5% inc. Whirling Blades speed).

With Facebreaker I already have 514% Crit Multiplier, Throatseeker (and all points before) would give me 2730 damage on an average hit (I don't look at the general DPS stat, because it doesn't matter as it includes cast speed from spell echo - which actually has no effect on Blade Vortex damage-wise as long as you can keep up stacks to 20 at bosses)

Force Shaper gives me around +4125 damage on average hit for 1 point more. Of course the last point is the most important one. With my gear including Jewels, Path of Building tells me that Force Shaper is EVEN BETTER than Throat Seeker PLUS "Spell Damage per Power Charge" combined (I also only have 5 power charges atm, because I already have around 81,84% crit chance, flasks are no problem anymore even without Diamond Flask and the nodes to the right power charge just didn't felt worth it)

Here's my current tree (you can check my gear on IP_Icarus on my profile): IP_Icarus

"
xslasherz wrote:
its because crit multi apply to all damage type like the cold damage from hatred, herald of ice and taste of hate flask, chaos damage from atziri flask and also lightning damage from vinktar.

You are not wrong, but Spell Damage as well as Increased Physical Damage does exactly the same.
Both increase your base damage, Hatred, Herald of Ash, Taste of Hate, Atziri's Promise all work from your base damage. Even conversion-Vinktar's damage will improve, because it just converts your base damage to lightning.

The only things that come to mind are Herald of Ice (not working from Base Damage) and Vinktar with Added Damage to Spells that are not increased by Spell Damage or Physical Damage.

BUT: Herald of Ice is only good because of the Shatter Effect ... and you only have that while mapping trash, and that dies anyway at this damage levels. No reason to need Crit Multiplier here.

Vinktar with Added Damage to Spells ... yeah, it could improve damage here, but as we all know, conversion is the better one.
Last edited by daish0#3486 on Oct 13, 2016, 5:12:29 AM

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