[2.2] Blade Vortex FLASK MASTER. 88% All Res, 75/75 Block, 500-800k DPS, INSTANT LEECH
so due to some peoples suggestions, im attempting to try reduced charges instead of using the magnate belt for charges gained. i didn't realize you can also get increased duration on rare belts as well, so this should make this option much better.
only issue is getting the required strength, so using an efficient training jewel is basically required to transform some intelligence to strength. have to jungle around some passives and gear, but i was able to chaos this belt for myself which allows me to have 3 uses on all flasks. at level 84 this is my current passive tree
Spoiler
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwIBAO4BvAPuBx4NfA5IDlwPxBEvEVARlhUgFe0WvxslHU8dviBuKPoqCypNKwos6S0fM4c1uTt8PydBlkQNRX5GcUlRSshLrkyzUDBRTFSCVL1XyVltXEBcil3yX2pfmGqMavptGW-ecFJ1_XcHe9d9W3_GgseDCYRvhrOHE4_6kyeVIJUum42cpKEvoqOi2aPvpyusR66zsNi0DLVIuMq5k76KwfPDCcgUyPDKSsrTzqjPMtAf0NDQ9dRC2VvbXukC6rrrY-v173rv6_DV8h31b_aj
in case you can't see my socketed jewels the next two points will be to finish off the physical damage shadow wheel, and then go into scion spell damage to grab up the next jewel socket by level 89.
Current Gear
resistances are made with the flasks and jewels (i always get resistances when i regal jewels anyway). all are capped at 88% currently, with 47% chaos resistance. with this setup i basically just run around with 2-4 blades up (1-2 casts every 10 seconds) and i pop everything instantaneously. what doesn't die immediately is poisoned to death. even instant boss death doesn't make more than a few blades. i can still maintain 40 blades without vaal haste/inc duration. if you want 50 you can socket vaal haste somewhere and pop it to charge up before bosses, no problem. Last edited by xMustard#3403 on Feb 18, 2016, 11:14:38 AM
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Any chance you could post a video of the build in action?
Last edited by Naboac#4489 on Feb 21, 2016, 7:45:30 AM
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This build seems nice but here are some things that you might want to consider.
Flasks You won't be able to run 4 Unique flasks. Immunity to Bleed and Freeze are required to survive higher tier maps without problems. Pathfinder only gives dispel to bleed and might not be enough to tank stuff like corrupting blood and Taste of Hates freeze avoidance is not enough in some cases. A flask with Immunity to shock would also be required to counter Vessel of Vinktars permanent shock(50% more damage taken) With my current build I'm running Uber with this setup in order to clear it deathless: Life-base vs ES-base Some high tier maps can get some ripy damage mods and melee range feels sketchy with a life based build. As Pathfinder is on the right side of the tree you won't be able to reach a high life pool without sacrificing a lot of damage as well. I'd recommend to go CI or LowLife for an easy pool of 5-6k es.(dual wield) Best use of mechanics and League specific For permanent leagues this build is missing a perma Immortal Call setup. Voll's Devotion and Romiras Banquet in combination are almost always better then any possible flask setup. For temporal leagues I'm rushing Uber for most profit and Templar/Hierophant is the first choice then. You won't have the same damage but the defenses are better. Hierophant does not need to invest into unique flasks as well. Making it the superior/cheaper choice. How does such a build look life Just in case. If you wonder how a currently working(pre Ascendancy) version of the build looks like with half the damage: https://www.pathofexile.com/forum/view-thread/1576197 Last edited by RGrand#7973 on Feb 22, 2016, 9:52:18 PM
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i understand what you're saying, but i disagree.
i can and am running a 4 unique flask setup right now. i don't however have a freeze immune flask at the moment, but i will come ascendancy and i spec into pathfinders node which will dispell my bleed. you need to at least dispell bleed at all times in this game, no matter what, freeze isn't a giant issue with me right now. im currently running ES and low life. it can be done with life version but you need to skip out on a lot of uniques that i am using in order to get life, obviously. i don't run a flask to dispell shock. i run with shock on. it isn't an issue because you have instant life leech, and i mean instant. i actually tanked the craziest thing i've ever tanked in this game two days ago. i was running a zana daily which was a sea witches/spawn/beyond. there was a pack so big a beyond boss spawned, unique mob. i was hitting him and he vaal DD'd all the corpses of all the sea witches/spawn directly on top of me, and i tanked through it, ES not going near even half way. with vessel, if you're hitting things, you're already immortal unless you get one shot. so long as you can't get one shot, you're not going to die. i facetank everything with this build because my flasks are ALWAYS up. i can facetank shock and horror's beam, dominus's hand puke, i can fucking facetank lightning thorns without a spot of issue. immortal call? i don't care about immortal call. i honestly see no need. no need at all. im basically immortal. i got one shot by some beyond mob i think three days ago, but its because im currently testing a dual wield setup and thus i only have 3,500 ES. keep in mind. with my flasks up i have something like 40% phys reduction (not including fortify, which i currently don't have linked because im short on links, but its easy to incorporate), 39% phys mitigation into cold damage, to which i have 88% ALL resistances (running a ruby flask for my 5th flask, with bleed immune soon to be freeze immune). i think my chaos res is 25%? with shield im 75/75 block, plus 33/33 dodge against anything threatening (self cast whenever you want, 16s duration). also, with the setup i have currently, you're completely able to drop some damage, very very easily. i will look into doing it come ascendancy, because i do want to basically become unkillable but i do want to remain with at least 750k damage, which i think is completely doable. the only issue im having with blade vortex right now is its efficiency. it is not a fast clearing build in comparison. you need to stop every couple of packs and spin up blades. the more blades you need to retain your DPS, the longer its going to take you to complete maps because half of it you'll spend casting. right now, again, im testing a dual wield setup and my damage is so high i can easily clear maps and explode mobs with just 4-6 active blades. this makes my clear speed actually pretty decent. also for fast clear im running inc aoe over conc effect. my curse on hit BV doesn't activate nearly as often since mobs die so fast anyway, but still...for clear speed its preferable. |
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I'd like to start a discussion about that. I'm talking out of experience but I might still be wrong
" Dispell might be enough or not. You can't be sure. Bladevortex is a spell where you could easily reach a lot corrupting blood stacks in split seconds before even being able to dispel with any flask. You won't be able to leech all the time. Making it an additional risk to die. " Freeze is mainly a thing for Uber Atziri as all mobs will get you frozen. I agree that you won't need Immunity on maps most of the time. " Can you tank damage on T14-15 Map bosses with shock on you? Core Malachai, Shavs thorn, Vaal smash. Bosses seem sketchy to me with that setup " 3500 es is low. I'm currently at 5.3k with a 2h weapon. What items do you use? " I considered that. Currently playing with my Harvest setup and talking out of experience I have. I do have a 2h and no shield tho. Max block may be equal to Voll's Devotion. " I'd like to know how you calculated the dps. Is that concentrated effect? With 30k You would only reach 570k and not 750k according to formulas on poe-wiki With my current Harvest I'm at ~12k tooltip (increased aoe) resulting in 220k damage. With Ascendancy I'll reach 24k tooltip(inc aoe/dual wield) resulting in 450k damage. You won't have as much passive points in damage as with shadow and won't be able to reach your current tooltip of 30k anyway. Additionally if you take a shield for maxblock over a second dagger your damage won't be that high. Voll's Devtion is more powerfull in the end. " I don't see an issue in efficiency. Cost is relatively low for that kind of speed compared to other builds and I carry most of my partys if there is noone with mirror gear in it. Last edited by RGrand#7973 on Feb 23, 2016, 1:05:27 AM
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You guys are using your builds for different things.
If you want to do Uber - yeah you need to make some changes. You can easily change this build to focus on more defense. You can also incorporate the Voll's + Romira's combo to this build if you really need extra phys defense, on top of that you will have MAX block and MAX spell block - which you cannot get as 2H. As 2H you will still vulnerable to elemental attacks and elemental damage. You can calculate the damage difference and see 75% block + 85%+ res vs. just 85%+ res. If all you are doing is regular mapping - none of this really matters. Just the instant leech and block is already enough. Doing Uber is no longer profitable, especially now with VoV - no one really needs Acuity these days. And there are many builds that can offer cheap Uber run service. As Mustard pointed out - clear speed is becoming more important. Builds these days are focusing less on high-end bosses and more on clear speed. Doing T14+ bosses really has no value. Unless you are trying to do MF, why risk dying for some 0.0001% extra xp and some blue items? Last edited by Ceryneian#3541 on Feb 23, 2016, 1:27:01 PM
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" i don't run t14 or 15 maps because i've never had one. the highest map i have is i think tier 12 and i might have a handful. i'd rather sell them then run them, as ceryneian said doing them just doesn't matter unless you're MF and you're trying to make some money from the drops. xp wise you're mostly better running gorge's under 2:30 mins with full safety than being super careful around high tier maps. if your main issue is to never die, than yes it is very easy to adapt any build into becoming just that. point is i don't see a point going either full offense or full defense. full offense will clear like crazy but die at the drop of a hat and lose progress. full defense will never die but won't clear and won't progress. having a nice mixture of both is really optimal in my opinion, and blade vortex is a skill which can accommodate all three options. |
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" 2H is currently the only way to play this build as harvest gives you what the master surgeon mod gives you in ascendancy. I will most likely switch to dual wield spell dagger as well as soon as pathfinder is out. And this is where I'm trying to make my point. You will want to dual wield for max dps, making rumi inferior to voll's devotion damage and defense wise.. " Math: Block-Setup:
Spoiler
-You have to drop a spell dagger resulting in ~35% less damage on your tooltip
(Basically just took my current setup and switched a spell-dagger in and out) +75% less physical damage taken with max-block +75% less elemental damage taken with max-block +85% less damage taken with resistances Devotion-Setup:
Spoiler
-You have to drop ring&amulet
(no PowerCharges(150%-200% critchance at 4 charges, crit multi, crit chance) compared to a dagger with ~160% critchance, added spell damage, crit multi, spelldamage) resulting in ~20% less damage on tooltip +100% less physical damage taken with Immortal Call +85% less elemental damage taken with resistances +free flaks slot for Immunity or Damage(new ones) +Max Endurance charges(flat physical mitigation, help with ele resist) The calculation is just a sample but it gives you the sense of where this is going. If you don't drop the spell dagger for a shield you reach 37/13 block. That can't be compared at all. =>Voll's Devotion is superior to max-block damage and defense wise Tell me if I'm missing something. Last edited by RGrand#7973 on Feb 23, 2016, 9:42:24 PM
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No 2h is not the only way to play this build. I am playing this build and you do not need harvest to maintain unique flasks.
In fact I switched from Shav's to a higher ES chest so that I could play as low life on 9es. I use Coruscating Elixir and it is always up. You didn't read what I said - I said you can ADD the voll's combo to this build. Mustard is dual wielding for more DPS because he does not do Uber or T14+ maps. The first version of this build was with shield for max blocks, which I what I am playing. So if you want more defense on this build you can easily add Voll's + Romira's combo. It will have everything your 2h build has with near perma IC, higher ES, as well as max block and max spell block which you cannot get on 2h. Last edited by Ceryneian#3541 on Feb 24, 2016, 12:32:50 AM
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I guess we have some huge misunderstanding. I think/thought this build is a theory-craft around Pathfinder and the upcoming Ascendancy Addon. At least that's what the title implies.
As of now. 88% allres, 75/75 maxblock and still maintaining 500-800k dps is just not possible for ascendancy and that's what I'm trying to tell you to consider. As an addition I've mentioned a possible way for the defense that could be realized in Ascendancy. |
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