Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready

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BundesHeinz wrote:
Thanks for helping so thoroughly, Damier!

I know, a lot of the other posts you adressed to others apply to me as well, but I'm just not really sure where I should start upgrading my gear. What needs replacing the most and how to go at it, you know.
Would you mind taking a look and telling me where to start? I feel like I really lack defenses, but it could also be because of the pretty low level...



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https://www.pathofexile.com/passive-skill-tree/AAAABAABAADBAwQDlgUtBiMNjQ-rEGIWvxmKIXYiJiP2JIsk_SaVKgsqOC5TMHEwfDH6NCA2PTnUOkI7KD7PQzFJE0tXS3hM_02STipRR1VLW69d8l-wYENh4mKsZU1sjG1sbj1vnm_ycFJ07XXLdvd3B3sUfXV_K4MJhFOExYUOhs6HE4nTieCMNo19jX6Nv5MflwabtZyknaqgn6Gko4qmMqfUqHKxW7VIt7a74702vea-gL6nwOPBM8M6xKLKStNv037UI9ZY1orawd2o4dvmWOdU7g7veu_98bP8xf66_sj_3g==?accountName=BundesHeinz&characterName=ARTEMIS_VINDICANS


@Bundesheinz.

If you ve read through the previous posts you actually already should have an idea of what i m gonna suggest you to look for :-)

If you re okay with running lab you can get a propper helm (Lightning arrow or Blastrain, w/e you feel like) and boot enchant (12 iAS for Mapclearing, lightning damage if you HAVENT killed recently for Uber).

Weapon: Nothing, at some point you could divine it if you wish, i dont see the necessasity for it right now.

Chest: Same Life, more overall resists, slightly more Evasion. If you feel like you have enough life, you can reduce the life you woud want to get here and get more resists to have an easier time finding propper jewelery.

Belt: Your Belt's stats are good, look for exact such one but a propper base (Leather or heavy belt)

Rings: You re missing both damage mods on the rings, means T2+ WED and Flat lightning damage. Rings are a good source for these exact 2 damage mods, as an endgear option you can look for an open suffix to craft critchance. However, focus on getting T2WED, At least T4 added lightning damage (which is slightly better than Elreon's craftable damage, you can also look for rings with an open prefix for life or added lightning damage). Life is also important as are overall resists.

Amulet: Very good Added lightning damage, low WED, good crit multiplier. There again, you want to juggle around for what you need and what you want to boost. You feel like you got enough Life/Defense? Get Quadfecta(WED, Added lightning, Crit Multi, critchance(craftable)) You could even go quinfecta with all the above mentioned + crafted chaos damage. Thats hard to find though. Anayway, you got Trifecta with low WED and some Life, seems good to me.

Boots: Try to get 30%MS, same Life range and 100% overall resists.(Enchant!)

Quiver: Again, Trifecta or Quadfecta with life, depending on your budget. For Highend you re looking for 90+Life, 30+WED, x-2x Lightning damage indicating T1 or T2, 30+ Multi OR craftable Multiplier, 30+ Critchance. Mind the tiers for that, which you can check on poeaffix.net!, Also you can juggle around with the stats and even fish for a Quinfecta with attackspeed, that will be hard to get though.

Helmet: Enchant!

Gloves: As for the rest, your goal are +1 to all gems Facebreakers with 3B1G or 4B. Dont be afraid to buy non linked or even lowsocketed ones since Vorici 8 can socket _and_ link them for the cost of vaal orbs equal to the jewelers/fusings needed. (For example 4 fusings 4 Vaal orbs for 4 linking) - At least thats as far as i know

Also: Level your gems and try to get some good jewels :-)
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Damier wrote:
Dont be afraid to buy non linked or even lowsocketed ones since Vorici 8 can socket _and_ link them for the cost of vaal orbs equal to the jewelers/fusings needed. (For example 4 fusings 4 Vaal orbs for 4 linking) - At least thats as far as i know

You're right, Vorici can modify even corrupted items' sockets, colours and links.

I just did it on my boots! Btw, the correct price for 4-linking is 5 fusings + 5 vaal orbs. :)

Last edited by djnat#4628 on Apr 19, 2016, 9:12:09 AM
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Gorrath wrote:
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Gorrath wrote:
Anyone got advices on what I should try to upgrade next? (playing an assassin shadow)



Hey Damier, any advices on my gear?

Thanks


Hallo Gorrath,

You are on standard so your itemiziation can be quite different to ours since you have access to legacy items (like your maligaro's, quiver and amulet' crit multipliers are). I dont know how the stats compare to each other precisely, so testing it out will be your task on this.

Anyway, some of your slots are simple to comment on and are the same as previously mentioned in other posts.

First of all, i dont see a real reason to use Qotf, it's a nice to have if you can stack incredible amounts of Evasion. Other than that, the life and the overall resists on it rather blows. You could think about getting a good assassins garb with 100+ (or even T1 with 110+) and 100-120+ Resists instead, any evasion above 1k is bonus. It will make it easier to get a decent lifepool and juggling your resists while choosing/gearing other slots.

Quiver: Your Quiver seems strong to me due to the legacy Multiplier. The base is terrible, as are The Life(roll) and the fire damage. If you happen to run across an affordable spike point quiver (Crit base) with the forementioned stats in my previous post i think (i'm not 100% sure) you will get more damage. I can lend you my quiver on std. so you can compare the stats to yours:

This is what i could share on std. with you to test it out:


Boots: Get T1 Life (80+), 30% MS (MS is crucial for us) and 100%+ overall resists. Also try to get the iAS or Lightning damage enchant depending on what you want to do with the build.

Rings: Damagewise they both look solid to me though Blood loop is missing the flat lightning damage, HOWEVER, try to get rings with 31+(t2) or 37+ WED(t1, goes up to 42), flat lightning damage life and solid resists. Mind the craftable options as mentioned lot of times already.

Amulet: Phew, thats a hard one again. Yours got decent life and Multiplier, Rest is meh. If you re on standard and you can get your hands on a legacy version or a normal version of a quadfecta amulet WITH life, you re more or less in a sweet spot. Again i can offer you to try out my amulet i transfered from Talisman to standard being


It has no Life but the 4 Damage stats you'd want.

Belt: Your resists on this one are strong. The WED is very lackluster, in terms of life you def. still get somtehing better. T2+WED (31+) should be the minimum you want on your beltslot. Life is second priority. Note that strength also counts towards life. The total possible Life on a belt is 40(base)+ 99(T1 Life Maxroll) + 27 from T1 Strength.

Your helmet got the Lightning arrow enchant, you can try to take out Chain in that case, it will HEAVILY increase your damage per projectile which makes harder maps and mods easier to counter. I dont see your ascendancy class though to really make a statement about it.

In case you want to really start gearing up, this is how you should proceed:

- Get a Chest piece as mentioned above, try to get as many resits as possible (And 100+ Life and some Evasion)
- Get Boots with as many resists as possible (alongside with 30%MS and Life)
- Note the resists you re missing
- Start searching for options and try to juggle the missing resists
- if you come across an option which leaves you with - say - 4% fire resist missing, try to counter that with a jewel instead for example
- Keep blessing the implicits of your items in mind

Hope that helped mate.
Last edited by Damier#7054 on Apr 19, 2016, 9:25:35 AM
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djnat wrote:
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Damier wrote:
Dont be afraid to buy non linked or even lowsocketed ones since Vorici 8 can socket _and_ link them for the cost of vaal orbs equal to the jewelers/fusings needed. (For example 4 fusings 4 Vaal orbs for 4 linking) - At least thats as far as i know

You're right, Vorici can modify even corrupted items' sockets, colours and links.

I just did it on my boots! Btw, the correct price for 4-linking is 5 fusings + 5 vaal orbs. :)



Thank you for clarifying!
I still wonder, how does this build generate and upkeep the frenzy charges? every once in a while using frenzy attack?
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hyper_ch wrote:
I still wonder, how does this build generate and upkeep the frenzy charges? every once in a while using frenzy attack?


While mapping with Bloodrage, on bosses like Atziri for example i dont even bother to sustain them, but if you'd want to you can use frenzy for that.
Last edited by Damier#7054 on Apr 19, 2016, 1:37:08 PM
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hyper_ch wrote:
I still wonder, how does this build generate and upkeep the frenzy charges? every once in a while using frenzy attack?

Blood rage when mapping is more than enough. I never use Frenzy in maps, I'm always at 8/8 due to constant pack clearing.

Btw, frenzy is useful to generate and mantain Frenzy Charges in pure single target fights like Atziri.
Is there actually a way to stop Blood Rage once it's casted?
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hyper_ch wrote:
Is there actually a way to stop Blood Rage once it's casted?


I have it slotted in my helmet and just unequip and equip it again.
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Saranghaeyo_ wrote:
die

:D

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