Mathil's Voltaxic Crit LA/Blast Rain - Cruise control the entire game. Uber Atziri Viable 2.2 ready

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Saranghaeyo_ wrote:
Frost Wall survives.

#LongLiveVoltaxic


im not sure

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Fixed a bug where certain unwalkable tiles would not block projectiles.


or what is ment with this ?
"
Nyurael wrote:
"
Saranghaeyo_ wrote:
Frost Wall survives.

#LongLiveVoltaxic


im not sure

"
Fixed a bug where certain unwalkable tiles would not block projectiles.


or what is ment with this ?


Is frost wall a tile? I don't think so, but who the hell knows what was in GGG's mind when they were writing this. Not sure it's a bug as well, since frost wall worked like that all the time, way before Mathil let the general public become aware of that.

We'll need some confirmation. If it doesn't work, we'll know in 2.3 once we reach enough pierce to test it. If the pierce interaction was changed, no biggie, we'll just use Blast Rain again.
Last edited by drahtziehergc#7926 on Jun 1, 2016, 10:12:09 AM
"
Fixed a bug where certain unwalkable tiles would not block projectiles.


Any test today ?
Hi

voltaxic is not dead mate,

105 k dps tornado shot 5 frenzy + 3 power
110 k LA 5 frenzy + 3 power
140k ice shot 5 frenzy + 3 power

and reflect safe =)

only replace void manipulation now for pierce



i have lost 10k dps,its not a big deal
Last edited by bonzaidu64#2165 on Jun 4, 2016, 4:39:16 AM
Last edited by bonzaidu64#2165 on Jun 4, 2016, 12:15:57 PM
@Damier:

What in your opinion are the best changes to the skill tree / support gems / ascendency talents to accommodate still using a Voltaxic LA/BR build?
I'm testing my Voltaxic Pathfinder archer after the nerf.

The only combo which can give some real annoyance is ele reflect / -max so far. I still have to get the 2 extra ascendancy points in the endgame labyrinth (which should help a lot against reflect foes, the new Nature's boon sounds amazing).

I want to say the build is still more than enjoyable. The damage is almost the same as before for me, since I replaced Void Manipulation with Increased Critical strikes in both Blast Rain and LA setup. Clear speed is untouched. Still super fast.

My damage setups are now these:

LA | GMP | Chain | WED | Added Lightning | Increased Critical Strikes
BR | Faster Attacks | WED | Added Lightning | Increased Critical Strikes | Concentrated effect

I poison on hit with all the damage I do, since I am a Pathfinder.

I also rearranged my passive tree to counteract the nerfs:

Spoiler
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAIDAQBeAdEDHgUtBx4ILg2NDkgPqxEvEYERlha_GYoZjhnXHYMfQSF2I9Mj9iSLJJ0k_SaVKgsrCi5TMFswcTB8Mfo2PTdMN9Q51DpCPs9DMUQNR35JUUp9S3hM_02STipRR1VLVYVW-loaW69d8mHiYlpirGOnZU1sjG1sbydv8nBSdO11y3b3fXV_K3-Af5Z_xoTFhNmGzod2idOMNo19jX6Nko2_j2CTlZUulYeXBppqm42btZ2qn22gn6XLrJetM6_rt7a74702vea-p8EzwzPDOsSix53I8NNv037UI9aK2sHdRt2o45_nVOpi7T_tg-4O73rw1fc9_MX-uv8Q_94=


if you want more safety, add a Topaz flask in the mix.

Sure, it can't be played blindfolded as before. If you target the mirrored Atziri clone, you will die.

And I don't know if you can safely play using the Frost Wall + pierce LA method in reflect maps in 2.3. For me it's absolutely not required and I still prefer using Blast Rain for single target. Frost Wall is a wander thing.
Last edited by djnat#4628 on Jun 4, 2016, 11:28:21 PM

update of tree

https://www.pathofexile.com/passive-skill-tree/AAAABAICAABeAdEFLQYjDY0PqxGBE9oVQxa_GYoZjiF2I9Mj9iSLJP0mlSoLLlMwcTB8Mfo2PTnUOkJDMUp9S1dLeEz_TZJOKlFHU7tVS1WFVvpaGluvXfJfsGBDYeJjp2VNbIxtbG49bydvnm_ycFJ07XXLdvd3B3sUfXV_K4MJhMWGzocTh3aJ04w2jX2Nfo2_j2CQCpcGm7WcpJ2qoJ-hIqGkokCly6fUr-uxAbVIt7a74702voC-p7_VwOPBM8MzwzrEospKz17Tb9N-1CPawd1G3ajh2-Of5RnnVOm96mLtg-4O73rwu_Gz9Pj8xf66_sj_3g==?accountName=bonzaidu64&characterName=voltacrit
Does anyone know if Frost wall and Pierce LA still works?
"
Zellman wrote:
Does anyone know if Frost wall and Pierce LA still works?


It does.
This game is an illusion, exile.

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