[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]

Thanks for the spreadsheet! Really nice work, I'm so hyped to play this build.
BTW guys, what uniques have a chance of working with this build?

Helm: Doedre's Scorn (BiS)
Weapon: Doryani's Catalyst (BiS), Lavianga's Wisdom
Chest: Carcass Jack
Ring 1: Doedre's Damning

Amulet:?
Ring 2:?
Gloves:?

Boots: Windscream (any others?)
Belt: Doryani's Invitation (any others?)
Ring: Malachais Artifice
Ring: Pyre (shit)

no useful neck and gloves so far

Helm: Doedre's Scorn (BiS)
Weapon: Doryani's Catalyst (BiS)
Ring 1: Doedre's Damning

are the 3 best uniques for this build

Ive listed some other stuff in the guide ;)


I have to add malachais EE effect in the spreadsheet to see if its worth it.
Total dps of Searing Bond and RF

and you deleted the inc burning dmg gem from searing bond. Its not said that you can use it with SB and RF, calculated that gem seperately
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Last edited by Milkyslice#1099 on Mar 1, 2016, 9:42:10 AM
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Milkyslice wrote:
and you deleted the inc burning dmg gem from searing bond. Its not said that you can use it with SB and RF, calculated that gem seperately


Yeah that's one of the bugs I fixed. Before the spreadsheet "double-counted" Increased Burning Damage.
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elitedesolator wrote:
BTW guys, what uniques have a chance of working with this build?

Helm: Doedre's Scorn (BiS)
Weapon: Doryani's Catalyst (BiS), Lavianga's Wisdom
Chest: Carcass Jack
Ring 1: Doedre's Damning

Amulet:?
Ring 2:?
Gloves:?

Boots: Windscream (any others?)
Belt: Doryani's Invitation (any others?)


Soul Mantle is an option, it would give the highest dps for the build (and cursing you )
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elitedesolator wrote:
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Milkyslice wrote:
and you deleted the inc burning dmg gem from searing bond. Its not said that you can use it with SB and RF, calculated that gem seperately


Yeah that's one of the bugs I fixed. Before the spreadsheet "double-counted" Increased Burning Damage.


i was pretty sure that i didnt count it in... fine ;)

yeah soul mantle too, but i would never recommend using it.
For normal content (maps) you dont need it (see t14 run, and i dont have good jewels) and for hard content (core malachai, uber and some other bosses) nobody has the flaskcharges to dispell all the curses.
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My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice#1099 on Mar 1, 2016, 10:14:37 AM
Does this build really need Blast Radius notable?

For 13 nodes we get:

50 Intelligence
15% Radius of Area Skills
30% Area Damage
20% Life
5% all Elemental Resistances
1 Jewel node

With two totems 15% extra radius shouldn't matter that much. And other bonuses do not sound that exciting. We could go for Ironwood or jewel sockets instead.
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ignatich wrote:
Does this build really need Blast Radius notable?

For 13 nodes we get:

50 Intelligence
15% Radius of Area Skills
30% Area Damage
20% Life
5% all Elemental Resistances
1 Jewel node

With two totems 15% extra radius shouldn't matter that much. And other bonuses do not sound that exciting. We could go for Ironwood or jewel sockets instead.


It does matter, its basically 30% aoe instead of 15% ;)

i would sell my fishing rod for even more aoe. There was not a single situation where i wanted more damage, i always wanted more aoe, thats why i picked the intuitive leap jewel for 10% aoe.

You can try it for yourself with or without it, but i can tell you that more screen coverage results in better clearspeed (and blasphemy radius).

i check my regrets, maybe i can make a video to show the difference
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

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Last edited by Milkyslice#1099 on Mar 1, 2016, 11:27:46 AM
Just to double check on RF totems, the RF degens from two totems don't stack if they intersect on a mob, do they?

So it is pointless to do what we usually do with other totems on hard targets (putting both totem close to each other to multiply the damage), right?
Last edited by Globby#7991 on Mar 1, 2016, 11:35:15 AM
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Globby wrote:
Just to double check on RF totems, the RF degens from two totems don't stack if they intersect on a mob, do they?

So it is pointless to do what we usually do with other totems on hard targets (putting both totem close to each other to multiply the damage), right?


RF totems dont stack, RF + Searing Bond does stack however.

Its not pointless to set them both, they can aggro the target, block projectiles and if one runs out or gets destroyed we still have the degen on the target
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