[2.2] "Duallant" DW Slayer by fiqst

"
ObeliskSeto wrote:
Looking forward to the new 2.2 build for Duallant! DPS took a slight hit, but with the Impact node, was able to put in a WED in place of Melee Splash and DPS shot up! :D With a legacy coil, still able to do tier 10 maps pretty safely even without the bino regen!



I've been testing Endless Hunger to see how strong the node is.

So far, i haven't felt much of a difference in the game play experience compared to using Bino in a survivability sense.

I'll start looking into "while leeching" effects and see if i work something there.

So it seems that after the bino nerf, this build has the same the defences as any other build but with above average leeching performance.
So many strikes within one breath.
But only one strike needed, for certain death.
A short demo of the Endless Hunger passive in the Slayer Ascendancy tree:

https://youtu.be/faEeQYeZkJw

In this vid you'll see that i remain leeching for well over 10 seconds after my last kill.



The advantage of this effect is when you sustain heavy damage in combat and you have to perform evasive manoeuvres, and you sometimes find yourself in a situation where you need to leech damage or die, but there are no enemies around to leech from.

You can now move around for 10 seconds constantly healing. You are also immune to stun during this time.


The constant life regeneration is great at countering bleeding.



There are a few effects available to you "while leeching", such as 20% increased damage while leeching from the Hematophagy notable, or the 200% leech as chaos damage from The Retch belt. Lots of options to explore.



A very underrated Ascendancy node.



The disadvantage is that Vaal Pact and Acuity negates these effects
So many strikes within one breath.
But only one strike needed, for certain death.
Last edited by fiqst#3681 on Mar 6, 2016, 7:41:04 PM
Why resolute tech, if all the gear is crit and acuracy?
Added Flicker Strike to the list:

Flicker Strike:
512k dps with full charges
181k dps in town
1.11M dps with charges, flasks and vaal haste


Flicker strike is massively strong this patch, and is extremely fun.

The damage is strong enough to one-shot most packs, so Blood Rage is enough to maintain frenzy charges.

If you try out flicker but you can't maintain your charges, it may be your damage is too low.
So many strikes within one breath.
But only one strike needed, for certain death.
Last edited by fiqst#3681 on Mar 8, 2016, 7:33:29 PM
Added a flicker strike video:

EDIT: uploaded wrong video
So many strikes within one breath.
But only one strike needed, for certain death.
Last edited by fiqst#3681 on Mar 8, 2016, 10:43:49 PM
Hello Fiqst,

I saw the nerf to Poison gem but not the one to Bino (other than some new calculation of Critical Change).

Since you got rid of Herald of Ash, is there any point in keeping the Catalyst?
I remember someone mentioning Death's Hand and switch Assassin's Mark to Vulnerability.

Or can any DPS rare weapon take its place?
In 2.1, i wanted to maximise physical and chaos damage to make full use of the bino regen. That's why i was trying out death's hand and vulnerability.

The regen isn't useful any more so I've reverted back to the combo of P2L+WED+Catalyst for the powerful ele damage and cheap price.

But, using a rare dagger + bino is stronger than rare dagger + Catalyst because of the crit implicit and the Adder's Touch cluster, so maybe the right way for this build is to drop catalyst and use double bino.

I think the best setup, if you have the resources, are two strong rare daggers. Double Loath Bane is the dream.

---

We lose the bino insta-regen but we gain a 10s uninterrupted life leech which is actually more powerful in a way.

Taking more leech nodes like hematophagy, or equipping Cherribum chest and Vorici items, and other things that speed up leeching effects can mimic the bino effect, but for 10s. Pretty useful.

---


Added a new video:

flicker strike plateau
So many strikes within one breath.
But only one strike needed, for certain death.
Hey Fiqst, thanks a lot for the updates!

Just a quick question, any particular reason why the switch back to Hatred and moving away from HOA-proliferation again?

Thanks man!
I have got question about surviabilty ... in this build I have got problem with gain more dps than 200k with this gear:



and second thing I feel rly undefensive I know on 100% my armor is rly bad will change it!...Argus one hitting me ^ ^ I have got evasion, full 75% res but I feel I'm on one hit "crit" for example Izaro... 4k hp using hatred,assassins mark any tips to become more deathless? If it's boss slayer build how to def them all ... lolz Help pls or tell me some tips ...

my skill tree is same like you fiqst...

Is it possible to level with this build or is it too tedious?

Report Forum Post

Report Account:

Report Type

Additional Info