Content Update 2.1.0: Talisman Challenge Leagues, New Skills and more!

Really looking forward to this patch. Great news.
Wow AWSOME!!

The siege ballista look so cool
same old, same old.

1. none of these make high end game more accessible (since trading is required, and there's STILL no automated trading, which means only no-lifers (and no-other-gamers) ever have a chance of e.g. clearing all challenges (which is pointless now too since THEY TOOK AWAY THE SHIRTS). WE NEED THE TRADING UPDATE

2. and none of these add endgame. grinding 80-100 is completely pointless if all it does is making my char marginally stronger with every level. WE NEED ENDGAME THAT IS NOT GRINDING MAPS

everything ends up in standard so give standard the end game it needs to provide player retention! good ideas are like apples you just need to PICK THEM before they drop on your head

hell, if any of these two IS sufficiently added to the game, I would be willing to give ggg my money again! I can live with everything wrong with the game but not with these 2 critical flaws!
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
Last edited by LMTR14#6725 on Nov 13, 2015, 8:10:40 AM
And when new supporter pack :)??

Btw gg GGG..talisman looks amazing :)!!
Can't wait for 2.2 announcement and of course can't wait 11 december!!
hype!!!
ingame DivineBonkura/ Bonkura93/ MasterofRerollingkura
New Patch on 11, dec? Who the fuck cares about christmas eve then?
"
Acer99 wrote:
"
gloobonious wrote:
nice.. but

hope Incinerate + controlled destruction doesnt work, as it has no crit Chance.



I'd say incinerate will get nerfed because of this new gem. Sad but probably true


we dont know how Controlled destruction works but today i tested added chaos damage with my Incinerate and a 20/20 added chaos already is like a +25% more damage that cant be reflected and cant be resisted. So the new support gem isnt as good as it seems.
"
LMTR14 wrote:
same old, same old.

1. none of these make high end game more accessible (since trading is required, and there's STILL no automated trading, which means only no-lifers (and no-other-gamers) ever have a chance of e.g. clearing all challenges (which is pointless now too since THEY TOOK AWAY THE SHIRTS). WE NEED THE TRADING UPDATE

2. and none of these add endgame. grinding 80-100 is completely pointless if all it does is making my char marginally stronger with every level. WE NEED ENDGAME THAT IS NOT GRINDING MAPS

everything ends up in standard so give standard the end game it needs to provide player retention! good ideas are like apples you just need to PICK THEM before they drop on your head

hell, if any of these two IS sufficiently added to the game, I would be willing to give ggg my money again! I can live with everything wrong with the game but not with these 2 critical flaws!


1. Trading is required in a lot of game if you want to stay competitive, I don't see the problem here (besides having to use 3rd party sites and external programs). You can achieve end-game by playing self-found. Completing all the challenges is not meant to be completed in 1 day, it has always been like that, I never saw anyone complaining about them besides people who think the game should be easy. For the trading update, I agree.

2. This is just the update for the leagues, I hope we'll get something for the next big update (more news soon!). But for endgame, we have options besides maps. Atziri is one, Uber-Atziri is an another. But besides that there's not much... I kinda like maps though, so I'm biased.

How are those critical flaws? You know what the real flaw is? Leveling with the story mode. Three times. Again and again and again and again... I really don't like the idea of having do go through more suffering than I already have in life, but at least it's worth it here.
"
Romados wrote:
My GF is going to leave me...


Ahahah ! true bro, same here !

That 2.1.0 seems nice as ****
I'll go Physical caster witch/Shadow for Talisman league :D
Didn't you guys say you were adding a gem that allowed physical and chaos skills to poison? Or is it just going to be a passive like the bleeding one? (Don't you dare make it only for attacks)
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062

Report Forum Post

Report Account:

Report Type

Additional Info