[2.1] Life based EB CoE Wander | 70k GMP+Chain Kinetic Blast 4.5k life with Coil

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Dolmur wrote:
Spirit Void AND Essence Sap to double up on the mana leech cap gains, or just get some of the great mana nodes like Deep Thoughts, which might even give you a bigger benefit to a single +5% than getting the second +5%... would have to math that and check.


Yeah, that's actually the reason I didn't even take Spirit Void, because from my personal experience using my Windripper character, I've found that mana nodes actually beat the 5% cap increase in most cases.

Assuming you have no mana nodes, and 1000 mana(Or however much, it doesn't really matter, 1000's just an easy number to work with). Spirit Void takes your leech cap from 200 to 250. But for example Mana Flows takes you from 1000 to 1240 mana(actually a bit more, didn't bother to include the flat mana you get from the node), making your leech cap go up to 248(So basically the same), only you also get 20 Int, meaning more mana, +40% mana regen, and an extra 10 flat mana. So it ultimately works out better.

Given that you should be doing enough damage to leech cap even with 0.4% leech, the extra leech, and increased leech rate you get from Spirit Void are basically worthless, and the only valuable stat you get is the 5% cap increase. Making it a bad idea to take unless you already have multiple mana nodes.

Primal Spirit, and Druidic Rite are probably better mana nodes though, since they also give flask duration/charges, meaning a longer lasting or easier to charge Taste of Hate, in addition to a similar mana boost. Primal Spirit even has 20 Str + Int, which makes gearing easier, since you won't need to hunt for nearly as many attributes.
Last edited by Shotgun_Surgeon on Jan 15, 2016, 2:13:09 PM
Alright, so I decided to give it a go. With Wrath+HoI+HoT and full charges, I was able to hit a 90% crit chance, 91% accuracy, and about 44k DPS with GMP+Chain. I needed 6 mana on hit to sustain KB.

If I had two good wands instead of one only good one, that would probably make a difference. And if I had non trash jewels that would help as well.

I think it should top out somewhere around 5-5.5k Life, and 50-55k GMP+Chain DPS. Although I'm not going to spend the time min-maxing to that point, I'll probably return to my Wander at the start of Ascendancy, since there's going to be all sorts of exciting things to play with then.

I think I still prefer the EB variant, but this option's there for those that want to try it.

I'll leave all my gear equipped, so anyone wanted to know what gear and passives I used to achieve this can check. Character name's just Daniel_
Last edited by Shotgun_Surgeon on Jan 15, 2016, 6:55:18 PM
Really not liking the lack of life in 2.1 - am currently rocking a CI Voltaxic Bow spec in HC Darkshrine, and I really can't imagine running around with 4-5k life. Any damn offscreen rhoa charge in higher maps can 1shot you :S

The bow char is OP as fuck, but as always I'm drawn back to wanders. So, here's my attempt at a 2.1 CI tree, utilizing the new attack leech nodes and new ranger start. Any suggestions?

https://www.pathofexile.com/passive-skill-tree/AAAAAwIAr-sB0aJA9PihIsSi35iXBmJaGYokncM6036btSo473pfsITF9qPKShUgb57dDQkzgwmcpFuv0TZGcYcTTiriLLQMdwcj0-q6ytOPYG8nDXy-ippq4J-TJ6EvBWZ_xu-IEZaio_k3DkgHHsHzD8TXz13y44SVLpUggh47fEmxKgsrCg3R8NUtHxSwuMpwUhEvAx5jQ4_6SVHFKB1PTLOaYYnTH0HsGNDQ9ls1uSBu0B_Cc4w2LL9falm8EVCnK1Aw7-tzcBXXbRmfiIau2Vv251ZjGyXOcEuuCaDpAmznP3OycCpT

Oh yeah, anyone know if getting "Arcing Blows" would be worthwhile?

Gear would be ES/EV hybrid. CoE or Maligaro's, not both for HC. Ideally the new Skyforth boots for stun immunity and free power charges. With thus tree and good gear, 10k ES can be had easily with great instant leech from both single target and AoE skills.

Sample gear from my Bow char (just swap Bow and Quiver for wand & shield, rest is fine):
Spoiler
Last edited by therealjcool on Jan 21, 2016, 11:38:54 AM
Yeah, I'd largely agree, CI or Low Life are definitely the better if you can manage it. I've been lazily working on a CI tree, although since I don't plan to go back to a Wander until Ascendancy, I've not put a huge amount of effort into it. In either case it's here: tree

I wouldn't necessarily follow it, since it's still a work in progress.

That tree should be able to sustain off of mana, run Wrath+HoI+Discipline with a good Enlighten, get decent ES, and use Intuitive Leap to grab the Frenzy, and Power Charge, as well as Nullification from the Shadow area. I feel like it's a bit point heavy though, and potentially lacking ES, depending on how good my gear ends up being.

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therealjcool wrote:
So, here's my attempt at a 2.1 CI tree, utilizing the new attack leech nodes and new ranger start. Any suggestions?


As far as your tree is concerned, you might need to explain some of your choices to me, since I'm not quite getting it. Although I'll admit I'm not an expert when it comes to ES builds, so that may be on me.

I don't know how fond I am of spending 30 passive points to travel all the way over to the Duelist Leech though, it seems questionable.

I would ignore Arcing Blows, it's decent, but not quite good enough to justify compared to a Jewel socket you could be grabbing instead.

I also feel like accuracy is going to be a big pain without Depth Perception, so I'm not sure I'd be willing to skip that unless I had 800-1000 flat accuracy on gear.

And I would ignore Spirit Void as well, if you do decide the Duelist Leech is mandatory. See my previous posts for why. Ultimately it's just not an efficient node, and you're generally better off with mana, and mana on hit instead. 1200 mana and 6 mana on hit was enough for me to infinitely sustain a 6L GMP+Chain set-up, so you should be good without needing Spirit Void, the 0.4% minimum leech ought to be enough.

Also what's your aura plan exactly? I'd go for running Wrath+Discipline+HoI, but that'd require aura nodes, and you haven't taken any on your passive tree.

What's your math for hitting 10k ES with that tree, the numbers I was coming up with when I took your linked gear and tossed in a 500ES shield was only around 8k. I could be doing the math wrong though.
Last edited by Shotgun_Surgeon on Jan 22, 2016, 9:08:07 PM
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As far as your tree is concerned, you might need to explain some of your choices to me, since I'm not quite getting it. Although I'll admit I'm not an expert when it comes to ES builds, so that may be on me.

I don't know how fond I am of spending 30 passive points to travel all the way over to the Duelist Leech though, it seems questionable.


Uh, why 30 points? Assuming you have VP and/or Charisma as fixed points, it's more like 15 points down to Vitality Void? And it's not like all are wasted, we pick up some good projectile damage, attackspeed/accuracy, mana and defense via Command of Steel (shield nodes are very strong with CI builds since it basically multiplies your life pool further).
While I agree that is a huge investment, it's just worth it IMO. I played my Voltaxic Bow without leech nodes at first, and then re-pathed to get down there. The difference is like night & day. Consider this: You have huge damage and Vaal Pact, so with 2% attack leech, you can even sustain/facetank against most bosses. Remember as a CI build, you do not have the ability to just pot through fights, so leech is a very improtant defensive mechanic.
Having tried both, I do not want to miss out on those nodes. But you can't say for certain how you'll feel about it until you've tried it. Maybe it's also a question of playing HC vs. SC. In SC you can just ramp up your damage some more and go nuking around everything :D


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I would ignore Arcing Blows, it's decent, but not quite good enough to justify compared to a Jewel socket you could be grabbing instead.


Okay, thanks

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I also feel like accuracy is going to be a big pain without Depth Perception, so I'm not sure I'd be willing to skip that unless I had 800-1000 flat accuracy on gear.


While you do need a good amount of flat ACC on gear, it's not all that bad. Consider my tree is getting over 200 Dex in total from the tree, meaning a flat 400 ACC from dex alone. Then we have 35% increased accuracy from the tree (+ 27% or whatever from Ice golem). If accuracy is still too low, one could go with the wand attack speed/accuracy nodes from the wand wheel, or Depth Perception. I'd consider that fine-tuning though.

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And I would ignore Spirit Void as well, if you do decide the Duelist Leech is mandatory. See my previous posts for why. Ultimately it's just not an efficient node, and you're generally better off with mana, and mana on hit instead. 1200 mana and 6 mana on hit was enough for me to infinitely sustain a 6L GMP+Chain set-up, so you should be good without needing Spirit Void, the 0.4% minimum leech ought to be enough.


Yeah, that makes sense.

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Also what's your aura plan exactly? I'd go for running Wrath+Discipline+HoI, but that'd require aura nodes, and you haven't taken any on your passive tree.


Uhm, no proper plans honestly... Auras sound fine as you have em, I guess. I'll trade Spirit Void for Charisma then :)

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What's your math for hitting 10k ES with that tree, the numbers I was coming up with when I took your linked gear and tossed in a 500ES shield was only around 8k. I could be doing the math wrong though.


No math involved, just experience. My bow char with the gear listed above and a tree with less ES% has 8.7k ES with a lvl20 discipline, for example. Add in a decent 400+ ES shield and those shield nodes, and we are well over 10k. I have no clue how the math works, I've just been playing CI chars forever :D
Don't forget to put the Energy from Within Jewel in the spot below melding, that turns the hybrid nodes into pure ES.
I'd also put a static electricity next to VP for 1-82 flat lightning damage.

Some stuff to remember about CI: Frenzies are of limited use. You really don't want to run the new bloodrage, since that prevents your ES from recharging and is generally way too dangerous to run (at least in HC). Your only other options are Blooddancer Boots (fairly useless otherwise and lowers effective DPS gain from frenzies), or Frenzy. You CAN link ice bite with HoI, but it only works if you are going fast & solo. Not very reliable.
So overall I'd drop frenzies on a CI wander, even if it hurts. You can make up for the lost damage with spelldamage on gear and Crown of Eyes.
Last edited by therealjcool on Jan 26, 2016, 4:46:34 AM
Hi! I'm making a life based wander for 2.2.What ascendancy class you choose for this build?Inquisitor for ele penetration? Assassin for crit and crit multi? Scion with raider/deadeye + assassin ?


my templar so far
https://www.pathofexile.com/passive-skill-tree/AAAAAwUA8a9PBKi5ApZDyAxS0nxboJJup1W8VnwOaPLwH6IABLPhc-0gV-KCm3fl7DgyiSlPOtjkImu3GmyFfTbpna73wSSqpwgWb9gk6-760uNqNsUc3JrghTIXLx8CjxpFnWTnBAdTUlXWTLOD24CkLR8gbtAfVcbFKJUgUDDv6zpY9lvB81m8oqOCHg_EiELbCxSwO3zBxZphuMrsGMJzcLuP-nNw2RPw1Z-IL29JUZUu9ucHHs5wEZYJoA5IbOfjhF3yP3MbyA3RKgs2Pc_dY0NwUp2qVYXxionTbIyly4w2YqxVS2HiJpUWvycvkFU=
Last edited by muzindeod on Mar 1, 2016, 5:19:25 PM
Solid guide ty, any thoughts on ascendiary classes?
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Bezow wrote:
Solid guide ty, any thoughts on ascendiary classes?


Still not 100% sure how I'd want to handle it, Pathfinder's really nice, although after the nerf to Vinktar and Taste of Hate it's a bit less appealing. I think Assassin's probably overdoing it, and Inquisitor requires too much travel. So I'm a bit torn between doing a Scion Berserker+Assassin(Or maybe replace Assassin with something else), since it gets you the leech without requiring a huge amount of travel, while also giving really nice DPS, and allowing you to take less crit, and get more survivability. Or maybe just a Occultist CI spec, to really fix up the lack of tankiness you otherwise had, the 10% PCoC and extra Power Charge is really nice too, been playing with it in Perandus, and I think it should be enough on its own to sustain charges.

Going to have to experiment a bit. I'd probably ignore Pathfinder entirely if you aren't going to use Legacy Flasks though. I'll probably update my guide in a week or two after I've had some fun in the new league.
what about scion deadeye for 50% pierce and 1 projectile? then you could use lmp and drop pierce gem


Soo I guess this is a thing now.
Would u mind updating the tree real quick?

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