[2.0] Oro's Sacrifice Frenzied Frost Blades (feat. 10 Frenzy Charges)

If you get a 6L wouldn't faster projectiles be better than faster attacks?

And have you considered getting Pierce instead of chain either with the gem 20/20 gives 79%, Jewel quest reward from act 2 gives 15%, talent tree gives 40% and even projectile weakness with its 59% 20/0 or 74% 20/20

It can be easy to achieve 100% pierce or close to that so you could run with Lioneyes chest piece and get a possible 7 links
IGN: ggnecro
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bouncer91 wrote:
If you get a 6L wouldn't faster projectiles be better than faster attacks?

And have you considered getting Pierce instead of chain either with the gem 20/20 gives 79%, Jewel quest reward from act 2 gives 15%, talent tree gives 40% and even projectile weakness with its 59% 20/0 or 74% 20/20

It can be easy to achieve 100% pierce or close to that so you could run with Lioneyes chest piece and get a possible 7 links


Interesting suggestions!

Faster Proj would be a great 6th link if mana cost was an issue -or- if I ever dropped Karui for a rare amulet. At 90% projectile speed, I personally feel that more attack speed would be better, but I would certainly try them both out if I upgrade to a 6L. More of that stat is never a bad thing!

Pierce is very lackluster with this build, sadly. The auto-targeting means the shots will not always be going where you want them to and you have no control over the spread of the projectiles - both very important things to get a good piece. The chain gem is just SO good for clear speed - and the less damage isn't even a big issue since the build can run a strong single target. You won't beat chain's auto-targeting + the 20% proj speed from quality. You hit mobs off-screen with it.

I'd also hate to drop Daresso's because of how strong the endurance charges, dodge and onslaught are.
Oh hey Yordle your the one that was looking at my Whispering Ice build just before. Kinda funny as I'm about to roll a character based off your build with a friend of mine. Same basic plan for weapon and supports but I have a 40% fire damage Koams heart lying around I want to use so I wanna try it out with those juicy life nodes behind blood magic so mine will get more life, less evasion.

Current tree plan is

Spoiler

http://poedb.tw/us/passive-skill-tree/AAAAAwYBAF4DHgUtB3UILgqbDjwPqxRNFSAWvxiRGYoZjhm0H0EhVSFgIq8j9iSLJbwmlSmlLIUtgy5TNj04UzpSPs9AoEV8R35NklT-VUtVhVoaXhNfOWFSYeJirGVNbIxtbHTtdPF1y3bneHp67311hMWE2YTvhmCHaorwjDaNfZXMlwaXl5stm42btZ2qo4qksaXLqSeplLCrtDi747yfvTa95r6nwKbDOsSCxKLNmNNv037awdtP3D3fv-DD5RnljucK6UbqYu0_7YPuDu9O73r2o_lj-_X8S_66
Small world! Thanks for checking out the build, Waffle.

Tree looks good. Koams should be a nice boost all around, but I'm curious how it will go without a solid single target ability. You might try dropping chain for Fork or FA to keep the base damage a little higher for rares/bosses if you decided to run it as your only damage source.
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Yordle wrote:
Small world! Thanks for checking out the build, Waffle.

Tree looks good. Koams should be a nice boost all around, but I'm curious how it will go without a solid single target ability. You might try dropping chain for Fork or FA to keep the base damage a little higher for rares/bosses if you decided to run it as your only damage source.


Cheers. Yeah I'm thinking conc effect cyclone or something will be ok single target in a 4 link. I'll test a few things as I level.
Hello :)!!
First of all nice build!! Even if I didn't like frost blades, you make me courios about this build because it seems a lot of fun..
Just few questions:
- Which are the highest maps that have you done with this character?
- How much onslought buff affect DPS?
- And also, since I have to buy all, I was asking myself if maybe Irry's ire could be better.. It has almost double evasion then Daresso's and a nicer dodge chance.. Maybe by using Irry's i can drop grace and maybe go for haste/wrath or heralds/arctic armour.. The endurance charge generation loss and the onslought buff loss can worth this setup??
- Lastly, what about Mantra of flames jewel? With golem, 2 aura, fortify and onslought u got almost 100% of combat time 5 buffs.. That's 25-60 flat fire dmg.. Can this be better then any of your jewel (also considering the mana sustain loss) or the 25-60 flat fire isn't such a big boost compared with the base fire damage of Oro's?

Best regards!
"
Corsal8 wrote:
Hello :)!!
First of all nice build!! Even if I didn't like frost blades, you make me courios about this build because it seems a lot of fun..


Thanks for checking it out! :)

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Corsal8 wrote:
- Which are the highest maps that have you done with this character?


I've done 77 maps with over 100% quant while in a group. Went fine! Have not found anything higher yet.

"
Corsal8 wrote:
- How much onslought buff affect DPS?


With Rallying Cry and Onslaught, I'm looking at 5~7k more tooltip usually? It's really hard to tell with the varrying damage from Rallying. FirePen also makes a huge difference that the tooltip does not show.

"
Corsal8 wrote:
- And also, since I have to buy all, I was asking myself if maybe Irry's ire could be better.. It has almost double evasion then Daresso's and a nicer dodge chance.. Maybe by using Irry's i can drop grace and maybe go for haste/wrath or heralds/arctic armour.. The endurance charge generation loss and the onslought buff loss can worth this setup??


It's an option, but I wouldn't. Phys damage is rough on this build - more than anything else - and you only gain 4% dodge and some evasion (I wouldn't drop Grace, BTW; AA is not up 100% of the time and the heralds are not a good increase at all). The endurance charges that feed into Immortal Call and the extra armor are very helpful. Onslaught and the base life also are not to be overlooked!

"
Corsal8 wrote:
- Lastly, what about Mantra of flames jewel? With golem, 2 aura, fortify and onslought u got almost 100% of combat time 5 buffs.. That's 25-60 flat fire dmg.. Can this be better then any of your jewel (also considering the mana sustain loss) or the 25-60 flat fire isn't such a big boost compared with the base fire damage of Oro's?


I definitely want to use it! The only issue is I have limited jewel access and I need two jewels with mana-on-hit to sustain my costs. The only other jewels I can get are 3 points away. I might try dropping some damage and picking one up to see if Mantra is a bigger boost, though. Thank's for the suggestion!

Thanks for the comments :)
Last edited by Yordle#4292 on Aug 7, 2015, 2:46:04 AM
Spoiler


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Yordle wrote:
"
Corsal8 wrote:
Hello :)!!
First of all nice build!! Even if I didn't like frost blades, you make me courios about this build because it seems a lot of fun..


Thanks for checking it out! :)

"
Corsal8 wrote:
- Which are the highest maps that have you done with this character?


I've done 77 maps with over 100% quant while in a group. Went fine! Have not found anything higher yet.

"
Corsal8 wrote:
- How much onslought buff affect DPS?


With Rallying Cry and Onslaught, I'm looking at 5~7k more tooltip usually? It's really hard to tell with the varrying damage from Rallying. FirePen also makes a huge difference that the tooltip does not show.

"
Corsal8 wrote:
- And also, since I have to buy all, I was asking myself if maybe Irry's ire could be better.. It has almost double evasion then Daresso's and a nicer dodge chance.. Maybe by using Irry's i can drop grace and maybe go for haste/wrath or heralds/arctic armour.. The endurance charge generation loss and the onslought buff loss can worth this setup??


It's an option, but I wouldn't. Phys damage is rough on this build - more than anything else - and you only gain 4% dodge and some evasion (I wouldn't drop Grace, BTW; AA is not up 100% of the time and the heralds are not a good increase at all). The endurance charges that feed into Immortal Call and the extra armor are very helpful. Onslaught and the base life also are not to be overlooked!

"
Corsal8 wrote:
- Lastly, what about Mantra of flames jewel? With golem, 2 aura, fortify and onslought u got almost 100% of combat time 5 buffs.. That's 25-60 flat fire dmg.. Can this be better then any of your jewel (also considering the mana sustain loss) or the 25-60 flat fire isn't such a big boost compared with the base fire damage of Oro's?


I definitely want to use it! The only issue is I have limited jewel access and I need two jewels with mana-on-hit to sustain my costs. The only other jewels I can get are 3 points away. I might try dropping some damage and picking one up to see if Mantra is a bigger boost, though. Thank's for the suggestion!

Thanks for the comments :)




Thanks you for your detailed answer :)!!
So I think I'll go for your same equip cuz it seems that those buff really matters :)!!
Thanks again to let me try a build I wouldn't ever try xD!!
Hello Yordle :)!
It's me again. At the end I've done your build and as I saw in the video, it's really fun to play. Also played 77 maps in party with double 5l and works fine.
Gz, nice build :)!!

I'm here just to post my feedback in order to let other people trying your build to have a difference point of view.

I've started as Scion to have an easier access to jewel nodes. Here's my passives at level 86:
Spoiler

https://www.pathofexile.com/passive-skill-tree/AAAAAwAAAdwDHgOWBS0FtQd1DPIPqxa_GYoajx9BIVUj9iSLJpUuUzBxMHw1kjndOkI7KD7PQzFD50d-SshLV0t4TZJN41FHVUtVhVoaWlJeE1-wYENh4mKsZU1sjG1sbj1uqm87b5507XXLd-N4DXh6eu97w4MJhMWE2YTvh2qMNo19jb-XBptdm7WdqqSxpcumV6iaqSepbqmUtMW18rvjvTa95r6AvqfAGsCmwOPC7MMzwzrEospKzZjTb9Qj2L3awdw93ajkseWO6mLxs_KX9tr7Cf6P_ro=?accountName=Corsal8&characterName=Crespella


and here's my gear:
Spoiler




Tonight I've also made my Daresso's 6l and made some test: tryed faster proj, faster attacks, life gain on hit and blood magic. At the end faster attacks seems to be the more effective: with it I got 24k dps with my actual gems (no quality) when fully frenzied (9 frenzy only) and I can also sustain the mana cost since I got 54 mana cost per hit and a pool of 76 mana (and I gain 10 mana every hit since got 4xjewel with 2mana on hit+16% fire dmg).
Life gain on hit multiplier is just unsostainable (74 mana cost per hit)
Faster projectile seems to be a little waste. Can't see a real improve in clear speed.
Blood magic doesn't seems a real good option cuz I don't have any leech so my life pool isn't happy :)!

By the way your idea worked very fine. Didn't believe that Oro's Sacrifice could work so well with a skill that seemed phys/cold-dmg-oriented.
Comparing also the dps with Mathil's build, yours seems much more efficent. If I've understood well his video, he hits 40k dps with a 50ex gear (and he also doesn't have a single target skill). I got 25k effecive dps (considering fire pen) with a 5l gear that costed me around 70chaos (30c fireborn, 20c frenzy amulet, 6c one ring, 3c the helm, 1c each "16%fire, +2mana jewel", the rest self-found) in warbands. Also those gloves are so perfect for this build if you can have enought res in the rest of the gear/jewels.

For people who wants to start his build, I suggest it. As he says, it isn't the cheapest one, but neighter so expensive if you have some luck. The fun you'll have playing it will be something huge :)!!
Last but not least, once you'll get level 67 you'll exp very fast. Did 67-86 in 2 days :)!!

Best regard and thanks for the build :)!!
It's so awesome to hear that the build is going well for you, Corsal! :) I'm pumped to hear that other people are trying it & enjoying it.

I never thought of using those unique gloves, but damn, they sure look fun; that's a lot of elemental damage with this build's access to frenzy charges. I might try and fit them in, but dropping accuracy, life and resists off my glove is going to hurt now that I'm lvl 89 :/ Might be fun for farming lower level maps for Warband leaders, though!

Congrats on the 6l, too! Thanks for the heads up on faster attacks vs. faster proj. I was thinking the same thing, personally, so it's good to hear that FA is working out well.

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