Petition to un-nerf revenants
Summoner is an extremely defensive spec. You want the clear speed of op builds on top of that. How does that add up?
Besides, other op builds' existence is never a good reason to keep yours. | |
+1
ggg ty messing up my build (atleast no more annoying noise from now on ) |
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NO.
Specter damage and survival is directly related to performance of original monster. Revenants were OP as fuck. Every summoner that could use them was doing so and you all should be glad for the time it lasted. Revenant's damage needed nerf and that is what happened. Summoners are collateral damage but it is justified because if Revenants were OP in killing players they would be OP in killing other monsters as specters. OP things are brought in line with the rest of game, aka nerfed. Last edited by Baron01#3047 on Jul 23, 2015, 10:19:01 AM
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Oh please..
Revenants made any script-kiddie a hero. That was so easy to (ab)use that any clay-handed player could safely clear anything. Spectres are all that: they let bad players clear hard content. 2.0 is not for bad players. Theyve made that clear with lots.of changes. Removing one of the easiest and cheapest ways of clearing maps was quite expected. I still wonder what took them so long. And for peoppe upset: If you were good players before this change youll manage. If you were bad players and OP spectres carried you over.. it is time to rethink a few things. |
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i just think it is rather awkward that they explicitly mentioned that they were not targeting them as specters.
Why bother saying that when it is not true. are they saying "oh we were fine with the clear speed , but we are going to nerf it any way because people dont know how to dodge a shotgun mechanic" if they had just said that they felt they were doing to much damage period , i would have been fine with it. feels like a slap in the face " LOL, some seriously smelly bait coming from this corner Last edited by Saltychipmunk#1430 on Jul 23, 2015, 10:18:35 AM
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The more I think about this the angrier I get.
This nerf effectively DESTROYS a popular build two weeks into the league. What are people supposed to do? Passive reset? LoL no, just buy 100 regrets! Remember all that summoner gear you bought? Yeah, it's now worth half as much if you're lucky. Oh, you've finally completed that set of q20 gems? Yeah, fuck that. You know what this reminds me of? Remember that big 2.0 patch D3 got before RoS. They changed Frozen Orb to be more akin to the Frozen Orb skill from D2 you know and love, i.e. fun to play. Then RoS came along and people flocked to that build, not because it was OP, but because it was fun. Then, about two weeks into RoS, you got this tiny little patch note "Frozen Orb now working as intended" Take a guess what happened. It's not like we had a prolonged beta on the PTR or even the time between 2.0 and RoS to figure this out. No, let's wait until people geared up and then fuck them over. Sound familiar? |
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+1
Cant do this kind of shit mid seasonal! Farmed my gear, gems etc and now im fcked. You dont even give us a fcking reset or something! Meanwhile every fkcing moron facerolls the game with Flame Totem or CoCyclone, but obv no reason to nerf them. GGG Logic at its best. |
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Spoiler
" " Hmm... Yeah, i see your point, i can't disagree with that also... =/ But i hope you could try to understand mine too. Thanks ! Dream with me ! Last edited by Hilldrake#6698 on Jul 23, 2015, 10:27:23 AM
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I changed some stuff and some gems as i read angry african shouting on reddit that there still fine.
Well there not, there absolute totally crap and i am going back to flame sentinels. My zombies kill faster now than revenants and thats raise specte on a 5 link. It's a disgrace that after 2 weeks in a league they do this and also i am so sick of again going back to flame sentinels or evangalist. Serious for once after all these years pissed off. Maybe give us a summon pit where we can summon what we like and that is viable to use and not go backwards in acts to be viable. meh... |
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" I guess summoners were not using specters before Awakening if nerfing 1 type of monster released in Awakening means specter summoner builds are now destroyed? No, summoners were using specters before it was just different flavour-of-a-month monster that was used. Nerfing monster type because it was way too strong and as a collateral damage reduce damage output of summoners is unfortunate but it is not end of the world. Summoners were doing fine before Awakening and will do fine post-nerf in Awakening. Nobody likes to have their skills nerfed--this was seen during Awakening beta with many skills and builds. This nerf was necessary to remove disproportionately powerful monster type from killing players. Should GGG compensate summoners for reducing their damage output? I let GGG to decide but know that GGG did not compensate for nerfs in the past so why they should start now and only for summoners is beyond me. |
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