sooo... what to use as new spectres?

"
mayainverse wrote:
i dont get what kind of people work at GGG. when they nerf something they don't just make it not strong anymore they make it completely fucking unusable. for burning miscreants when they nerfed them you could not even take 1 of them in an equal level zone in a 6link with full 20/20 gems or even 21/20 and could not even kill white trash(even small mobs) in an even close to reasonable time frame. hell you could add a full 20/20 equiped chaos bear + the BM aura and still not kill white mobs ok. I just don't get their logic. its not like revs were op. they were just strong other ppl I group with can easily do just as much if not more damage but their builds have alot more control and can apply damage easier. they don't rely on summons who can easily die if out of position then go to another zone to resummon. also the revs AI is terrrrrrrrrible they can easily just randomly walk in the middle of combat or melee someone for 10 secoonds.


Good question. Some people died and they destroy it with a 58 % damage nerf? The whole patch is a pain in the ass by the way. I think there is no other mob comparable to Stygian Revenants.
"
zersetzung wrote:


Good question. Some people died and they destroy it with a 58 % damage nerf? The whole patch is a pain in the ass by the way. I think there is no other mob comparable to Stygian Revenants.



they should just make it a fucking "summon evangelist" gem instead of summon spectres. its clear they don't want "spectre" diversity in this game.
i tested REvenants and quickly get back to Sentinels, so the upcoming nerf doesn't hurt so much... ;D

and imo summoners clearspeed should suck a bit, since it is so safe to play otherwise.

and btw, i realised last night that i totally forget to level my desecrate and did 73 maps with level 59 Sentinels... i just thought that since monster damage is higher, they die easier...

can't wait to start this day with a hot cup of coffee and level 63 sentinels.. :D
d:-D*
"
PyleWarlord wrote:
i tested REvenants and quickly get back to Sentinels, so the upcoming nerf doesn't hurt so much... ;D

and imo summoners clearspeed should suck a bit, since it is so safe to play otherwise.

and btw, i realised last night that i totally forget to level my desecrate and did 73 maps with level 59 Sentinels... i just thought that since monster damage is higher, they die easier...

can't wait to start this day with a hot cup of coffee and level 63 sentinels.. :D


summoner clear speed shouldnt suck more because 1 they have an absolutely massive weakness to most boss fights. 2 they need to actually go into a specific zone to find minions other builds can just go play. those are downsides to summoner imo.


in 4l helm anyone know whats best set up for dps zombies?
"
mayainverse wrote:


in 4l helm anyone know whats best set up for dps zombies?


minion dmg - melee phys - multistrike - zombie
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967
I wanna give Undying Incinerators a try but I just can't get the corpses to spawn in Crema. And then they'd be only lvl 63 so I dunno how they'd hold up in endgame maps.
Shop closed until further notice. Check out my Dominus musical tribute instead:
https://soundcloud.com/hackproducer0815/dominus
Don't be lazy and just go find them? Remember when Desecrate didn't exist?
yeah, thanks for nerf, 'lets bring back classic summoners and nerf them', gj
time to reroll boys
"
Shadowzeny wrote:
Don't be lazy and just go find them? Remember when Desecrate didn't exist?

Noty. Much rather play one of my other chars that doesn't have to jump through a dozen hoops before he can start mapping.
Shop closed until further notice. Check out my Dominus musical tribute instead:
https://soundcloud.com/hackproducer0815/dominus

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