2.0.0g Patch Notes

um guys ?

this wasnt optical illusion the mtx RF radius is noticeably smaller (I have conc+ aoe gem + carcass jack + templar nodes + all but one witch node)



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Chris wrote:

[li]Stygian Revenants now fire three lightning projectiles (down from five), and deal 30% less damage with them. Their revived minions now explode for 20% less damage. These monsters were extremely efficient at killing players. This purpose of this change is to prevent mass extinction of exiles, rather than to nerf them as spectres.[/li]


They don't do any damage now at all even on 80+ maps and on hard mods and this is suppose to not affect spectres? lmao Typical GGG overnerf.
"Get rich or die grinding"

Lvl 100 Ascendant - RadioactiveSago: HIGHEST KB tooltiplordz in all of PoE (view-thread/1636451)
Lvl 100 Assassin - Chonkeyy: Omnislasher 2 mil DPS Flicker Build (view-thread/1571744)
getting really insane lag spike issues. lucky I didn't lose my char. I'm done for the night please fix if fixable.
Last edited by smgzor#3938 on Jul 23, 2015, 3:22:16 AM
YESSSSSSSSSSSSSSSSSS! PEACOCK PET! I REQUESTED THAT IN THE FORUM AND IT HAPPENED! Expect all of my money within the week.
IGN Bow_Virginity_Broken
Also has anyone noticed a cast rate issue with their gimped revs? Same skill setup but my revs are casting noticeably slower.


Man this is depressing...lvl 68 map boss beat my entire hordes ass like they were nothing...thanks GGG.
Last edited by Therian#3949 on Jul 23, 2015, 3:26:29 AM
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Zyrixion wrote:
In this thread: People jumping on the OP Revenant spectre bandwagon butthurt when the obvious and inevitable nerf comes.

The truth is they were doing just too much damage as they scaled in mob level into maps, not that they specifically did too much damage in a4m (though they STILL did damage that was out of order compared to other mobs, and even some bosses).

Try reading what we've written before tossing out the butthurt comments next time. Most of us are annoyed because they flat out lied about the reasons behind it. Were they OP? They might have been a little overpowered, you call it obvious. Yet the patch notes specifically say it's not intended as a nerf. That's either a lie, or they are completely oblivious. I prefer to think it is the former, because a lie is easier to deal with than gross incompetence.

I ran 17 maps today without seeing one, leaving only merciless spectres to summon.
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Good job!
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thrasherv3 wrote:
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reboticon wrote:
Changes to revenants are a joke, I'm sorry. One part of the patch says 'We want to leave Merc real hard because it is optional, another part says 'This is not a nerf to spectres,' and yet, that is exactly what it is. Why not leave them the same in merc? The ones people are grabbing for spectres are part of that ultra hard optional content you mentioned a few lines up. It's frustrating as hell to invest a couple of weeks into something only to have it broken, you should have done a better job balancing in beta, rather than waiting until after many people had invested a significant amount of time.

It is your game, and if you think it is what is best for it, so be it. That said, since it is literally the only thing you changed in Merciless difficulty, I don't think it is asking too much for you to be honest about the intention.

Well said. I was gonna grab another supporter pack but I think I'll now pass as I don't see myself starting a new character. I knew I was going to regret not going SRS :/


Same here, was going to buy another supporter pack to keep supporting them but not anymore. They keep treating summoners like crap and to add insult to injury they tell us that bull about the intention was not to nerf spectres. LIES
"
The lightning beam on the first stage of the fight no longer shocks on Cruel difficulty.


I assume this is the lightning piety casts to "help" you. So is this a thing on Cruel only?
Okay guys, I have a lv92 summoner, so I can feel for the loss. I've personally used them myself; they had a really good AI and were responsive when it comes to attacking your targeted enemy mobs.

Honestly, I've died multiple times to them on high lv (77+) maps NOT due to their projectiles but to their exploding corpses. Read: I can handle their annoyingly long range projectile spams. The nerf to their projectiles hurt more summoners than it did benefit non-summoners.
My summoner guide: https://www.pathofexile.com/forum/view-thread/1765329
My shop thread: https://www.pathofexile.com/forum/view-thread/1748967

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